Reviewed-on: sh-edraft.de/kd_discord_bot#242 Reviewed-by: Ebola-Chan <nick.jungmann@gmail.com> Closes #238
This commit is contained in:
		@@ -147,6 +147,23 @@
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    "base": {
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      "afk_command_channel_missing_message": "Zu unfähig einem Sprachkanal beizutreten?",
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      "afk_command_move_message": "Ich verschiebe dich ja schon... (◔_◔)",
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      "game_server": {
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        "error": {
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          "nothing_found": "Keine Gameserver gefunden."
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        },
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        "list": {
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          "title": "Gameserver",
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          "description": "Konfigurierte Gameserver:",
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          "name": "Name",
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          "api_key": "API Key"
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        },
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        "add": {
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          "success": "Gameserver {} wurde hinzugefügt :)"
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        },
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        "remove": {
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          "success": "Gameserver wurde entfernt :D"
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        }
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      },
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      "goodbye_message": "Schade, dass du uns so schnell verlässt :(",
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      "info": {
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        "description": "Informationen über mich",
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@@ -18,6 +18,10 @@ class ApiKeyRepositoryABC(ABC):
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    def get_api_key(self, identifier: str, key: str) -> ApiKey:
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        pass
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    @abstractmethod
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    def get_api_key_by_id(self, id: int) -> ApiKey:
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        pass
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    @abstractmethod
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    def get_api_key_by_key(self, key: str) -> ApiKey:
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        pass
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										39
									
								
								kdb-bot/src/bot_data/abc/game_server_repository_abc.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										39
									
								
								kdb-bot/src/bot_data/abc/game_server_repository_abc.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,39 @@
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from abc import ABC, abstractmethod
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from cpl_query.extension import List
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from bot_data.model.game_server import GameServer
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class GameServerRepositoryABC(ABC):
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    @abstractmethod
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    def __init__(self):
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        pass
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    @abstractmethod
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    def get_game_servers(self) -> List[GameServer]:
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        pass
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    @abstractmethod
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    def get_game_server_by_id(self, id: int) -> GameServer:
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        pass
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    @abstractmethod
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    def get_game_servers_by_server_id(self, id: int) -> List[GameServer]:
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        pass
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    @abstractmethod
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    def get_game_server_by_api_key_id(self, id: int) -> GameServer:
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        pass
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    @abstractmethod
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    def add_game_server(self, game_server: GameServer):
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        pass
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    @abstractmethod
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    def update_game_server(self, game_server: GameServer):
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        pass
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    @abstractmethod
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    def delete_game_server(self, game_server: GameServer):
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        pass
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										47
									
								
								kdb-bot/src/bot_data/abc/user_game_ident_repository_abc.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										47
									
								
								kdb-bot/src/bot_data/abc/user_game_ident_repository_abc.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,47 @@
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from abc import ABC, abstractmethod
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from cpl_query.extension import List
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from bot_data.model.user_game_ident import UserGameIdent
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class UserGameIdentRepositoryABC(ABC):
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    @abstractmethod
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    def __init__(self):
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        pass
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    @abstractmethod
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    def get_user_game_idents(self) -> List[UserGameIdent]:
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        pass
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    @abstractmethod
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    def get_user_game_ident_by_id(self, id: int) -> UserGameIdent:
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        pass
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    @abstractmethod
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    def get_user_game_ident_by_ident(self, ident: str) -> UserGameIdent:
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        pass
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    @abstractmethod
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    def find_user_game_ident_by_ident(self, ident: str) -> UserGameIdent:
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        pass
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    @abstractmethod
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    def get_user_game_idents_by_user_id(self, user_id: int) -> List[UserGameIdent]:
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        pass
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    @abstractmethod
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    def add_user_game_ident(self, user_game_ident: UserGameIdent):
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        pass
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    @abstractmethod
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    def update_user_game_ident(self, user_game_ident: UserGameIdent):
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        pass
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    @abstractmethod
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    def delete_user_game_ident(self, user_game_ident: UserGameIdent):
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        pass
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    @abstractmethod
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    def delete_user_game_ident_by_user_id(self, user_id: int):
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        pass
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@@ -9,9 +9,11 @@ from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
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from bot_data.abc.auth_user_repository_abc import AuthUserRepositoryABC
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from bot_data.abc.auto_role_repository_abc import AutoRoleRepositoryABC
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from bot_data.abc.client_repository_abc import ClientRepositoryABC
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from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
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from bot_data.abc.known_user_repository_abc import KnownUserRepositoryABC
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from bot_data.abc.level_repository_abc import LevelRepositoryABC
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from bot_data.abc.server_repository_abc import ServerRepositoryABC
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from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
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from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
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from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC
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from bot_data.abc.user_joined_voice_channel_repository_abc import (
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@@ -26,10 +28,12 @@ from bot_data.service.api_key_repository_service import ApiKeyRepositoryService
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from bot_data.service.auth_user_repository_service import AuthUserRepositoryService
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from bot_data.service.auto_role_repository_service import AutoRoleRepositoryService
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from bot_data.service.client_repository_service import ClientRepositoryService
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from bot_data.service.game_server_repository_service import GameServerRepositoryService
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from bot_data.service.known_user_repository_service import KnownUserRepositoryService
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from bot_data.service.level_repository_service import LevelRepositoryService
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from bot_data.service.seeder_service import SeederService
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from bot_data.service.server_repository_service import ServerRepositoryService
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from bot_data.service.user_game_ident_repository_service import UserGameIdentRepositoryService
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from bot_data.service.user_joined_game_server_repository_service import UserJoinedGameServerRepositoryService
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from bot_data.service.user_joined_server_repository_service import (
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    UserJoinedServerRepositoryService,
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@@ -68,5 +72,7 @@ class DataModule(ModuleABC):
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            UserMessageCountPerHourRepositoryABC,
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            UserMessageCountPerHourRepositoryService,
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        )
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        services.add_transient(GameServerRepositoryABC, GameServerRepositoryService)
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        services.add_transient(UserGameIdentRepositoryABC, UserGameIdentRepositoryService)
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        services.add_transient(SeederService)
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@@ -18,15 +18,15 @@ class UserJoinedGameServerMigration(MigrationABC):
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        self._cursor.execute(
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            str(
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                f"""
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            CREATE TABLE IF NOT EXISTS `UserJoinedGameServer` (
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                CREATE TABLE IF NOT EXISTS `GameServers` (
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                `Id` BIGINT NOT NULL AUTO_INCREMENT,
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                `UserId` BIGINT NOT NULL,
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                `GameServer` VARCHAR(255) NOT NULL,
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                `JoinedOn` DATETIME(6) NOT NULL,
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                `LeavedOn` DATETIME(6),
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                `Name` VARCHAR(255) NOT NULL,
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                `ServerId` BIGINT NOT NULL,
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                `ApiKeyId` BIGINT NOT NULL,
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                `CreatedAt` DATETIME(6),
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                `LastModifiedAt` DATETIME(6),
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                FOREIGN KEY (`UserId`) REFERENCES Users(`UserId`),
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                FOREIGN KEY (`ServerId`) REFERENCES Servers(`ServerId`),
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                FOREIGN KEY (`ApiKeyId`) REFERENCES ApiKeys(`Id`),
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                PRIMARY KEY(`Id`)
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            );
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            """
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@@ -36,17 +36,42 @@ class UserJoinedGameServerMigration(MigrationABC):
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        self._cursor.execute(
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            str(
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                f"""
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            ALTER TABLE Users ADD MinecraftId VARCHAR(255) NULL AFTER XP;
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                CREATE TABLE IF NOT EXISTS `UserJoinedGameServer` (
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                `Id` BIGINT NOT NULL AUTO_INCREMENT,
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                `UserId` BIGINT NOT NULL,
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                `GameServerId` BIGINT NOT NULL,
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                `JoinedOn` DATETIME(6) NOT NULL,
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                `LeavedOn` DATETIME(6),
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                `CreatedAt` DATETIME(6),
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                `LastModifiedAt` DATETIME(6),
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                FOREIGN KEY (`UserId`) REFERENCES Users(`UserId`),
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                FOREIGN KEY (`GameServerId`) REFERENCES GameServers(`Id`),
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                PRIMARY KEY(`Id`)
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            );
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            """
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            )
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        )
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        self._cursor.execute(
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            str(
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                f"""
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                CREATE TABLE IF NOT EXISTS `UserGameIdents` (
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                `Id` BIGINT NOT NULL AUTO_INCREMENT,
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                `UserId` BIGINT NOT NULL,
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                `GameServerId` BIGINT NOT NULL,
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                `Ident` VARCHAR(255) NOT NULL,
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                `CreatedAt` DATETIME(6),
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                `LastModifiedAt` DATETIME(6),
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                FOREIGN KEY (`UserId`) REFERENCES Users(`UserId`),
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                FOREIGN KEY (`GameServerId`) REFERENCES GameServers(`Id`),
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                CONSTRAINT UC_UserGameIdent UNIQUE (`GameServerId`,`Ident`),
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                PRIMARY KEY(`Id`)
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            );
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            """
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            )
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        )
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    def downgrade(self):
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        self._cursor.execute("DROP TABLE `GameServers`;")
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        self._cursor.execute("DROP TABLE `UserJoinedGameServer`;")
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        self._cursor.execute(
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            str(
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                f"""
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            ALTER TABLE Users DROP COLUMN MinecraftId;
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            """
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            )
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        )
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        self._cursor.execute("DROP TABLE `UserGameIdents`;")
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@@ -25,6 +25,10 @@ class ApiKey(TableABC):
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        self._created_at = created_at if created_at is not None else self._created_at
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        self._modified_at = modified_at if modified_at is not None else self._modified_at
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    @property
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    def id(self) -> int:
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        return self._id
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    @property
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    def identifier(self) -> str:
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        return self._identifier
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@@ -55,6 +59,15 @@ class ApiKey(TableABC):
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        """
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        )
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    @staticmethod
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    def get_select_by_id(id: int) -> str:
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        return str(
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            f"""
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            SELECT * FROM `ApiKeys`
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            WHERE `Id` = {id};
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        """
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        )
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    @staticmethod
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    def get_select_by_key(key: str) -> str:
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        return str(
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		||||
							
								
								
									
										142
									
								
								kdb-bot/src/bot_data/model/game_server.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										142
									
								
								kdb-bot/src/bot_data/model/game_server.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,142 @@
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from datetime import datetime
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from cpl_core.database import TableABC
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from bot_data.model.api_key import ApiKey
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from bot_data.model.server import Server
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class GameServer(TableABC):
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    def __init__(
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		||||
        self,
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        name: str,
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        server: Server,
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        api_key: ApiKey,
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        created_at: datetime = None,
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        modified_at: datetime = None,
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		||||
        id=0,
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		||||
    ):
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        self._id = id
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        self._name = name
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        self._server = server
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        self._api_key = api_key
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 | 
			
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        TableABC.__init__(self)
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        self._created_at = created_at if created_at is not None else self._created_at
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        self._modified_at = modified_at if modified_at is not None else self._modified_at
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		||||
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		||||
    @property
 | 
			
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    def id(self) -> int:
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		||||
        return self._id
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		||||
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    @property
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    def name(self) -> str:
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		||||
        return self._name
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 | 
			
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    @name.setter
 | 
			
		||||
    def name(self, value: str):
 | 
			
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        self._name = value
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		||||
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    @property
 | 
			
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    def server(self) -> Server:
 | 
			
		||||
        return self._server
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		||||
 | 
			
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    @server.setter
 | 
			
		||||
    def server(self, value: Server):
 | 
			
		||||
        self._server = value
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def api_key(self) -> ApiKey:
 | 
			
		||||
        return self._api_key
 | 
			
		||||
 | 
			
		||||
    @api_key.setter
 | 
			
		||||
    def api_key(self, value: ApiKey):
 | 
			
		||||
        self._api_key = value
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_all_string() -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `GameServers`;
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_by_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `GameServers`
 | 
			
		||||
            WHERE `Id` = {id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_by_api_key_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `GameServers`
 | 
			
		||||
            WHERE `ApiKeyId` = {id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_by_server_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `GameServers`
 | 
			
		||||
            WHERE `ServerId` = {id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_by_user_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `GameServers`
 | 
			
		||||
            WHERE `UserId` = {id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def insert_string(self) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            INSERT INTO `GameServers` (
 | 
			
		||||
                `Name`, `ServerId`, `ApiKeyId`, `CreatedAt`, `LastModifiedAt`
 | 
			
		||||
            ) VALUES (
 | 
			
		||||
                '{self._name}',
 | 
			
		||||
                {self._server.id},
 | 
			
		||||
                {self._api_key.id},
 | 
			
		||||
                '{self._created_at}',
 | 
			
		||||
                '{self._modified_at}'
 | 
			
		||||
            );
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def udpate_string(self) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            UPDATE `GameServers`
 | 
			
		||||
            SET `LastModifiedAt` = '{self._modified_at}'
 | 
			
		||||
            WHERE `Id` = {self._id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def delete_string(self) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            DELETE FROM `GameServers`
 | 
			
		||||
            WHERE `Id` = {self._id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def delete_by_user_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            DELETE FROM `GameServers`
 | 
			
		||||
            WHERE `UserId` = {id}
 | 
			
		||||
    """
 | 
			
		||||
        )
 | 
			
		||||
@@ -4,6 +4,7 @@ from typing import Optional
 | 
			
		||||
from cpl_core.database import TableABC
 | 
			
		||||
from cpl_core.dependency_injection import ServiceProviderABC
 | 
			
		||||
from cpl_discord.service import DiscordBotServiceABC
 | 
			
		||||
from cpl_query.extension import List
 | 
			
		||||
 | 
			
		||||
from bot_data.model.level import Level
 | 
			
		||||
from bot_data.model.server import Server
 | 
			
		||||
@@ -14,7 +15,6 @@ class User(TableABC):
 | 
			
		||||
        self,
 | 
			
		||||
        dc_id: int,
 | 
			
		||||
        xp: int,
 | 
			
		||||
        minecraft_id: Optional[str],
 | 
			
		||||
        server: Optional[Server],
 | 
			
		||||
        created_at: datetime = None,
 | 
			
		||||
        modified_at: datetime = None,
 | 
			
		||||
@@ -23,7 +23,6 @@ class User(TableABC):
 | 
			
		||||
        self._user_id = id
 | 
			
		||||
        self._discord_id = dc_id
 | 
			
		||||
        self._xp = xp
 | 
			
		||||
        self._minecraft_id = minecraft_id
 | 
			
		||||
        self._server = server
 | 
			
		||||
 | 
			
		||||
        TableABC.__init__(self)
 | 
			
		||||
@@ -77,14 +76,6 @@ class User(TableABC):
 | 
			
		||||
        levels: LevelService = services.get_service(LevelService)
 | 
			
		||||
        return levels.get_level(self)
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def minecraft_id(self) -> Optional[str]:
 | 
			
		||||
        return self._minecraft_id
 | 
			
		||||
 | 
			
		||||
    @minecraft_id.setter
 | 
			
		||||
    def minecraft_id(self, value: str):
 | 
			
		||||
        self._minecraft_id = value
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def server(self) -> Optional[Server]:
 | 
			
		||||
        return self._server
 | 
			
		||||
@@ -100,6 +91,17 @@ class User(TableABC):
 | 
			
		||||
        ujs: UserJoinedServerRepositoryABC = services.get_service(UserJoinedServerRepositoryABC)
 | 
			
		||||
        return ujs.find_active_user_joined_server_by_user_id(self.id) is None
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    @ServiceProviderABC.inject
 | 
			
		||||
    def game_idents(
 | 
			
		||||
        self,
 | 
			
		||||
        services: ServiceProviderABC,
 | 
			
		||||
    ) -> List["UserGameIdent"]:
 | 
			
		||||
        from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
 | 
			
		||||
 | 
			
		||||
        game_idents_repo: UserGameIdentRepositoryABC = services.get_service(UserGameIdentRepositoryABC)
 | 
			
		||||
        return game_idents_repo.get_user_game_idents_by_user_id(self.id)
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_all_string() -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
@@ -150,11 +152,10 @@ class User(TableABC):
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            INSERT INTO `Users` (
 | 
			
		||||
                `DiscordId`, `XP`, `MinecraftId`, `ServerId`, `CreatedAt`, `LastModifiedAt`
 | 
			
		||||
                `DiscordId`, `XP`, `ServerId`, `CreatedAt`, `LastModifiedAt`
 | 
			
		||||
            ) VALUES (
 | 
			
		||||
                {self._discord_id},
 | 
			
		||||
                {self._xp},
 | 
			
		||||
                {"NULL" if self._minecraft_id is None else f"'{self._minecraft_id}'"},
 | 
			
		||||
                {self._server.id},
 | 
			
		||||
                '{self._created_at}',
 | 
			
		||||
                '{self._modified_at}'
 | 
			
		||||
@@ -168,7 +169,6 @@ class User(TableABC):
 | 
			
		||||
            f"""
 | 
			
		||||
            UPDATE `Users`
 | 
			
		||||
            SET `XP` = {self._xp},
 | 
			
		||||
            `MinecraftId` = {"NULL" if self._minecraft_id is None else f"'{self._minecraft_id}'"},
 | 
			
		||||
            `LastModifiedAt` = '{self._modified_at}'
 | 
			
		||||
            WHERE `UserId` = {self._user_id};
 | 
			
		||||
        """
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										131
									
								
								kdb-bot/src/bot_data/model/user_game_ident.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										131
									
								
								kdb-bot/src/bot_data/model/user_game_ident.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,131 @@
 | 
			
		||||
from datetime import datetime
 | 
			
		||||
 | 
			
		||||
from cpl_core.database import TableABC
 | 
			
		||||
 | 
			
		||||
from bot_data.model.game_server import GameServer
 | 
			
		||||
from bot_data.model.user import User
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class UserGameIdent(TableABC):
 | 
			
		||||
    def __init__(
 | 
			
		||||
        self,
 | 
			
		||||
        user: User,
 | 
			
		||||
        game_server: GameServer,
 | 
			
		||||
        ident: str,
 | 
			
		||||
        created_at: datetime = None,
 | 
			
		||||
        modified_at: datetime = None,
 | 
			
		||||
        id=0,
 | 
			
		||||
    ):
 | 
			
		||||
        self._id = id
 | 
			
		||||
        self._user = user
 | 
			
		||||
        self._game_server = game_server
 | 
			
		||||
        self._ident = ident
 | 
			
		||||
 | 
			
		||||
        TableABC.__init__(self)
 | 
			
		||||
        self._created_at = created_at if created_at is not None else self._created_at
 | 
			
		||||
        self._modified_at = modified_at if modified_at is not None else self._modified_at
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def id(self) -> int:
 | 
			
		||||
        return self._id
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def user(self) -> User:
 | 
			
		||||
        return self._user
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def game_server(self) -> GameServer:
 | 
			
		||||
        return self._game_server
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def ident(self) -> str:
 | 
			
		||||
        return self._ident
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_all_string() -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `UserGameIdents`;
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_by_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `UserGameIdents`
 | 
			
		||||
            WHERE `Id` = {id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_by_ident_string(ident: str) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `UserGameIdents`
 | 
			
		||||
            WHERE `Ident` = '{ident}';
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_by_user_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `UserGameIdents`
 | 
			
		||||
            WHERE `UserId` = {id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def get_select_active_by_user_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            SELECT * FROM `UserGameIdents`
 | 
			
		||||
            WHERE `UserId` = {id}
 | 
			
		||||
            AND `LeavedOn` IS NULL;
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def insert_string(self) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            INSERT INTO `UserGameIdents` (
 | 
			
		||||
                `UserId`, `GameServerId`, `Ident`, `CreatedAt`, `LastModifiedAt`
 | 
			
		||||
            ) VALUES (
 | 
			
		||||
                {self._user.id},
 | 
			
		||||
                '{self._game_server.id}',
 | 
			
		||||
                '{self._ident}',
 | 
			
		||||
                '{self._created_at}',
 | 
			
		||||
                '{self._modified_at}'
 | 
			
		||||
            );
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def udpate_string(self) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            UPDATE `UserGameIdents`
 | 
			
		||||
            SET `LastModifiedAt` = '{self._modified_at}'
 | 
			
		||||
            WHERE `Id` = {self._id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def delete_string(self) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            DELETE FROM `UserGameIdents`
 | 
			
		||||
            WHERE `Id` = {self._id};
 | 
			
		||||
        """
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def delete_by_user_id_string(id: int) -> str:
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            DELETE FROM `UserGameIdents`
 | 
			
		||||
            WHERE `UserId` = {id}
 | 
			
		||||
    """
 | 
			
		||||
        )
 | 
			
		||||
@@ -2,6 +2,7 @@ from datetime import datetime
 | 
			
		||||
 | 
			
		||||
from cpl_core.database import TableABC
 | 
			
		||||
 | 
			
		||||
from bot_data.model.game_server import GameServer
 | 
			
		||||
from bot_data.model.user import User
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -9,7 +10,7 @@ class UserJoinedGameServer(TableABC):
 | 
			
		||||
    def __init__(
 | 
			
		||||
        self,
 | 
			
		||||
        user: User,
 | 
			
		||||
        game_server: str,
 | 
			
		||||
        game_server: GameServer,
 | 
			
		||||
        joined_on: datetime,
 | 
			
		||||
        leaved_on: datetime = None,
 | 
			
		||||
        created_at: datetime = None,
 | 
			
		||||
@@ -35,7 +36,7 @@ class UserJoinedGameServer(TableABC):
 | 
			
		||||
        return self._user
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
    def game_server(self) -> str:
 | 
			
		||||
    def game_server(self) -> GameServer:
 | 
			
		||||
        return self._game_server
 | 
			
		||||
 | 
			
		||||
    @property
 | 
			
		||||
@@ -101,10 +102,10 @@ class UserJoinedGameServer(TableABC):
 | 
			
		||||
        return str(
 | 
			
		||||
            f"""
 | 
			
		||||
            INSERT INTO `UserJoinedGameServer` (
 | 
			
		||||
                `UserId`, `GameServer`, `JoinedOn`, `LeavedOn`, `CreatedAt`, `LastModifiedAt`
 | 
			
		||||
                `UserId`, `GameServerId`, `JoinedOn`, `LeavedOn`, `CreatedAt`, `LastModifiedAt`
 | 
			
		||||
            ) VALUES (
 | 
			
		||||
                {self._user.id},
 | 
			
		||||
                '{self._game_server}',
 | 
			
		||||
                '{self._game_server.id}',
 | 
			
		||||
                '{self._joined_on}',
 | 
			
		||||
                {"NULL" if self._leaved_on is None else f"'{self._leaved_on}'"},
 | 
			
		||||
                '{self._created_at}',
 | 
			
		||||
 
 | 
			
		||||
@@ -56,6 +56,10 @@ class ApiKeyRepositoryService(ApiKeyRepositoryABC):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {ApiKey.get_select_string(identifier, key)}")
 | 
			
		||||
        return self._api_key_from_result(self._context.select(ApiKey.get_select_string(identifier, key))[0])
 | 
			
		||||
 | 
			
		||||
    def get_api_key_by_id(self, id: int) -> ApiKey:
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {ApiKey.get_select_by_id(id)}")
 | 
			
		||||
        return self._api_key_from_result(self._context.select(ApiKey.get_select_by_id(id))[0])
 | 
			
		||||
 | 
			
		||||
    def get_api_key_by_key(self, key: str) -> ApiKey:
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {ApiKey.get_select_by_key(key)}")
 | 
			
		||||
        return self._api_key_from_result(self._context.select(ApiKey.get_select_by_key(key))[0])
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,89 @@
 | 
			
		||||
from cpl_core.database.context import DatabaseContextABC
 | 
			
		||||
from cpl_query.extension import List
 | 
			
		||||
 | 
			
		||||
from bot_core.logging.database_logger import DatabaseLogger
 | 
			
		||||
from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
 | 
			
		||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
			
		||||
from bot_data.model.game_server import GameServer
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class GameServerRepositoryService(GameServerRepositoryABC):
 | 
			
		||||
    def __init__(
 | 
			
		||||
        self,
 | 
			
		||||
        logger: DatabaseLogger,
 | 
			
		||||
        db_context: DatabaseContextABC,
 | 
			
		||||
        servers: ServerRepositoryABC,
 | 
			
		||||
        api_keys: ApiKeyRepositoryABC,
 | 
			
		||||
    ):
 | 
			
		||||
        self._logger = logger
 | 
			
		||||
 | 
			
		||||
        self._context = db_context
 | 
			
		||||
        self._servers = servers
 | 
			
		||||
        self._api_keys = api_keys
 | 
			
		||||
 | 
			
		||||
        GameServerRepositoryABC.__init__(self)
 | 
			
		||||
 | 
			
		||||
    def _from_result(self, result: tuple):
 | 
			
		||||
        return GameServer(
 | 
			
		||||
            result[1],
 | 
			
		||||
            self._servers.get_server_by_id(result[2]),
 | 
			
		||||
            self._api_keys.get_api_key_by_id(result[3]),
 | 
			
		||||
            result[4],
 | 
			
		||||
            result[5],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    def get_game_servers(self) -> List[GameServer]:
 | 
			
		||||
        game_servers = List(GameServer)
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {GameServer.get_select_all_string()}",
 | 
			
		||||
        )
 | 
			
		||||
        results = self._context.select(GameServer.get_select_all_string())
 | 
			
		||||
        for result in results:
 | 
			
		||||
            self._logger.trace(__name__, f"Get user-joined-game-server with id {result[0]}")
 | 
			
		||||
            game_servers.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return game_servers
 | 
			
		||||
 | 
			
		||||
    def get_game_servers_by_server_id(self, id: int) -> List[GameServer]:
 | 
			
		||||
        game_servers = List(GameServer)
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {GameServer.get_select_by_server_id_string(id)}",
 | 
			
		||||
        )
 | 
			
		||||
        results = self._context.select(GameServer.get_select_by_server_id_string(id))
 | 
			
		||||
        for result in results:
 | 
			
		||||
            self._logger.trace(__name__, f"Get user-joined-game-server with id {result[0]}")
 | 
			
		||||
            game_servers.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return game_servers
 | 
			
		||||
 | 
			
		||||
    def get_game_server_by_id(self, id: int) -> GameServer:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {GameServer.get_select_by_id_string(id)}",
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(GameServer.get_select_by_id_string(id))[0]
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def get_game_server_by_api_key_id(self, id: int) -> GameServer:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {GameServer.get_select_by_api_key_id_string(id)}",
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(GameServer.get_select_by_api_key_id_string(id))[0]
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def add_game_server(self, game_server: GameServer):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {game_server.insert_string}")
 | 
			
		||||
        self._context.cursor.execute(game_server.insert_string)
 | 
			
		||||
 | 
			
		||||
    def update_game_server(self, game_server: GameServer):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {game_server.udpate_string}")
 | 
			
		||||
        self._context.cursor.execute(game_server.udpate_string)
 | 
			
		||||
 | 
			
		||||
    def delete_game_server(self, game_server: GameServer):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {game_server.delete_string}")
 | 
			
		||||
        self._context.cursor.execute(game_server.delete_string)
 | 
			
		||||
@@ -0,0 +1,111 @@
 | 
			
		||||
from typing import Optional
 | 
			
		||||
 | 
			
		||||
from cpl_core.database.context import DatabaseContextABC
 | 
			
		||||
from cpl_query.extension import List
 | 
			
		||||
 | 
			
		||||
from bot_core.logging.database_logger import DatabaseLogger
 | 
			
		||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.user_game_ident_repository_abc import (
 | 
			
		||||
    UserGameIdentRepositoryABC,
 | 
			
		||||
)
 | 
			
		||||
from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
			
		||||
from bot_data.model.user_game_ident import UserGameIdent
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class UserGameIdentRepositoryService(UserGameIdentRepositoryABC):
 | 
			
		||||
    def __init__(
 | 
			
		||||
        self,
 | 
			
		||||
        logger: DatabaseLogger,
 | 
			
		||||
        db_context: DatabaseContextABC,
 | 
			
		||||
        users: UserRepositoryABC,
 | 
			
		||||
        game_servers: GameServerRepositoryABC,
 | 
			
		||||
    ):
 | 
			
		||||
        self._logger = logger
 | 
			
		||||
        self._context = db_context
 | 
			
		||||
 | 
			
		||||
        self._users = users
 | 
			
		||||
        self._game_servers = game_servers
 | 
			
		||||
 | 
			
		||||
        UserGameIdentRepositoryABC.__init__(self)
 | 
			
		||||
 | 
			
		||||
    def _from_result(self, result: tuple) -> UserGameIdent:
 | 
			
		||||
        return UserGameIdent(
 | 
			
		||||
            self._users.get_user_by_id(result[1]),
 | 
			
		||||
            self._game_servers.get_game_server_by_id(result[2]),
 | 
			
		||||
            result[3],
 | 
			
		||||
            result[4],
 | 
			
		||||
            result[5],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    def get_user_game_idents(self) -> List[UserGameIdent]:
 | 
			
		||||
        joins = List(UserGameIdent)
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {UserGameIdent.get_select_all_string()}",
 | 
			
		||||
        )
 | 
			
		||||
        results = self._context.select(UserGameIdent.get_select_all_string())
 | 
			
		||||
        for result in results:
 | 
			
		||||
            self._logger.trace(__name__, f"Get UserGameIdent with id {result[0]}")
 | 
			
		||||
            joins.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return joins
 | 
			
		||||
 | 
			
		||||
    def get_user_game_ident_by_id(self, id: int) -> UserGameIdent:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {UserGameIdent.get_select_by_id_string(id)}",
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(UserGameIdent.get_select_by_id_string(id))[0]
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def get_user_game_ident_by_ident(self, ident: str) -> UserGameIdent:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {UserGameIdent.get_select_by_ident_string(ident)}",
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(UserGameIdent.get_select_by_ident_string(ident))[0]
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def find_user_game_ident_by_ident(self, ident: str) -> Optional[UserGameIdent]:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {UserGameIdent.get_select_by_ident_string(ident)}",
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(UserGameIdent.get_select_by_ident_string(ident))
 | 
			
		||||
        if len(result) == 0:
 | 
			
		||||
            return None
 | 
			
		||||
 | 
			
		||||
        result = result[0]
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def get_user_game_idents_by_user_id(self, user_id: int) -> List[UserGameIdent]:
 | 
			
		||||
        joins = List(UserGameIdent)
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {UserGameIdent.get_select_by_user_id_string(user_id)}",
 | 
			
		||||
        )
 | 
			
		||||
        results = self._context.select(UserGameIdent.get_select_by_user_id_string(user_id))
 | 
			
		||||
        for result in results:
 | 
			
		||||
            joins.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return joins
 | 
			
		||||
 | 
			
		||||
    def add_user_game_ident(self, user_game_ident: UserGameIdent):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {user_game_ident.insert_string}")
 | 
			
		||||
        self._context.cursor.execute(user_game_ident.insert_string)
 | 
			
		||||
 | 
			
		||||
    def update_user_game_ident(self, user_game_ident: UserGameIdent):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {user_game_ident.udpate_string}")
 | 
			
		||||
        self._context.cursor.execute(user_game_ident.udpate_string)
 | 
			
		||||
 | 
			
		||||
    def delete_user_game_ident(self, user_game_ident: UserGameIdent):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {user_game_ident.delete_string}")
 | 
			
		||||
        self._context.cursor.execute(user_game_ident.delete_string)
 | 
			
		||||
 | 
			
		||||
    def delete_user_game_ident_by_user_id(self, user_id: int):
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
            __name__,
 | 
			
		||||
            f"Send SQL command: {UserGameIdent.delete_by_user_id_string}",
 | 
			
		||||
        )
 | 
			
		||||
        self._context.cursor.execute(UserGameIdent.delete_by_user_id_string(user_id))
 | 
			
		||||
@@ -4,6 +4,7 @@ from cpl_core.database.context import DatabaseContextABC
 | 
			
		||||
from cpl_query.extension import List
 | 
			
		||||
 | 
			
		||||
from bot_core.logging.database_logger import DatabaseLogger
 | 
			
		||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.user_joined_game_server_repository_abc import (
 | 
			
		||||
    UserJoinedGameServerRepositoryABC,
 | 
			
		||||
)
 | 
			
		||||
@@ -17,14 +18,26 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
			
		||||
        logger: DatabaseLogger,
 | 
			
		||||
        db_context: DatabaseContextABC,
 | 
			
		||||
        users: UserRepositoryABC,
 | 
			
		||||
        game_servers: GameServerRepositoryABC,
 | 
			
		||||
    ):
 | 
			
		||||
        self._logger = logger
 | 
			
		||||
        self._context = db_context
 | 
			
		||||
 | 
			
		||||
        self._users = users
 | 
			
		||||
        self._game_servers = game_servers
 | 
			
		||||
 | 
			
		||||
        UserJoinedGameServerRepositoryABC.__init__(self)
 | 
			
		||||
 | 
			
		||||
    def _from_result(self, result: tuple) -> UserJoinedGameServer:
 | 
			
		||||
        return UserJoinedGameServer(
 | 
			
		||||
            self._users.get_user_by_id(result[1]),
 | 
			
		||||
            self._game_servers.get_game_server_by_id(result[2]),
 | 
			
		||||
            result[3],
 | 
			
		||||
            result[4],
 | 
			
		||||
            result[5],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    def get_user_joined_game_servers(self) -> List[UserJoinedGameServer]:
 | 
			
		||||
        joins = List(UserJoinedGameServer)
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
@@ -34,16 +47,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
			
		||||
        results = self._context.select(UserJoinedGameServer.get_select_all_string())
 | 
			
		||||
        for result in results:
 | 
			
		||||
            self._logger.trace(__name__, f"Get user-joined-game-server with id {result[0]}")
 | 
			
		||||
            joins.append(
 | 
			
		||||
                UserJoinedGameServer(
 | 
			
		||||
                    self._users.get_user_by_id(result[1]),
 | 
			
		||||
                    result[2],
 | 
			
		||||
                    result[3],
 | 
			
		||||
                    result[4],
 | 
			
		||||
                    result[5],
 | 
			
		||||
                    id=result[0],
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            joins.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return joins
 | 
			
		||||
 | 
			
		||||
@@ -53,14 +57,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
			
		||||
            f"Send SQL command: {UserJoinedGameServer.get_select_by_id_string(id)}",
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(UserJoinedGameServer.get_select_by_id_string(id))[0]
 | 
			
		||||
        return UserJoinedGameServer(
 | 
			
		||||
            self._users.get_user_by_id(result[1]),
 | 
			
		||||
            result[2],
 | 
			
		||||
            result[3],
 | 
			
		||||
            result[4],
 | 
			
		||||
            result[5],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def get_user_joined_game_servers_by_user_id(self, user_id: int) -> List[UserJoinedGameServer]:
 | 
			
		||||
        joins = List(UserJoinedGameServer)
 | 
			
		||||
@@ -70,16 +67,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
			
		||||
        )
 | 
			
		||||
        results = self._context.select(UserJoinedGameServer.get_select_by_user_id_string(user_id))
 | 
			
		||||
        for result in results:
 | 
			
		||||
            joins.append(
 | 
			
		||||
                UserJoinedGameServer(
 | 
			
		||||
                    self._users.get_user_by_id(result[1]),
 | 
			
		||||
                    result[2],
 | 
			
		||||
                    result[3],
 | 
			
		||||
                    result[4],
 | 
			
		||||
                    result[5],
 | 
			
		||||
                    id=result[0],
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            joins.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return joins
 | 
			
		||||
 | 
			
		||||
@@ -89,14 +77,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
			
		||||
            f"Send SQL command: {UserJoinedGameServer.get_select_by_user_id_string(user_id)}",
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(UserJoinedGameServer.get_select_active_by_user_id_string(user_id))[0]
 | 
			
		||||
        return UserJoinedGameServer(
 | 
			
		||||
            self._users.get_user_by_id(result[1]),
 | 
			
		||||
            result[2],
 | 
			
		||||
            result[3],
 | 
			
		||||
            result[4],
 | 
			
		||||
            result[5],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def find_active_user_joined_game_server_by_user_id(self, user_id: int) -> Optional[UserJoinedGameServer]:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
@@ -109,14 +90,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
			
		||||
 | 
			
		||||
        result = result[0]
 | 
			
		||||
 | 
			
		||||
        return UserJoinedGameServer(
 | 
			
		||||
            self._users.get_user_by_id(result[1]),
 | 
			
		||||
            result[2],
 | 
			
		||||
            result[3],
 | 
			
		||||
            result[4],
 | 
			
		||||
            result[5],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def find_active_user_joined_game_servers_by_user_id(self, user_id: int) -> List[Optional[UserJoinedGameServer]]:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
@@ -127,16 +101,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
			
		||||
        db_results = self._context.select(UserJoinedGameServer.get_select_active_by_user_id_string(user_id))
 | 
			
		||||
 | 
			
		||||
        for db_result in db_results:
 | 
			
		||||
            result.append(
 | 
			
		||||
                UserJoinedGameServer(
 | 
			
		||||
                    self._users.get_user_by_id(db_result[1]),
 | 
			
		||||
                    db_result[2],
 | 
			
		||||
                    db_result[3],
 | 
			
		||||
                    db_result[4],
 | 
			
		||||
                    db_result[5],
 | 
			
		||||
                    id=db_result[0],
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            result.append(self._from_result(db_result))
 | 
			
		||||
 | 
			
		||||
        return result
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -23,23 +23,23 @@ class UserRepositoryService(UserRepositoryABC):
 | 
			
		||||
 | 
			
		||||
        UserRepositoryABC.__init__(self)
 | 
			
		||||
 | 
			
		||||
    def _from_result(self, result: tuple):
 | 
			
		||||
        return User(
 | 
			
		||||
            result[1],
 | 
			
		||||
            result[2],
 | 
			
		||||
            self._servers.get_server_by_id(result[3]),
 | 
			
		||||
            result[4],
 | 
			
		||||
            result[5],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    def get_users(self) -> List[User]:
 | 
			
		||||
        users = List(User)
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {User.get_select_all_string()}")
 | 
			
		||||
        results = self._context.select(User.get_select_all_string())
 | 
			
		||||
        for result in results:
 | 
			
		||||
            self._logger.trace(__name__, f"Get user with id {result[0]}")
 | 
			
		||||
            users.append(
 | 
			
		||||
                User(
 | 
			
		||||
                    result[1],
 | 
			
		||||
                    result[2],
 | 
			
		||||
                    result[3],
 | 
			
		||||
                    self._servers.get_server_by_id(result[4]),
 | 
			
		||||
                    result[5],
 | 
			
		||||
                    result[6],
 | 
			
		||||
                    id=result[0],
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            users.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return users
 | 
			
		||||
 | 
			
		||||
@@ -47,15 +47,7 @@ class UserRepositoryService(UserRepositoryABC):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {User.get_select_by_id_string(id)}")
 | 
			
		||||
        result = self._context.select(User.get_select_by_id_string(id))[0]
 | 
			
		||||
 | 
			
		||||
        return User(
 | 
			
		||||
            result[1],
 | 
			
		||||
            result[2],
 | 
			
		||||
            result[3],
 | 
			
		||||
            self._servers.get_server_by_id(result[4]),
 | 
			
		||||
            result[5],
 | 
			
		||||
            result[6],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def find_user_by_id(self, id: int) -> Optional[User]:
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {User.get_select_by_id_string(id)}")
 | 
			
		||||
@@ -65,15 +57,7 @@ class UserRepositoryService(UserRepositoryABC):
 | 
			
		||||
 | 
			
		||||
        result = result[0]
 | 
			
		||||
 | 
			
		||||
        return User(
 | 
			
		||||
            result[1],
 | 
			
		||||
            result[2],
 | 
			
		||||
            result[3],
 | 
			
		||||
            self._servers.get_server_by_id(result[4]),
 | 
			
		||||
            result[5],
 | 
			
		||||
            result[6],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def get_users_by_discord_id(self, discord_id: int) -> List[User]:
 | 
			
		||||
        users = List(User)
 | 
			
		||||
@@ -83,17 +67,7 @@ class UserRepositoryService(UserRepositoryABC):
 | 
			
		||||
        )
 | 
			
		||||
        results = self._context.select(User.get_select_by_discord_id_string(discord_id))
 | 
			
		||||
        for result in results:
 | 
			
		||||
            users.append(
 | 
			
		||||
                User(
 | 
			
		||||
                    result[1],
 | 
			
		||||
                    result[2],
 | 
			
		||||
                    result[3],
 | 
			
		||||
                    self._servers.get_server_by_id(result[4]),
 | 
			
		||||
                    result[5],
 | 
			
		||||
                    result[6],
 | 
			
		||||
                    id=result[0],
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            users.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return users
 | 
			
		||||
 | 
			
		||||
@@ -105,17 +79,7 @@ class UserRepositoryService(UserRepositoryABC):
 | 
			
		||||
        )
 | 
			
		||||
        results = self._context.select(User.get_select_by_server_id_string(server_id))
 | 
			
		||||
        for result in results:
 | 
			
		||||
            users.append(
 | 
			
		||||
                User(
 | 
			
		||||
                    result[1],
 | 
			
		||||
                    result[2],
 | 
			
		||||
                    result[3],
 | 
			
		||||
                    self._servers.get_server_by_id(result[4]),
 | 
			
		||||
                    result[5],
 | 
			
		||||
                    result[6],
 | 
			
		||||
                    id=result[0],
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            users.append(self._from_result(result))
 | 
			
		||||
 | 
			
		||||
        return users
 | 
			
		||||
 | 
			
		||||
@@ -126,15 +90,7 @@ class UserRepositoryService(UserRepositoryABC):
 | 
			
		||||
        )
 | 
			
		||||
        result = self._context.select(User.get_select_by_discord_id_and_server_id_string(discord_id, server_id))[0]
 | 
			
		||||
 | 
			
		||||
        return User(
 | 
			
		||||
            result[1],
 | 
			
		||||
            result[2],
 | 
			
		||||
            result[3],
 | 
			
		||||
            self._servers.get_server_by_id(result[4]),
 | 
			
		||||
            result[5],
 | 
			
		||||
            result[6],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def find_user_by_discord_id_and_server_id(self, discord_id: int, server_id: int) -> Optional[User]:
 | 
			
		||||
        self._logger.trace(
 | 
			
		||||
@@ -147,15 +103,7 @@ class UserRepositoryService(UserRepositoryABC):
 | 
			
		||||
 | 
			
		||||
        result = result[0]
 | 
			
		||||
 | 
			
		||||
        return User(
 | 
			
		||||
            result[1],
 | 
			
		||||
            result[2],
 | 
			
		||||
            result[3],
 | 
			
		||||
            self._servers.get_server_by_id(result[4]),
 | 
			
		||||
            result[5],
 | 
			
		||||
            result[6],
 | 
			
		||||
            id=result[0],
 | 
			
		||||
        )
 | 
			
		||||
        return self._from_result(result)
 | 
			
		||||
 | 
			
		||||
    def add_user(self, user: User):
 | 
			
		||||
        self._logger.trace(__name__, f"Send SQL command: {user.insert_string}")
 | 
			
		||||
 
 | 
			
		||||
@@ -82,7 +82,7 @@ class QueryABC(ObjectType):
 | 
			
		||||
                    break
 | 
			
		||||
 | 
			
		||||
        elif type(element) == AutoRoleRule:
 | 
			
		||||
            element: AutoRole = element.auto_role
 | 
			
		||||
            element: AutoRole = element.game_server
 | 
			
		||||
            for u in user.users:
 | 
			
		||||
                u: User = u
 | 
			
		||||
                guild = bot.get_guild(u.server.discord_id)
 | 
			
		||||
 
 | 
			
		||||
@@ -57,7 +57,7 @@ class AutoRoleRuleFilter(FilterABC):
 | 
			
		||||
            query = query.where(get_role_name)
 | 
			
		||||
 | 
			
		||||
        if self._auto_role is not None:
 | 
			
		||||
            auto_roles = self._auto_role.filter(query.select(lambda x: x.auto_role)).select(lambda x: x.id)
 | 
			
		||||
            query = query.where(lambda x: x.auto_role.id in auto_roles)
 | 
			
		||||
            auto_roles = self._auto_role.filter(query.select(lambda x: x.game_server)).select(lambda x: x.id)
 | 
			
		||||
            query = query.where(lambda x: x.game_server.id in auto_roles)
 | 
			
		||||
 | 
			
		||||
        return query
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,6 @@ type User implements TableQuery {
 | 
			
		||||
    discordId: String
 | 
			
		||||
    name: String
 | 
			
		||||
    xp: Int
 | 
			
		||||
    minecraftId: String
 | 
			
		||||
    ontime: Float
 | 
			
		||||
    level: Level
 | 
			
		||||
 | 
			
		||||
@@ -28,7 +27,6 @@ input UserFilter {
 | 
			
		||||
    discordId: String
 | 
			
		||||
    name: String
 | 
			
		||||
    xp: Int
 | 
			
		||||
    minecraftId: String
 | 
			
		||||
    ontime: Float
 | 
			
		||||
    level: LevelFilter
 | 
			
		||||
    server: ServerFilter
 | 
			
		||||
 
 | 
			
		||||
@@ -20,10 +20,9 @@ input UserJoinedGameServerFilter {
 | 
			
		||||
 | 
			
		||||
type UserJoinedGameServerMutation {
 | 
			
		||||
    userJoined(input: UserJoinedGameServerInput!): UserJoinedGameServer
 | 
			
		||||
    userLeaved(input: UserJoinedGameServerInput!): UserJoinedGameServer
 | 
			
		||||
    userLeft(input: UserJoinedGameServerInput!): UserJoinedGameServer
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
input UserJoinedGameServerInput {
 | 
			
		||||
    gameServer: String!
 | 
			
		||||
    userId: ID!
 | 
			
		||||
    ident: String!
 | 
			
		||||
}
 | 
			
		||||
@@ -1,12 +1,20 @@
 | 
			
		||||
import hashlib
 | 
			
		||||
from datetime import datetime
 | 
			
		||||
from typing import Optional
 | 
			
		||||
 | 
			
		||||
from cpl_core.database.context import DatabaseContextABC
 | 
			
		||||
from cpl_core.logging import LoggerABC
 | 
			
		||||
from cpl_discord.service import DiscordBotServiceABC
 | 
			
		||||
from flask import request
 | 
			
		||||
 | 
			
		||||
from bot_api.configuration.authentication_settings import AuthenticationSettings
 | 
			
		||||
from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
 | 
			
		||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
			
		||||
from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
 | 
			
		||||
from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
			
		||||
from bot_data.model.api_key import ApiKey
 | 
			
		||||
from bot_data.model.user_joined_game_server import UserJoinedGameServer
 | 
			
		||||
from bot_data.model.user_role_enum import UserRoleEnum
 | 
			
		||||
from bot_graphql.abc.query_abc import QueryABC
 | 
			
		||||
@@ -23,9 +31,13 @@ class UserJoinedGameServerMutation(QueryABC):
 | 
			
		||||
        servers: ServerRepositoryABC,
 | 
			
		||||
        users: UserRepositoryABC,
 | 
			
		||||
        user_joined_game_servers: UserJoinedGameServerRepositoryABC,
 | 
			
		||||
        api_keys: ApiKeyRepositoryABC,
 | 
			
		||||
        game_servers: GameServerRepositoryABC,
 | 
			
		||||
        user_game_idents: UserGameIdentRepositoryABC,
 | 
			
		||||
        bot: DiscordBotServiceABC,
 | 
			
		||||
        db: DatabaseContextABC,
 | 
			
		||||
        permissions: PermissionService,
 | 
			
		||||
        auth_settings: AuthenticationSettings,
 | 
			
		||||
    ):
 | 
			
		||||
        QueryABC.__init__(self, "UserJoinedGameServerMutation")
 | 
			
		||||
 | 
			
		||||
@@ -34,15 +46,43 @@ class UserJoinedGameServerMutation(QueryABC):
 | 
			
		||||
        self._servers = servers
 | 
			
		||||
        self._users = users
 | 
			
		||||
        self._user_joined_game_servers = user_joined_game_servers
 | 
			
		||||
        self._api_keys = api_keys
 | 
			
		||||
        self._game_servers = game_servers
 | 
			
		||||
        self._user_game_idents = user_game_idents
 | 
			
		||||
        self._bot = bot
 | 
			
		||||
        self._db = db
 | 
			
		||||
        self._permissions = permissions
 | 
			
		||||
        self._auth_settings = auth_settings
 | 
			
		||||
 | 
			
		||||
        self.set_field("userJoined", self.resolve_user_joined)
 | 
			
		||||
        self.set_field("userLeaved", self.resolve_user_leaved)
 | 
			
		||||
        self.set_field("userLeft", self.resolve_user_left)
 | 
			
		||||
 | 
			
		||||
    def _get_api_key_str(self, api_key: ApiKey) -> str:
 | 
			
		||||
        return hashlib.sha256(
 | 
			
		||||
            f"{api_key.identifier}:{api_key.key}+{self._auth_settings.secret_key}".encode("utf-8")
 | 
			
		||||
        ).hexdigest()
 | 
			
		||||
 | 
			
		||||
    def _get_api_key(self) -> Optional[ApiKey]:
 | 
			
		||||
        authorization = request.headers.get("Authorization").split()
 | 
			
		||||
        if len(authorization) != 2:
 | 
			
		||||
            return None
 | 
			
		||||
 | 
			
		||||
        api_key_str = authorization[1]
 | 
			
		||||
        return (
 | 
			
		||||
            self._api_keys.get_api_keys()
 | 
			
		||||
            .where(lambda key: self._get_api_key_str(key) == api_key_str)
 | 
			
		||||
            .first_or_default()
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    def resolve_user_joined(self, *_, input: dict):
 | 
			
		||||
        user = self._users.get_user_by_id(input["userId"])
 | 
			
		||||
        api_key = self._get_api_key()
 | 
			
		||||
        if api_key is None:
 | 
			
		||||
            self._logger.warn(__name__, f"UserJoinedGameServer not saved. Api-Key not available!")
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        game_server = self._game_servers.get_game_server_by_api_key_id(api_key.id)
 | 
			
		||||
        game_ident = self._user_game_idents.get_user_game_ident_by_ident(input["ident"])
 | 
			
		||||
        user = game_ident.user
 | 
			
		||||
        self._can_user_mutate_data(user.server, UserRoleEnum.admin)
 | 
			
		||||
 | 
			
		||||
        active = self._user_joined_game_servers.find_active_user_joined_game_server_by_user_id(user.id)
 | 
			
		||||
@@ -53,19 +93,27 @@ class UserJoinedGameServerMutation(QueryABC):
 | 
			
		||||
            )
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        new = UserJoinedGameServer(user, input["gameServer"], datetime.now())
 | 
			
		||||
        new = UserJoinedGameServer(user, game_server, datetime.now())
 | 
			
		||||
        self._user_joined_game_servers.add_user_joined_game_server(new)
 | 
			
		||||
        self._db.save_changes()
 | 
			
		||||
 | 
			
		||||
        return self._user_joined_game_servers.get_active_user_joined_game_server_by_user_id(user.id)
 | 
			
		||||
 | 
			
		||||
    def resolve_user_leaved(self, *_, input: dict):
 | 
			
		||||
        user = self._users.get_user_by_id(input["userId"])
 | 
			
		||||
    def resolve_user_left(self, *_, input: dict):
 | 
			
		||||
        api_key = self._get_api_key()
 | 
			
		||||
        if api_key is None:
 | 
			
		||||
            self._logger.warn(__name__, f"UserJoinedGameServer not saved. Api-Key not available!")
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        game_ident = self._user_game_idents.find_user_game_ident_by_ident(input["ident"])
 | 
			
		||||
        if game_ident is None:
 | 
			
		||||
            return
 | 
			
		||||
        user = game_ident.user
 | 
			
		||||
        self._can_user_mutate_data(user.server, UserRoleEnum.admin)
 | 
			
		||||
 | 
			
		||||
        active = self._user_joined_game_servers.find_active_user_joined_game_server_by_user_id(user.id)
 | 
			
		||||
        if active is None:
 | 
			
		||||
            return None
 | 
			
		||||
            return
 | 
			
		||||
        active.leaved_on = datetime.now()
 | 
			
		||||
 | 
			
		||||
        settings: BaseServerSettings = self._base_helper.get_config(user.server.discord_id)
 | 
			
		||||
 
 | 
			
		||||
@@ -22,7 +22,7 @@ class UserJoinedGameServerQuery(DataQueryABC):
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def resolve_game_server(x: UserJoinedGameServer, *_):
 | 
			
		||||
        return x.game_server
 | 
			
		||||
        return x.game_server.name
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def resolve_user(x: UserJoinedGameServer, *_):
 | 
			
		||||
 
 | 
			
		||||
@@ -38,7 +38,6 @@ class UserQuery(DataQueryABC):
 | 
			
		||||
        self.set_field("discordId", self.resolve_discord_id)
 | 
			
		||||
        self.set_field("name", self.resolve_name)
 | 
			
		||||
        self.set_field("xp", self.resolve_xp)
 | 
			
		||||
        self.set_field("minecraftId", self.resolve_minecraft_id)
 | 
			
		||||
        self.set_field("ontime", self.resolve_ontime)
 | 
			
		||||
        self.set_field("level", self.resolve_level)
 | 
			
		||||
        self.add_collection(
 | 
			
		||||
@@ -75,10 +74,6 @@ class UserQuery(DataQueryABC):
 | 
			
		||||
    def resolve_xp(user: User, *_):
 | 
			
		||||
        return user.xp
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def resolve_minecraft_id(user: User, *_):
 | 
			
		||||
        return user.minecraft_id
 | 
			
		||||
 | 
			
		||||
    @staticmethod
 | 
			
		||||
    def resolve_ontime(user: User, *_):
 | 
			
		||||
        return user.ontime
 | 
			
		||||
 
 | 
			
		||||
@@ -8,6 +8,7 @@ from bot_core.abc.module_abc import ModuleABC
 | 
			
		||||
from bot_core.configuration.feature_flags_enum import FeatureFlagsEnum
 | 
			
		||||
from modules.base.abc.base_helper_abc import BaseHelperABC
 | 
			
		||||
from modules.base.command.afk_command import AFKCommand
 | 
			
		||||
from modules.base.command.game_server_group import GameServerGroup
 | 
			
		||||
from modules.base.command.help_command import HelpCommand
 | 
			
		||||
from modules.base.command.info_command import InfoCommand
 | 
			
		||||
from modules.base.command.mass_move_command import MassMoveCommand
 | 
			
		||||
@@ -66,6 +67,7 @@ class BaseModule(ModuleABC):
 | 
			
		||||
        self._dc.add_command(UserGroup)
 | 
			
		||||
        self._dc.add_command(RegisterGroup)
 | 
			
		||||
        self._dc.add_command(UnregisterGroup)
 | 
			
		||||
        self._dc.add_command(GameServerGroup)
 | 
			
		||||
        # events
 | 
			
		||||
        self._dc.add_event(DiscordEventTypesEnum.on_command.value, BaseOnCommandEvent)
 | 
			
		||||
        self._dc.add_event(DiscordEventTypesEnum.on_command_error.value, BaseOnCommandErrorEvent)
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										151
									
								
								kdb-bot/src/modules/base/command/game_server_group.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										151
									
								
								kdb-bot/src/modules/base/command/game_server_group.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,151 @@
 | 
			
		||||
from typing import List as TList
 | 
			
		||||
 | 
			
		||||
import discord
 | 
			
		||||
from cpl_core.database.context import DatabaseContextABC
 | 
			
		||||
from cpl_discord.command import DiscordCommandABC
 | 
			
		||||
from cpl_discord.service import DiscordBotServiceABC
 | 
			
		||||
from cpl_translation import TranslatePipe
 | 
			
		||||
from discord import app_commands
 | 
			
		||||
from discord.ext import commands
 | 
			
		||||
from discord.ext.commands import Context
 | 
			
		||||
 | 
			
		||||
from bot_core.abc.client_utils_abc import ClientUtilsABC
 | 
			
		||||
from bot_core.abc.message_service_abc import MessageServiceABC
 | 
			
		||||
from bot_core.helper.command_checks import CommandChecks
 | 
			
		||||
from bot_core.logging.command_logger import CommandLogger
 | 
			
		||||
from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
 | 
			
		||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
			
		||||
from bot_data.model.game_server import GameServer
 | 
			
		||||
from modules.permission.abc.permission_service_abc import PermissionServiceABC
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class GameServerGroup(DiscordCommandABC):
 | 
			
		||||
    def __init__(
 | 
			
		||||
        self,
 | 
			
		||||
        logger: CommandLogger,
 | 
			
		||||
        message_service: MessageServiceABC,
 | 
			
		||||
        bot: DiscordBotServiceABC,
 | 
			
		||||
        client_utils: ClientUtilsABC,
 | 
			
		||||
        translate: TranslatePipe,
 | 
			
		||||
        servers: ServerRepositoryABC,
 | 
			
		||||
        game_servers: GameServerRepositoryABC,
 | 
			
		||||
        api_keys: ApiKeyRepositoryABC,
 | 
			
		||||
        db: DatabaseContextABC,
 | 
			
		||||
        permission_service: PermissionServiceABC,
 | 
			
		||||
    ):
 | 
			
		||||
        DiscordCommandABC.__init__(self)
 | 
			
		||||
 | 
			
		||||
        self._logger = logger
 | 
			
		||||
        self._message_service = message_service
 | 
			
		||||
        self._bot = bot
 | 
			
		||||
        self._client_utils = client_utils
 | 
			
		||||
        self._t = translate
 | 
			
		||||
        self._servers = servers
 | 
			
		||||
        self._game_servers = game_servers
 | 
			
		||||
        self._api_keys = api_keys
 | 
			
		||||
        self._db = db
 | 
			
		||||
        self._permissions = permission_service
 | 
			
		||||
 | 
			
		||||
        self._logger.trace(__name__, f"Loaded command service: {type(self).__name__}")
 | 
			
		||||
 | 
			
		||||
    @commands.hybrid_group(name="game-server")
 | 
			
		||||
    @commands.guild_only()
 | 
			
		||||
    async def game_server(self, ctx: Context):
 | 
			
		||||
        pass
 | 
			
		||||
 | 
			
		||||
    @game_server.command(alias="game-servers")
 | 
			
		||||
    @commands.guild_only()
 | 
			
		||||
    @CommandChecks.check_is_ready()
 | 
			
		||||
    @CommandChecks.check_is_member_moderator()
 | 
			
		||||
    async def list(self, ctx: Context, wait: int = None):
 | 
			
		||||
        self._logger.debug(__name__, f"Received command game_server list {ctx}")
 | 
			
		||||
 | 
			
		||||
        if ctx.guild is None:
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
			
		||||
        game_servers = self._game_servers.get_game_servers_by_server_id(server.id)
 | 
			
		||||
        if game_servers.count() < 1:
 | 
			
		||||
            await self._message_service.send_ctx_msg(
 | 
			
		||||
                ctx, self._t.transform("modules.base.game_server.error.nothing_found")
 | 
			
		||||
            )
 | 
			
		||||
            self._logger.trace(__name__, f"Finished command game_server list")
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        game_server_name = ""
 | 
			
		||||
        api_key = ""
 | 
			
		||||
        for game_server in game_servers:
 | 
			
		||||
            game_server: GameServer = game_server
 | 
			
		||||
            game_server_name += f"\n{game_server.name}"
 | 
			
		||||
            api_key += f"\n{game_server.api_key.identifier}"
 | 
			
		||||
 | 
			
		||||
        embed = discord.Embed(
 | 
			
		||||
            title=self._t.transform("modules.base.game_server.list.title"),
 | 
			
		||||
            description=self._t.transform("modules.base.game_server.list.description"),
 | 
			
		||||
            color=int("ef9d0d", 16),
 | 
			
		||||
        )
 | 
			
		||||
        embed.add_field(
 | 
			
		||||
            name=self._t.transform("modules.base.game_server.list.name"),
 | 
			
		||||
            value=game_server_name,
 | 
			
		||||
            inline=True,
 | 
			
		||||
        )
 | 
			
		||||
        embed.add_field(name=self._t.transform("modules.base.game_server.list.api_key"), value=api_key, inline=True)
 | 
			
		||||
 | 
			
		||||
        await self._message_service.send_ctx_msg(ctx, embed, wait_before_delete=wait)
 | 
			
		||||
        self._logger.trace(__name__, f"Finished command game_server list")
 | 
			
		||||
 | 
			
		||||
    @game_server.command()
 | 
			
		||||
    @commands.guild_only()
 | 
			
		||||
    @CommandChecks.check_is_ready()
 | 
			
		||||
    @CommandChecks.check_is_member_admin()
 | 
			
		||||
    async def add(self, ctx: Context, name: str, api_key_id: int):
 | 
			
		||||
        self._logger.debug(__name__, f"Received command game-server add {ctx}: {name} {api_key_id}")
 | 
			
		||||
 | 
			
		||||
        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
			
		||||
        api_key = self._api_keys.get_api_key_by_id(api_key_id)
 | 
			
		||||
        game_server = GameServer(name, server, api_key)
 | 
			
		||||
 | 
			
		||||
        self._game_servers.add_game_server(game_server)
 | 
			
		||||
        self._db.save_changes()
 | 
			
		||||
        await self._message_service.send_ctx_msg(
 | 
			
		||||
            ctx,
 | 
			
		||||
            self._t.transform("modules.base.game_server.add.success").format(name),
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
        self._logger.trace(__name__, f"Finished command game-server add")
 | 
			
		||||
 | 
			
		||||
    @add.autocomplete("api_key_id")
 | 
			
		||||
    async def api_key_id_autocomplete(
 | 
			
		||||
        self, interaction: discord.Interaction, current: str
 | 
			
		||||
    ) -> TList[app_commands.Choice[str]]:
 | 
			
		||||
        keys = self._api_keys.get_api_keys()
 | 
			
		||||
 | 
			
		||||
        return [
 | 
			
		||||
            app_commands.Choice(name=f"{key.identifier}: {key.key}", value=key.id)
 | 
			
		||||
            for key in self._client_utils.get_auto_complete_list(keys, current, lambda x: x.key)
 | 
			
		||||
        ]
 | 
			
		||||
 | 
			
		||||
    @game_server.command()
 | 
			
		||||
    @commands.guild_only()
 | 
			
		||||
    @CommandChecks.check_is_ready()
 | 
			
		||||
    @CommandChecks.check_is_member_admin()
 | 
			
		||||
    async def remove(self, ctx: Context, id: int):
 | 
			
		||||
        self._logger.debug(__name__, f"Received command game-server remove {ctx}: {id}")
 | 
			
		||||
 | 
			
		||||
        game_server = self._game_servers.get_game_server_by_id(id)
 | 
			
		||||
        self._game_servers.delete_game_server(game_server)
 | 
			
		||||
        self._db.save_changes()
 | 
			
		||||
        await self._message_service.send_ctx_msg(ctx, self._t.transform("modules.base.game_server.remove.success"))
 | 
			
		||||
 | 
			
		||||
        self._logger.trace(__name__, f"Finished command game-server remove")
 | 
			
		||||
 | 
			
		||||
    @remove.autocomplete("id")
 | 
			
		||||
    async def id_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
 | 
			
		||||
        server = self._servers.get_server_by_discord_id(interaction.guild.id)
 | 
			
		||||
        game_servers = self._game_servers.get_game_servers_by_server_id(server.id)
 | 
			
		||||
 | 
			
		||||
        return [
 | 
			
		||||
            app_commands.Choice(name=gs.name, value=gs.id)
 | 
			
		||||
            for gs in self._client_utils.get_auto_complete_list(game_servers, current, lambda x: x.name)
 | 
			
		||||
        ]
 | 
			
		||||
@@ -1,9 +1,12 @@
 | 
			
		||||
from typing import List as TList
 | 
			
		||||
 | 
			
		||||
import discord
 | 
			
		||||
import requests
 | 
			
		||||
from cpl_core.database.context import DatabaseContextABC
 | 
			
		||||
from cpl_discord.command import DiscordCommandABC
 | 
			
		||||
from cpl_discord.service import DiscordBotServiceABC
 | 
			
		||||
from cpl_translation import TranslatePipe
 | 
			
		||||
from discord import app_commands
 | 
			
		||||
from discord.ext import commands
 | 
			
		||||
from discord.ext.commands import Context
 | 
			
		||||
 | 
			
		||||
@@ -11,8 +14,11 @@ from bot_core.abc.client_utils_abc import ClientUtilsABC
 | 
			
		||||
from bot_core.abc.message_service_abc import MessageServiceABC
 | 
			
		||||
from bot_core.helper.command_checks import CommandChecks
 | 
			
		||||
from bot_core.logging.command_logger import CommandLogger
 | 
			
		||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
			
		||||
from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
 | 
			
		||||
from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
			
		||||
from bot_data.model.user_game_ident import UserGameIdent
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class RegisterGroup(DiscordCommandABC):
 | 
			
		||||
@@ -24,6 +30,8 @@ class RegisterGroup(DiscordCommandABC):
 | 
			
		||||
        client_utils: ClientUtilsABC,
 | 
			
		||||
        servers: ServerRepositoryABC,
 | 
			
		||||
        users: UserRepositoryABC,
 | 
			
		||||
        game_server: GameServerRepositoryABC,
 | 
			
		||||
        user_game_ident: UserGameIdentRepositoryABC,
 | 
			
		||||
        db: DatabaseContextABC,
 | 
			
		||||
        t: TranslatePipe,
 | 
			
		||||
    ):
 | 
			
		||||
@@ -35,6 +43,8 @@ class RegisterGroup(DiscordCommandABC):
 | 
			
		||||
        self._client_utils = client_utils
 | 
			
		||||
        self._servers = servers
 | 
			
		||||
        self._users = users
 | 
			
		||||
        self._game_server = game_server
 | 
			
		||||
        self._user_game_ident = user_game_ident
 | 
			
		||||
        self._db = db
 | 
			
		||||
        self._t = t
 | 
			
		||||
 | 
			
		||||
@@ -49,7 +59,7 @@ class RegisterGroup(DiscordCommandABC):
 | 
			
		||||
    @commands.guild_only()
 | 
			
		||||
    @CommandChecks.check_is_ready()
 | 
			
		||||
    @CommandChecks.check_is_member_moderator()
 | 
			
		||||
    async def minecraft(self, ctx: Context, member: discord.Member, name: str):
 | 
			
		||||
    async def minecraft(self, ctx: Context, member: discord.Member, game_server: int, name: str):
 | 
			
		||||
        self._logger.debug(__name__, f"Received command register minecraft {ctx}")
 | 
			
		||||
 | 
			
		||||
        minecraft_id = None
 | 
			
		||||
@@ -74,8 +84,10 @@ class RegisterGroup(DiscordCommandABC):
 | 
			
		||||
 | 
			
		||||
        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
			
		||||
        user = self._users.get_user_by_discord_id_and_server_id(member.id, server.id)
 | 
			
		||||
        user.minecraft_id = minecraft_id
 | 
			
		||||
        self._users.update_user(user)
 | 
			
		||||
        gs = self._game_server.get_game_server_by_id(game_server)
 | 
			
		||||
 | 
			
		||||
        game_ident = UserGameIdent(user, gs, minecraft_id)
 | 
			
		||||
        self._user_game_ident.add_user_game_ident(game_ident)
 | 
			
		||||
        self._db.save_changes()
 | 
			
		||||
 | 
			
		||||
        await self._message_service.send_interaction_msg(
 | 
			
		||||
@@ -83,3 +95,15 @@ class RegisterGroup(DiscordCommandABC):
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
        self._logger.trace(__name__, f"Finished register minecraft command")
 | 
			
		||||
 | 
			
		||||
    @minecraft.autocomplete("game_server")
 | 
			
		||||
    async def game_server_autocomplete(
 | 
			
		||||
        self, interaction: discord.Interaction, current: str
 | 
			
		||||
    ) -> TList[app_commands.Choice[str]]:
 | 
			
		||||
        server = self._servers.get_server_by_discord_id(interaction.guild.id)
 | 
			
		||||
        game_servers = self._game_server.get_game_servers_by_server_id(server.id)
 | 
			
		||||
 | 
			
		||||
        return [
 | 
			
		||||
            app_commands.Choice(name=gs.name, value=gs.id)
 | 
			
		||||
            for gs in self._client_utils.get_auto_complete_list(game_servers, current, lambda x: x.name)
 | 
			
		||||
        ]
 | 
			
		||||
 
 | 
			
		||||
@@ -1,8 +1,11 @@
 | 
			
		||||
from typing import List as TList
 | 
			
		||||
 | 
			
		||||
import discord
 | 
			
		||||
from cpl_core.database.context import DatabaseContextABC
 | 
			
		||||
from cpl_discord.command import DiscordCommandABC
 | 
			
		||||
from cpl_discord.service import DiscordBotServiceABC
 | 
			
		||||
from cpl_translation import TranslatePipe
 | 
			
		||||
from discord import app_commands
 | 
			
		||||
from discord.ext import commands
 | 
			
		||||
from discord.ext.commands import Context
 | 
			
		||||
 | 
			
		||||
@@ -10,7 +13,9 @@ from bot_core.abc.client_utils_abc import ClientUtilsABC
 | 
			
		||||
from bot_core.abc.message_service_abc import MessageServiceABC
 | 
			
		||||
from bot_core.helper.command_checks import CommandChecks
 | 
			
		||||
from bot_core.logging.command_logger import CommandLogger
 | 
			
		||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
			
		||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
			
		||||
from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
 | 
			
		||||
from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -23,6 +28,8 @@ class UnregisterGroup(DiscordCommandABC):
 | 
			
		||||
        client_utils: ClientUtilsABC,
 | 
			
		||||
        servers: ServerRepositoryABC,
 | 
			
		||||
        users: UserRepositoryABC,
 | 
			
		||||
        game_server: GameServerRepositoryABC,
 | 
			
		||||
        user_game_idents: UserGameIdentRepositoryABC,
 | 
			
		||||
        db: DatabaseContextABC,
 | 
			
		||||
        t: TranslatePipe,
 | 
			
		||||
    ):
 | 
			
		||||
@@ -34,26 +41,29 @@ class UnregisterGroup(DiscordCommandABC):
 | 
			
		||||
        self._client_utils = client_utils
 | 
			
		||||
        self._servers = servers
 | 
			
		||||
        self._users = users
 | 
			
		||||
        self._game_server = game_server
 | 
			
		||||
        self._user_game_idents = user_game_idents
 | 
			
		||||
        self._db = db
 | 
			
		||||
        self._t = t
 | 
			
		||||
 | 
			
		||||
        self._logger.trace(__name__, f"Loaded command service: {type(self).__name__}")
 | 
			
		||||
 | 
			
		||||
    @commands.hybrid_group()
 | 
			
		||||
    @commands.guild_only()
 | 
			
		||||
    async def unregister(self, ctx: Context):
 | 
			
		||||
        pass
 | 
			
		||||
    # @commands.hybrid_group()
 | 
			
		||||
    # @commands.guild_only()
 | 
			
		||||
    # async def unregister(self, ctx: Context):
 | 
			
		||||
    #     pass
 | 
			
		||||
 | 
			
		||||
    @unregister.command()
 | 
			
		||||
    @commands.hybrid_command()
 | 
			
		||||
    @commands.guild_only()
 | 
			
		||||
    @CommandChecks.check_is_ready()
 | 
			
		||||
    @CommandChecks.check_is_member_moderator()
 | 
			
		||||
    async def minecraft(self, ctx: Context, member: discord.Member):
 | 
			
		||||
        self._logger.debug(__name__, f"Received command register minecraft {ctx}")
 | 
			
		||||
    async def unregister(self, ctx: Context, member: discord.Member, game_server: int):
 | 
			
		||||
        self._logger.debug(__name__, f"Received command unregister {ctx}")
 | 
			
		||||
 | 
			
		||||
        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
			
		||||
        user = self._users.get_user_by_discord_id_and_server_id(member.id, server.id)
 | 
			
		||||
        user.minecraft_id = None
 | 
			
		||||
        ident = user.game_idents.where(lambda x: x.game_server.id == game_server).single()
 | 
			
		||||
        self._user_game_idents.delete_user_game_ident(ident)
 | 
			
		||||
        self._users.update_user(user)
 | 
			
		||||
        self._db.save_changes()
 | 
			
		||||
 | 
			
		||||
@@ -61,4 +71,16 @@ class UnregisterGroup(DiscordCommandABC):
 | 
			
		||||
            ctx.interaction, self._t.transform("modules.base.unregister.success")
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
        self._logger.trace(__name__, f"Finished register minecraft command")
 | 
			
		||||
        self._logger.trace(__name__, f"Finished unregister command")
 | 
			
		||||
 | 
			
		||||
    @unregister.autocomplete("game_server")
 | 
			
		||||
    async def game_server_autocomplete(
 | 
			
		||||
        self, interaction: discord.Interaction, current: str
 | 
			
		||||
    ) -> TList[app_commands.Choice[str]]:
 | 
			
		||||
        server = self._servers.get_server_by_discord_id(interaction.guild.id)
 | 
			
		||||
        game_servers = self._game_server.get_game_servers_by_server_id(server.id)
 | 
			
		||||
 | 
			
		||||
        return [
 | 
			
		||||
            app_commands.Choice(name=gs.name, value=gs.id)
 | 
			
		||||
            for gs in self._client_utils.get_auto_complete_list(game_servers, current, lambda x: x.name)
 | 
			
		||||
        ]
 | 
			
		||||
 
 | 
			
		||||
@@ -193,7 +193,7 @@ class DatabaseOnReadyEvent(OnReadyABC):
 | 
			
		||||
 | 
			
		||||
                    self._logger.warn(__name__, f"User not found in database: {u.id}")
 | 
			
		||||
                    self._logger.debug(__name__, f"Add user: {u.id}")
 | 
			
		||||
                    self._users.add_user(User(u.id, 0, None, server))
 | 
			
		||||
                    self._users.add_user(User(u.id, 0, server))
 | 
			
		||||
                    self._db_context.save_changes()
 | 
			
		||||
 | 
			
		||||
                    self._logger.debug(__name__, f"Added User: {u.id}")
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user