Improved ontime loading & added game ontime #446 #449

Merged
edraft merged 2 commits from #446 into dev 2023-12-03 16:06:52 +01:00
11 changed files with 86 additions and 58 deletions

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@ -2,6 +2,7 @@ from datetime import datetime, date
from typing import Optional
from cpl_core.database import TableABC
from cpl_core.database.context import DatabaseContextABC
from cpl_core.dependency_injection import ServiceProviderABC
from cpl_discord.service import DiscordBotServiceABC
from cpl_query.extension import List
@ -92,10 +93,32 @@ class User(TableABC):
@property
@ServiceProviderABC.inject
def ontime(self, services: ServiceProviderABC) -> float:
from bot_core.abc.client_utils_abc import ClientUtilsABC
db: DatabaseContextABC = services.get_service(DatabaseContextABC)
result = db.select(
f"""
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedVoiceChannel.LeavedOn, UserJoinedVoiceChannel.JoinedOn)) / 3600),2)
FROM UserJoinedVoiceChannel
WHERE UserId = {self._user_id};
"""
)[0][0]
if result is None:
return 0
return float(result)
client_utils: ClientUtilsABC = services.get_service(ClientUtilsABC)
return client_utils.get_ontime_for_user(self)
@property
@ServiceProviderABC.inject
def game_ontime(self, services: ServiceProviderABC) -> float:
db: DatabaseContextABC = services.get_service(DatabaseContextABC)
result = db.select(
f"""
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedGameServer.LeavedOn, UserJoinedGameServer.JoinedOn)) / 3600),2)
FROM UserJoinedGameServer
WHERE UserId = {self._user_id};
"""
)[0][0]
if result is None:
return 0
return float(result)
@property
@ServiceProviderABC.inject

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@ -7,6 +7,7 @@ type User implements TableWithHistoryQuery {
reactionCount: Int
birthday: String
ontime: Float
gameOntime: Float
level: Level
joinedServers(filter: UserJoinedServerFilter, page: Page, sort: Sort): [UserJoinedServer]

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@ -132,7 +132,7 @@ class ServerStatisticQuery(QueryABC):
def _resolve_game_server_ontime(self, server, *_):
query = f"""
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedGameServer.LeavedOn, UserJoinedGameServer.JoinedOn)) / 3600),{server.server.id}) FROM UserJoinedGameServer
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedGameServer.LeavedOn, UserJoinedGameServer.JoinedOn)) / 3600),2) FROM UserJoinedGameServer
INNER JOIN Users ON UserJoinedGameServer.UserId = Users.UserId
WHERE Users.ServerId = {server.server.id}
AND UserJoinedGameServer.CreatedAt >= "{self._get_date(**server.kwargs)}";

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@ -2,6 +2,7 @@ from cpl_core.database.context import DatabaseContextABC
from cpl_discord.service import DiscordBotServiceABC
from bot_core.abc.client_utils_abc import ClientUtilsABC
from bot_core.abc.permission_service_abc import PermissionServiceABC
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.user_joined_game_server_repository_abc import (
UserJoinedGameServerRepositoryABC,
@ -11,7 +12,6 @@ from bot_data.abc.user_joined_voice_channel_repository_abc import (
UserJoinedVoiceChannelRepositoryABC,
)
from bot_data.abc.user_warnings_repository_abc import UserWarningsRepositoryABC
from bot_data.model.user import User
from bot_data.model.user_history import UserHistory
from bot_graphql.abc.data_query_with_history_abc import DataQueryWithHistoryABC
from bot_graphql.filter.achievement_filter import AchievementFilter
@ -22,7 +22,6 @@ from bot_graphql.filter.user_joined_voice_channel_filter import (
)
from bot_graphql.filter.user_warning_filter import UserWarningFilter
from modules.level.service.level_service import LevelService
from bot_core.abc.permission_service_abc import PermissionServiceABC
class UserQuery(DataQueryWithHistoryABC):
@ -50,15 +49,16 @@ class UserQuery(DataQueryWithHistoryABC):
self._permissions = permissions
self._achievements = achievements
self.set_field("id", self.resolve_id)
self.set_field("discordId", self.resolve_discord_id)
self.set_field("name", self.resolve_name)
self.set_field("xp", self.resolve_xp)
self.set_field("id", lambda user, *_: user.id)
self.set_field("discordId", lambda user, *_: user.discord_id)
self.set_field("name", lambda user, *_: user.name)
self.set_field("xp", lambda user, *_: user.xp)
self.set_field("messageCount", lambda x, *_: x.message_count)
self.set_field("reactionCount", lambda x, *_: x.reaction_count)
self.set_field("birthday", lambda x, *_: None if x.birthday is None else x.birthday.strftime("%d.%m.%Y"))
self.set_field("ontime", self.resolve_ontime)
self.set_field("level", self.resolve_level)
self.set_field("ontime", lambda user, *_: user.ontime)
self.set_field("gameOntime", lambda user, *_: user.game_ontime)
self.set_field("level", lambda user, *_: user.level)
self.add_collection(
"joinedServer",
lambda user, *_: self._ujs.get_user_joined_servers_by_user_id(user.id),
@ -85,37 +85,5 @@ class UserQuery(DataQueryWithHistoryABC):
UserWarningFilter,
)
self.set_field("server", self.resolve_server)
self.set_field("leftServer", self.resolve_left_server)
@staticmethod
def resolve_id(user: User, *_):
return user.id
@staticmethod
def resolve_discord_id(user: User, *_):
return user.discord_id
@staticmethod
def resolve_name(user: User, *_):
return user.name
@staticmethod
def resolve_xp(user: User, *_):
return user.xp
@staticmethod
def resolve_ontime(user: User, *_):
return user.ontime
@staticmethod
def resolve_level(user: User, *_):
return user.level
@staticmethod
def resolve_server(user: User, *_):
return user.server
@staticmethod
def resolve_left_server(user: User, *_):
return user.left_server
self.set_field("server", lambda user, *_: user.server)
self.set_field("leftServer", lambda user, *_: user.left_server)

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@ -16,6 +16,7 @@ export interface User extends DataWithHistory {
reactionCount?: number;
birthday?: string;
ontime?: number;
gameOntime?: number;
level?: Level;
server?: Server;
leftServer?: boolean;

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@ -361,6 +361,7 @@ export class Queries {
name
xp
ontime
gameOntime
level {
id
name
@ -386,6 +387,7 @@ export class Queries {
reactionCount
birthday
ontime
gameOntime
level {
id
name

View File

@ -3,7 +3,8 @@
</h1>
<div class="content-wrapper">
<div class="content">
<p-table #dt [value]="members" [responsive]="true" responsiveLayout="stack" [breakpoint]="'720px'" dataKey="id" editMode="row" [rowHover]="true" [rows]="10"
<p-table #dt [value]="members" [responsive]="true" responsiveLayout="stack" [breakpoint]="'720px'" dataKey="id"
editMode="row" [rowHover]="true" [rows]="10"
[rowsPerPageOptions]="[10,25,50]" [paginator]="true" [loading]="loading" [totalRecords]="totalRecords"
[lazy]="true" (onLazyLoad)="nextPage($event)">
@ -17,7 +18,8 @@
{{'view.server.members.members' | translate}}
</div>
<app-multi-select-columns [table]="name" [columns]="columns" [(hiddenColumns)]="hiddenColumns"></app-multi-select-columns>
<app-multi-select-columns [table]="name" [columns]="columns"
[(hiddenColumns)]="hiddenColumns"></app-multi-select-columns>
</div>
<div class="table-caption-btn-wrapper btn-wrapper">
@ -65,6 +67,13 @@
</div>
</th>
<th hideable-th="game_ontime" [parent]="this" [sortable]="true">
<div class="table-header-label">
<div class="table-header-text">{{'common.game_ontime' | translate}}</div>
<p-sortIcon field="game_ontime" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th hideable-th="left_server" [parent]="this" [sortable]="true">
<div class="table-header-label">
<div class="table-header-text">{{'common.left_server' | translate}}</div>
@ -106,7 +115,8 @@
</th>
<th hideable-th="discord_id" [parent]="this" class="table-header-medium">
<form [formGroup]="filterForm">
<input type="text" pInputText formControlName="discordId" placeholder="{{'common.discord_id' | translate}}">
<input type="text" pInputText formControlName="discordId"
placeholder="{{'common.discord_id' | translate}}">
</form>
</th>
<th hideable-th="name" [parent]="this">
@ -116,14 +126,17 @@
</th>
<th hideable-th="xp" [parent]="this"></th>
<th hideable-th="ontime" [parent]="this"></th>
<th hideable-th="game_ontime" [parent]="this"></th>
<th hideable-th="left_server" [parent]="this" class="table-header-small-dropdown">
<form [formGroup]="filterForm">
<p-dropdown formControlName="leftServer" [options]="leftServerOptions" placeholder="{{'common.left_server' | translate}}"></p-dropdown>
<p-dropdown formControlName="leftServer" [options]="leftServerOptions"
placeholder="{{'common.left_server' | translate}}"></p-dropdown>
</form>
</th>
<th hideable-th="level" [parent]="this" class="table-header-small-dropdown">
<form [formGroup]="filterForm">
<p-dropdown formControlName="level" [options]="levels" placeholder="{{'common.level' | translate}}"></p-dropdown>
<p-dropdown formControlName="level" [options]="levels"
placeholder="{{'common.level' | translate}}"></p-dropdown>
</form>
</th>
<th></th>
@ -189,6 +202,17 @@
</ng-template>
</p-cellEditor>
</td>
<td hideable-th="game_ontime" [parent]="this">
<span class="p-column-title">{{'common.game_ontime' | translate}}:</span>
<p-cellEditor>
<ng-template pTemplate="input">
{{member.gameOntime}}
</ng-template>
<ng-template pTemplate="output">
{{member.gameOntime}}
</ng-template>
</p-cellEditor>
</td>
<td hideable-th="left_server" [parent]="this">
<span class="p-column-title">{{'common.left_server' | translate}}:</span>
<p-cellEditor>
@ -204,7 +228,8 @@
<span class="p-column-title">{{'common.level' | translate}}:</span>
<p-cellEditor>
<ng-template pTemplate="input">
<p-dropdown [options]="levels" [(ngModel)]="member.level" dataKey="id" placeholder="{{'common.level' | translate}}"></p-dropdown>
<p-dropdown [options]="levels" [(ngModel)]="member.level" dataKey="id"
placeholder="{{'common.level' | translate}}"></p-dropdown>
</ng-template>
<ng-template pTemplate="output">
{{member.level.name}}
@ -235,7 +260,8 @@
</td>
<td>
<div class="btn-wrapper">
<app-history-btn *ngIf="!isEditingNew" [id]="member.id" [query]="query" translationKey="view.server.members.header"></app-history-btn>
<app-history-btn *ngIf="!isEditingNew" [id]="member.id" [query]="query"
translationKey="view.server.members.header"></app-history-btn>
<button *ngIf="!editing" pButton pInitEditableRow class="btn icon-btn" icon="pi pi-pencil"
(click)="onRowEditInit(dt, member, ri)"></button>
<button *ngIf="!editing" pButton pInitEditableRow class="btn icon-btn" icon="pi pi-user"

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@ -89,7 +89,7 @@ export class MembersComponent extends ComponentWithTable implements OnInit, OnDe
private data: DataService,
private route: ActivatedRoute
) {
super("member", ["id", "discord_id", "name", "xp", "ontime", "left_server", "level"]);
super("member", ["id", "discord_id", "name", "xp", "ontime", "game_ontime", "left_server", "level"]);
}
ngOnInit(): void {

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@ -63,11 +63,18 @@
<div class="content-row">
<div class="content-column">
<div class="content-data-name">{{'view.server.profile.ontime' | translate}}:</div>
<div class="content-data-name">{{'common.ontime' | translate}}:</div>
<div class="content-data-value">{{user.ontime}}</div>
</div>
</div>
<div class="content-row">
<div class="content-column">
<div class="content-data-name">{{'common.game_ontime' | translate}}:</div>
<div class="content-data-value">{{user.gameOntime}}</div>
</div>
</div>
<div class="content-row">
<div class="content-column">
<div class="content-data-name">{{'view.server.profile.level' | translate}}:</div>
@ -266,7 +273,7 @@
<div class="content-data-name">{{'common.id' | translate}}:</div>
<div class="content-data-value">{{join.id}}</div>
</div>
<div class="content-column" style="flex: 0.75;">
<div class="content-data-name"
style="flex: 0.35;">{{'view.server.profile.joined_game_server.time' | translate}}:

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@ -154,6 +154,7 @@
"uploaded": "Daten wurden erfolgreich importiert."
},
"first_name": "Vorname",
"game_ontime": "Spiel Ontime",
"hidden_columns": "Ausgeblendete Spalten",
"history": {
"attribute": "Attribut",
@ -542,7 +543,6 @@
"message_count": "Anzahl Nachrichten",
"minecraft_id": "Minecraft Id",
"name": "Name",
"ontime": "Ontime",
"permission_denied": "Zugriff verweigert!",
"permission_denied_d": "Du musst Moderator sein, um andere Profile sehen zu können!",
"reaction_count": "Anzahl Reaktionen",

View File

@ -154,6 +154,7 @@
"uploaded": "Data was imported successfully."
},
"first_name": "First name",
"game_ontime": "Game ontime",
"hidden_columns": "Hidden columns",
"history": {
"attribute": "Attribute",
@ -542,7 +543,6 @@
"message_count": "Message count",
"minecraft_id": "Minecraft Id",
"name": "Name",
"ontime": "Ontime",
"permission_denied": "Access denied!",
"permission_denied_d": "You have to be moderator to see other profiles!",
"reaction_count": "Reaction count",