#268_achievements #325

Merged
edraft merged 23 commits from #268_achievements into 1.1.0 2023-08-14 09:36:20 +02:00
76 changed files with 2442 additions and 150 deletions

View File

@ -7,6 +7,7 @@
"bot-core": "src/bot_core/bot-core.json",
"bot-data": "src/bot_data/bot-data.json",
"bot-graphql": "src/bot_graphql/bot-graphql.json",
"achievements": "src/modules/achievements/achievements.json",
"auto-role": "src/modules/auto_role/auto-role.json",
"base": "src/modules/base/base.json",
"boot-log": "src/modules/boot_log/boot-log.json",
@ -21,25 +22,18 @@
},

entfernen

entfernen
"Scripts": {
"format": "black ./",
"sv": "cpl set-version $ARGS",
"set-version": "cpl run set-version $ARGS --dev; echo '';",
"gv": "cpl get-version",
"get-version": "export VERSION=$(cpl run get-version --dev); echo $VERSION;",
"pre-build": "cpl set-version $ARGS; black ./;",
"post-build": "cpl run post-build --dev; black ./;",
"pre-prod": "cpl build",
"prod": "export KDB_ENVIRONMENT=production; export KDB_NAME=KDB-Prod; cpl start;",
"pre-stage": "cpl build",
"stage": "export KDB_ENVIRONMENT=staging; export KDB_NAME=KDB-Stage; cpl start;",
"pre-dev": "cpl build",
"dev": "export KDB_ENVIRONMENT=development; export KDB_NAME=KDB-Dev; cpl start;",
"docker-build": "cpl build $ARGS; docker build -t kdb-bot/kdb-bot:$(cpl gv) .;",
"dc-up": "docker-compose up -d",
"dc-down": "docker-compose down",

@ -1 +1 @@
Subproject commit e1c1efac984a04826c0c2713a26129b9d34b21d6
Subproject commit 440fb3bd353dce31a2408c977a3168e3cfc32f9a

View File

@ -5,6 +5,7 @@ from bot_core.core_extension.core_extension_module import CoreExtensionModule
from bot_core.core_module import CoreModule
from bot_data.data_module import DataModule
from bot_graphql.graphql_module import GraphQLModule
from modules.achievements.achievements_module import AchievementsModule
from modules.auto_role.auto_role_module import AutoRoleModule
from modules.base.base_module import BaseModule
from modules.boot_log.boot_log_module import BootLogModule
@ -31,6 +32,7 @@ class ModuleList:
LevelModule,
ApiModule,
TechnicianModule,
AchievementsModule,
# has to be last!
BootLogModule,
CoreExtensionModule,

View File

@ -4,6 +4,7 @@ from cpl_core.dependency_injection import ServiceCollectionABC
from cpl_core.environment import ApplicationEnvironmentABC
from bot_data.abc.migration_abc import MigrationABC
from bot_data.migration.achievements_migration import AchievementsMigration
from bot_data.migration.api_key_migration import ApiKeyMigration
from bot_data.migration.api_migration import ApiMigration
from bot_data.migration.auto_role_fix1_migration import AutoRoleFix1Migration
@ -42,3 +43,4 @@ class StartupMigrationExtension(StartupExtensionABC):
services.add_transient(MigrationABC, RemoveStatsMigration) # 19.02.2023 #190 - 1.0.0
services.add_transient(MigrationABC, UserWarningMigration) # 21.02.2023 #35 - 1.0.0
services.add_transient(MigrationABC, DBHistoryMigration) # 06.03.2023 #246 - 1.0.0
services.add_transient(MigrationABC, AchievementsMigration) # 14.06.2023 #268 - 1.1.0

View File

@ -11,7 +11,6 @@ from bot_core.configuration.bot_logging_settings import BotLoggingSettings
from bot_core.configuration.bot_settings import BotSettings
from modules.base.configuration.base_settings import BaseSettings
from modules.boot_log.configuration.boot_log_settings import BootLogSettings
from modules.level.configuration.level_settings import LevelSettings
from modules.permission.configuration.permission_settings import PermissionSettings
@ -37,7 +36,6 @@ class StartupSettingsExtension(StartupExtensionABC):
self._configure_settings_with_sub_settings(configuration, BotSettings, lambda x: x.servers, lambda x: x.id)
self._configure_settings_with_sub_settings(configuration, BaseSettings, lambda x: x.servers, lambda x: x.id)
self._configure_settings_with_sub_settings(configuration, BootLogSettings, lambda x: x.servers, lambda x: x.id)
self._configure_settings_with_sub_settings(configuration, LevelSettings, lambda x: x.servers, lambda x: x.id)
self._configure_settings_with_sub_settings(
configuration, PermissionSettings, lambda x: x.servers, lambda x: x.id
)
@ -50,9 +48,9 @@ class StartupSettingsExtension(StartupExtensionABC):
@staticmethod
def _configure_settings_with_sub_settings(
config: ConfigurationABC, settings: Type, list_atr: Callable, atr: Callable
config: ConfigurationABC, settings_type: Type, list_atr: Callable, atr: Callable
):
settings: Optional[settings] = config.get_configuration(settings)
settings: Optional[settings_type] = config.get_configuration(settings_type)
if settings is None:
return

View File

@ -93,6 +93,12 @@
}
},
"modules": {
"achievements": {
"got_new_achievement": "{} hat die Errungenschaft {} freigeschaltet :D",
"commands": {
"check": "Alles klar, ich schaue eben nach... nom nom"
}
},
"auto_role": {
"add": {
"error": {

View File

@ -1,21 +1,30 @@
import traceback
from cpl_core.configuration import ConfigurationModelABC
from cpl_core.console import Console
from cpl_query.extension import List
from bot_api.json_processor import JSONProcessor
from bot_core.configuration.server_settings import ServerSettings
class BotSettings(ConfigurationModelABC):
def __init__(self):
def __init__(
self,
technicians: list = None,
wait_for_restart: int = 2,
wait_for_shutdown: int = 2,
cache_max_messages: int = 1000,
server_settings: dict = None,
):
ConfigurationModelABC.__init__(self)
self._technicians: List[int] = List(int) if technicians is None else technicians
self._wait_for_restart = wait_for_restart
self._wait_for_shutdown = wait_for_shutdown
self._cache_max_messages = cache_max_messages
self._servers: List[ServerSettings] = List(ServerSettings)
self._technicians: List[int] = List(int)
self._wait_for_restart = 2
self._wait_for_shutdown = 2
self._cache_max_messages = 1000
if server_settings is not None:
self._servers_from_dict(server_settings)
@property
def servers(self) -> List[ServerSettings]:
@ -37,26 +46,34 @@ class BotSettings(ConfigurationModelABC):
def cache_max_messages(self) -> int:
return self._cache_max_messages
def from_dict(self, settings: dict):
try:
self._technicians = settings["Technicians"]
self._wait_for_restart = settings["WaitForRestart"]
self._wait_for_shutdown = settings["WaitForShutdown"]
settings.pop("Technicians")
settings.pop("WaitForRestart")
settings.pop("WaitForShutdown")
def _servers_from_dict(self, settings: dict):
servers = List(ServerSettings)
for s in settings:
settings[s]["id"] = int(s)
st = JSONProcessor.process(ServerSettings, settings[s])
servers.append(st)
self._servers = servers
if "CacheMaxMessages" in settings:
self._cache_max_messages = settings["CacheMaxMessages"]
settings.pop("CacheMaxMessages")
servers = List(ServerSettings)
for s in settings:
st = ServerSettings()
settings[s]["Id"] = s
st.from_dict(settings[s])
servers.append(st)
self._servers = servers
except Exception as e:
Console.error(f"[ ERROR ] [ {__name__} ]: Reading error in {type(self).__name__} settings")
Console.error(f"[ EXCEPTION ] [ {__name__} ]: {e} -> {traceback.format_exc()}")
# def from_dict(self, settings: dict):
# try:
# self._technicians = settings["Technicians"]
# self._wait_for_restart = settings["WaitForRestart"]
# self._wait_for_shutdown = settings["WaitForShutdown"]
# settings.pop("Technicians")
# settings.pop("WaitForRestart")
# settings.pop("WaitForShutdown")
#
# if "CacheMaxMessages" in settings:
# self._cache_max_messages = settings["CacheMaxMessages"]
# settings.pop("CacheMaxMessages")
#
# servers = List(ServerSettings)
# for s in settings:
# st = ServerSettings()
# settings[s]["Id"] = s
# st.from_dict(settings[s])
# servers.append(st)
# self._servers = servers
# except Exception as e:
# Console.error(f"[ ERROR ] [ {__name__} ]: Reading error in {type(self).__name__} settings")
# Console.error(f"[ EXCEPTION ] [ {__name__} ]: {e} -> {traceback.format_exc()}")

View File

@ -3,6 +3,7 @@ from enum import Enum
class FeatureFlagsEnum(Enum):
# modules
achievements_module = "AchievementsModule"
api_module = "ApiModule"
admin_module = "AdminModule"
auto_role_module = "AutoRoleModule"

View File

@ -12,6 +12,7 @@ class FeatureFlagsSettings(ConfigurationModelABC):
self._flags = {
# modules
FeatureFlagsEnum.achievements_module.value: False, # 14.06.2023 #268
FeatureFlagsEnum.api_module.value: False, # 13.10.2022 #70
FeatureFlagsEnum.admin_module.value: False, # 02.10.2022 #48
FeatureFlagsEnum.auto_role_module.value: True, # 03.10.2022 #54

View File

@ -1,15 +1,18 @@
import traceback
from cpl_core.configuration.configuration_model_abc import ConfigurationModelABC
from cpl_core.console import Console
class ServerSettings(ConfigurationModelABC):
def __init__(self):
def __init__(
self,
id: int = None,
message_delete_timer: int = None,
notification_chat_id: int = None,
):
ConfigurationModelABC.__init__(self)
self._id: int = 0
self._message_delete_timer: int = 0
self._id: int = id
self._message_delete_timer: int = message_delete_timer
self._notification_chat_id: int = notification_chat_id
@property
def id(self) -> int:
@ -19,10 +22,15 @@ class ServerSettings(ConfigurationModelABC):
def message_delete_timer(self) -> int:
return self._message_delete_timer
def from_dict(self, settings: dict):
try:
self._id = int(settings["Id"])
self._message_delete_timer = int(settings["MessageDeleteTimer"])
except Exception as e:
Console.error(f"[ ERROR ] [ {__name__} ]: Reading error in settings")
Console.error(f"[ EXCEPTION ] [ {__name__} ]: {e} -> {traceback.format_exc()}")
@property
def notification_chat_id(self) -> int:
return self._notification_chat_id
# def from_dict(self, settings: dict):
# try:
# self._id = int(settings["Id"])
# self._message_delete_timer = int(settings["MessageDeleteTimer"])
# self._notification_chat_id = int(settings["NotificationChatId"])
# except Exception as e:
# Console.error(f"[ ERROR ] [ {__name__} ]: Reading error in settings")
# Console.error(f"[ EXCEPTION ] [ {__name__} ]: {e} -> {traceback.format_exc()}")

View File

@ -24,6 +24,7 @@ from bot_data.model.user_joined_server import UserJoinedServer
from bot_data.model.user_joined_voice_channel import UserJoinedVoiceChannel
from bot_data.service.seeder_service import SeederService
from bot_data.service.user_repository_service import ServerRepositoryABC
from modules.achievements.achievement_service import AchievementService
from modules.base.configuration.base_server_settings import BaseServerSettings
@ -42,6 +43,7 @@ class DataIntegrityService:
user_joins: UserJoinedServerRepositoryABC,
user_joins_vc: UserJoinedVoiceChannelRepositoryABC,
user_joined_gs: UserJoinedGameServerRepositoryABC,
achievement_service: AchievementService,
dtp: DateTimeOffsetPipe,
):
self._config = config
@ -57,6 +59,7 @@ class DataIntegrityService:
self._user_joins = user_joins
self._user_joins_vc = user_joins_vc
self._user_joined_gs = user_joined_gs
self._achievements = achievement_service
self._dtp = dtp
self._is_for_shutdown = False
@ -360,6 +363,25 @@ class DataIntegrityService:
except Exception as e:
self._logger.error(__name__, f"Cannot get UserJoinedGameServer", e)
def _check_for_user_achievements(self):
self._logger.debug(__name__, f"Start checking UserGotAchievement table")
for guild in self._bot.guilds:
server = self._servers.find_server_by_discord_id(guild.id)
if server is None:
self._logger.fatal(__name__, f"Server not found in database: {guild.id}")
for member in guild.members:
if member.bot:
self._logger.trace(__name__, f"User {member.id} is ignored, because its a bot")
continue
user = self._users.find_user_by_discord_id_and_server_id(member.id, server.id)
if user is None:
self._logger.fatal(__name__, f"User not found in database: {member.id}")
self._bot.loop.create_task(self._achievements.validate_achievements_for_user(user))
def check_data_integrity(self, is_for_shutdown=False):
if is_for_shutdown != self._is_for_shutdown:
self._is_for_shutdown = is_for_shutdown
@ -371,3 +393,4 @@ class DataIntegrityService:
self._check_user_joins()
self._check_user_joins_vc()
self._check_user_joined_gs()
self._check_for_user_achievements()

View File

@ -0,0 +1,52 @@
from abc import ABC, abstractmethod
from cpl_query.extension import List
from bot_data.model.achievement import Achievement
from bot_data.model.user_got_achievement import UserGotAchievement
class AchievementRepositoryABC(ABC):
@abstractmethod
def __init__(self):
pass
@abstractmethod
def get_achievements(self) -> List[Achievement]:
pass
@abstractmethod
def get_achievement_by_id(self, id: int) -> Achievement:
pass
@abstractmethod
def get_achievements_by_server_id(self, server_id: int) -> List[Achievement]:
pass
@abstractmethod
def get_achievements_by_user_id(self, user_id: int) -> List[Achievement]:
pass
@abstractmethod
def get_user_got_achievements_by_achievement_id(self, achievement_id: int) -> List[Achievement]:
pass
@abstractmethod
def add_achievement(self, achievement: Achievement):
pass
@abstractmethod
def update_achievement(self, achievement: Achievement):
pass
@abstractmethod
def delete_achievement(self, achievement: Achievement):
pass
@abstractmethod
def add_user_got_achievement(self, join: UserGotAchievement):
pass
@abstractmethod
def delete_user_got_achievement(self, join: UserGotAchievement):
pass

View File

@ -5,6 +5,7 @@ from cpl_discord.service.discord_collection_abc import DiscordCollectionABC
from bot_core.abc.module_abc import ModuleABC
from bot_core.configuration.feature_flags_enum import FeatureFlagsEnum
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
from bot_data.abc.auth_user_repository_abc import AuthUserRepositoryABC
from bot_data.abc.auto_role_repository_abc import AutoRoleRepositoryABC
@ -24,6 +25,7 @@ from bot_data.abc.user_message_count_per_hour_repository_abc import (
)
from bot_data.abc.user_repository_abc import UserRepositoryABC
from bot_data.abc.user_warnings_repository_abc import UserWarningsRepositoryABC
from bot_data.service.achievements_repository_service import AchievementRepositoryService
from bot_data.service.api_key_repository_service import ApiKeyRepositoryService
from bot_data.service.auth_user_repository_service import AuthUserRepositoryService
from bot_data.service.auto_role_repository_service import AutoRoleRepositoryService
@ -77,5 +79,6 @@ class DataModule(ModuleABC):
)
services.add_transient(GameServerRepositoryABC, GameServerRepositoryService)
services.add_transient(UserGameIdentRepositoryABC, UserGameIdentRepositoryService)
services.add_transient(AchievementRepositoryABC, AchievementRepositoryService)
services.add_transient(SeederService)

View File

@ -11,6 +11,7 @@ class DBContext(DatabaseContext):
self._logger = logger
DatabaseContext.__init__(self)
self._fails = 0
def connect(self, database_settings: DatabaseSettings):
try:
@ -32,7 +33,11 @@ class DBContext(DatabaseContext):
try:
return super(DBContext, self).select(statement)
except Exception as e:
if self._fails >= 3:
self._logger.fatal(__name__, f"Database error caused by {statement}", e)
self._logger.error(__name__, f"Database error caused by {statement}", e)
self._fails += 1
try:
time.sleep(0.5)
return self.select(statement)

View File

@ -0,0 +1,127 @@
from bot_core.logging.database_logger import DatabaseLogger
from bot_data.abc.migration_abc import MigrationABC
from bot_data.db_context import DBContext
class AchievementsMigration(MigrationABC):
name = "1.1.0_AchievementsMigration"
def __init__(self, logger: DatabaseLogger, db: DBContext):
MigrationABC.__init__(self)
self._logger = logger
self._db = db
self._cursor = db.cursor
def upgrade(self):
self._logger.debug(__name__, "Running upgrade")
self._cursor.execute(
str(
f"""
CREATE TABLE IF NOT EXISTS `Achievements` (
`Id` BIGINT NOT NULL AUTO_INCREMENT,
`Name` VARCHAR(255) NOT NULL,
`Description` VARCHAR(255) NOT NULL,
`Attribute` VARCHAR(255) NOT NULL,
`Operator` VARCHAR(255) NOT NULL,
`Value` VARCHAR(255) NOT NULL,
`ServerId` BIGINT,
`CreatedAt` DATETIME(6) NULL DEFAULT CURRENT_TIMESTAMP(6),
`LastModifiedAt` DATETIME(6) NULL DEFAULT CURRENT_TIMESTAMP(6) ON UPDATE CURRENT_TIMESTAMP(6),
PRIMARY KEY(`Id`),
FOREIGN KEY (`ServerId`) REFERENCES `Servers`(`ServerId`)
);
"""
)
)
self._cursor.execute(
str(
f"""
CREATE TABLE IF NOT EXISTS `AchievementsHistory`
(
`Id` BIGINT(20) NOT NULL,
`Name` VARCHAR(255) NOT NULL,
`Description` VARCHAR(255) NOT NULL,
`Attribute` VARCHAR(255) NOT NULL,
`Operator` VARCHAR(255) NOT NULL,
`Value` VARCHAR(255) NOT NULL,
`ServerId` BIGINT,
`Deleted` BOOL DEFAULT FALSE,
`DateFrom` DATETIME(6) NOT NULL,
`DateTo` DATETIME(6) NOT NULL
);
"""
)
)
self._cursor.execute(
str(
f"""
CREATE TABLE IF NOT EXISTS `UserGotAchievements` (
`Id` BIGINT NOT NULL AUTO_INCREMENT,
`UserId` BIGINT,
`AchievementId` BIGINT,
`CreatedAt` DATETIME(6) NULL DEFAULT CURRENT_TIMESTAMP(6),
`LastModifiedAt` DATETIME(6) NULL DEFAULT CURRENT_TIMESTAMP(6) ON UPDATE CURRENT_TIMESTAMP(6),
PRIMARY KEY(`Id`),
FOREIGN KEY (`UserId`) REFERENCES `Users`(`UserId`),
FOREIGN KEY (`AchievementId`) REFERENCES `Achievements`(`Id`)
);
"""
)
)
# A join table history between users and achievements is not necessary.
self._cursor.execute(str(f"""ALTER TABLE Users ADD MessageCount BIGINT NOT NULL DEFAULT 0 AFTER XP;"""))
self._cursor.execute(str(f"""ALTER TABLE Users ADD ReactionCount BIGINT NOT NULL DEFAULT 0 AFTER XP;"""))
self._cursor.execute(str(f"""ALTER TABLE UsersHistory ADD MessageCount BIGINT NOT NULL DEFAULT 0 AFTER XP;"""))
self._cursor.execute(str(f"""ALTER TABLE UsersHistory ADD ReactionCount BIGINT NOT NULL DEFAULT 0 AFTER XP;"""))
self._cursor.execute(str(f"""DROP TRIGGER IF EXISTS `TR_AchievementsUpdate`;"""))
self._cursor.execute(
str(
f"""
CREATE TRIGGER `TR_AchievementsUpdate`
AFTER UPDATE
ON `Achievements`
FOR EACH ROW
BEGIN
INSERT INTO `AchievementsHistory` (
`Id`, `Name`, `Description`, `Attribute`, `Operator`, `Value`, `ServerId`, `DateFrom`, `DateTo`
)
VALUES (
OLD.Id, OLD.Name, OLD.Description, OLD.Attribute, OLD.Operator, OLD.Value, OLD.ServerId, OLD.LastModifiedAt, CURRENT_TIMESTAMP(6)
);
END;
"""
)
)
self._cursor.execute(str(f"""DROP TRIGGER IF EXISTS `TR_AchievementsDelete`;"""))
self._cursor.execute(
str(
f"""
CREATE TRIGGER `TR_AchievementsDelete`
AFTER DELETE
ON `Achievements`
FOR EACH ROW
BEGIN
INSERT INTO `AchievementsHistory` (
`Id`, `Name`, `Description`, `Attribute`, `Operator`, `Value`, `ServerId`, `Deleted`, `DateFrom`, `DateTo`
)
VALUES (
OLD.Id, OLD.Name, OLD.Description, OLD.Attribute, OLD.Operator, OLD.Value, OLD.ServerId, TRUE, OLD.LastModifiedAt, CURRENT_TIMESTAMP(6)
);
END;
"""
)
)
def downgrade(self):
self._cursor.execute("DROP TABLE `Achievements`;")
self._cursor.execute(str(f"""ALTER TABLE Users DROP COLUMN MessageCount;"""))
self._cursor.execute(str(f"""ALTER TABLE Users DROP COLUMN ReactionCount;"""))

View File

@ -0,0 +1,149 @@
from datetime import datetime
from typing import Optional
from cpl_core.database import TableABC
from cpl_core.dependency_injection import ServiceProviderABC
from bot_data.model.server import Server
class Achievement(TableABC):
def __init__(
self,
name: str,
description: str,
attribute: str,
operator: str,
value: str,
server: Optional[Server],
created_at: datetime = None,
modified_at: datetime = None,
id=0,
):
self._id = id
self._name = name
self._description = description
self._attribute = attribute
if self._is_operator_valid(operator):
raise ValueError("Operator invalid")
self._operator = operator
self._value = value
self._server = server
TableABC.__init__(self)
self._created_at = created_at if created_at is not None else self._created_at
self._modified_at = modified_at if modified_at is not None else self._modified_at
@ServiceProviderABC.inject
def _is_operator_valid(self, operator, service: ServiceProviderABC) -> bool:
from modules.achievements.achievement_service import AchievementService
achievements: AchievementService = service.get_service(AchievementService)
return operator not in achievements.get_operators()
@property
def id(self) -> int:
return self._id
@property
def name(self) -> str:
return self._name
@name.setter
def name(self, value: str):
self._name = value
@property
def description(self) -> str:
return self._description
@description.setter
def description(self, value: str):
self._description = value
@property
def attribute(self) -> str:
return self._attribute
@attribute.setter
def attribute(self, value: str):
self._attribute = value
@property
def operator(self) -> str:
return self._operator
@operator.setter
def operator(self, value: str):
self._operator = value
@property
def value(self) -> str:
return self._value
@value.setter
def value(self, value: str):
self._value = value
@property
def server(self) -> Server:
return self._server
@staticmethod
def get_select_all_string() -> str:
return str(
f"""
SELECT * FROM `Achievements`;
"""
)
@staticmethod
def get_select_by_id_string(id: int) -> str:
return str(
f"""
SELECT * FROM `Achievements`
WHERE `Id` = {id};
"""
)
@property
def insert_string(self) -> str:
return str(
f"""
INSERT INTO `Achievements` (
`Name`, `Description`, `Attribute`, `Operator`, `Value`, `ServerId`
) VALUES (
'{self._name}',
'{self._description}',
'{self._attribute}',
'{self._operator}',
'{self._value}',
{self._server.id}
);
"""
)
@property
def udpate_string(self) -> str:
return str(
f"""
UPDATE `Achievements`
SET `Name` = '{self._name}',
`Description` = '{self._description}',
`Attribute` = '{self._attribute}',
`Operator` = '{self._operator}',
`Value` = '{self._value}'
WHERE `Id` = {self._id};
"""
)
@property
def delete_string(self) -> str:
return str(
f"""
DELETE FROM `Achievements`
WHERE `Id` = {self._id};
"""
)

View File

@ -0,0 +1,58 @@
from bot_data.abc.history_table_abc import HistoryTableABC
class AchievementHistory(HistoryTableABC):
def __init__(
self,
name: str,
description: str,
attribute: str,
operator: str,
value: str,
server: int,
deleted: bool,
date_from: str,
date_to: str,
id=0,
):
HistoryTableABC.__init__(self)
self._id = id
self._name = name
self._description = description
self._attribute = attribute
self._operator = operator
self._value = value
self._server = server
self._deleted = deleted
self._date_from = date_from
self._date_to = date_to
@property
def id(self) -> int:
return self._id
@property
def name(self) -> str:
return self._name
@property
def description(self) -> str:
return self._description
@property
def attribute(self) -> str:
return self._attribute
@property
def operator(self) -> str:
return self._operator
@property
def value(self) -> str:
return self._value
@property
def server(self) -> int:
return self._server

View File

@ -15,6 +15,8 @@ class User(TableABC):
self,
dc_id: int,
xp: int,
message_count: int,
reaction_count: int,
server: Optional[Server],
created_at: datetime = None,
modified_at: datetime = None,
@ -23,6 +25,8 @@ class User(TableABC):
self._user_id = id
self._discord_id = dc_id
self._xp = xp
self._message_count = message_count
self._reaction_count = reaction_count
self._server = server
TableABC.__init__(self)
@ -59,6 +63,22 @@ class User(TableABC):
def xp(self, value: int):
self._xp = value
@property
def message_count(self) -> int:
return self._message_count
@message_count.setter
def message_count(self, value: int):
self._message_count = value
@property
def reaction_count(self) -> int:
return self._reaction_count
@reaction_count.setter
def reaction_count(self, value: int):
self._reaction_count = value
@property
@ServiceProviderABC.inject
def ontime(self, services: ServiceProviderABC) -> float:
@ -151,10 +171,12 @@ class User(TableABC):
return str(
f"""
INSERT INTO `Users` (
`DiscordId`, `XP`, `ServerId`
`DiscordId`, `XP`, `MessageCount`, `ReactionCount`, `ServerId`
) VALUES (
{self._discord_id},
{self._xp},
{self._message_count},
{self._reaction_count},
{self._server.id}
);
"""
@ -165,7 +187,9 @@ class User(TableABC):
return str(
f"""
UPDATE `Users`
SET `XP` = {self._xp}
SET `XP` = {self._xp},
`MessageCount` = {self._message_count},
`ReactionCount` = {self._reaction_count}
WHERE `UserId` = {self._user_id};
"""
)

View File

@ -0,0 +1,105 @@
from datetime import datetime
from typing import Optional
from cpl_core.database import TableABC
from bot_data.model.achievement import Achievement
from bot_data.model.user import User
class UserGotAchievement(TableABC):
def __init__(
self,
user: Optional[User],
achievement: Optional[Achievement],
created_at: datetime = None,
modified_at: datetime = None,
id=0,
):
self._id = id
self._user = user
self._achievement = achievement
TableABC.__init__(self)
self._created_at = created_at if created_at is not None else self._created_at
self._modified_at = modified_at if modified_at is not None else self._modified_at
@property
def id(self) -> int:
return self._id
@property
def user(self) -> User:
return self._user
@property
def achievement(self) -> Achievement:
return self._achievement
@staticmethod
def get_select_all_string() -> str:
return str(
f"""
SELECT * FROM `UserGotAchievements`;
"""
)
@staticmethod
def get_select_by_id_string(id: int) -> str:
return str(
f"""
SELECT * FROM `UserGotAchievements`
WHERE `Id` = {id};
"""
)
@staticmethod
def get_select_by_user_id_string(id: int) -> str:
return str(
f"""
SELECT * FROM `UserGotAchievements`
WHERE `UserId` = {id};
"""
)
@staticmethod
def get_select_by_achievement_id_string(id: int) -> str:
return str(
f"""
SELECT * FROM `UserGotAchievements`
WHERE `AchievementId` = {id};
"""
)
@property
def insert_string(self) -> str:
return str(
f"""
INSERT INTO `UserGotAchievements` (
`UserId`, `AchievementId`
) VALUES (
{self._user.id},
{self._achievement.id}
);
"""
)
@property
def udpate_string(self) -> str:
return str(
f"""
UPDATE `UserGotAchievements`
SET `UserId` = '{self._user.id}',
`AchievementId` = '{self._achievement.id}'
WHERE `Id` = {self._id};
"""
)
@property
def delete_string(self) -> str:
return str(
f"""
DELETE FROM `UserGotAchievements`
WHERE `Id` = {self._id};
"""
)

View File

@ -9,6 +9,8 @@ class UserHistory(HistoryTableABC):
self,
dc_id: int,
xp: int,
message_count: int,
reaction_count: int,
server: int,
deleted: bool,
date_from: str,
@ -20,6 +22,8 @@ class UserHistory(HistoryTableABC):
self._user_id = id
self._discord_id = dc_id
self._xp = xp
self._message_count = message_count
self._reaction_count = reaction_count
self._server = server
self._deleted = deleted
@ -38,6 +42,14 @@ class UserHistory(HistoryTableABC):
def xp(self) -> int:
return self._xp
@property
def message_count(self) -> int:
return self._message_count
@property
def reaction_count(self) -> int:
return self._reaction_count
@property
def server(self) -> int:
return self._server

View File

@ -0,0 +1,123 @@
from cpl_core.database.context import DatabaseContextABC
from cpl_query.extension import List
from bot_core.logging.database_logger import DatabaseLogger
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.server_repository_abc import ServerRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from bot_data.model.achievement import Achievement
from bot_data.model.user_got_achievement import UserGotAchievement
class AchievementRepositoryService(AchievementRepositoryABC):
def __init__(
self,
logger: DatabaseLogger,
db_context: DatabaseContextABC,
servers: ServerRepositoryABC,
users: UserRepositoryABC,
):
self._logger = logger
self._context = db_context
self._servers = servers
self._users = users
AchievementRepositoryABC.__init__(self)
def _from_result(self, result: tuple):
return Achievement(
result[1],
result[2],
result[3],
result[4],
result[5],
self._servers.get_server_by_id(result[6]),
result[7],
result[8],
id=result[0],
)
def _join_from_result(self, result: tuple):
return UserGotAchievement(
self._users.get_user_by_id(result[1]),
self.get_achievement_by_id(result[2]),
result[3],
result[4],
id=result[0],
)
def get_achievements(self) -> List[Achievement]:
achievements = List(Achievement)
self._logger.trace(__name__, f"Send SQL command: {Achievement.get_select_all_string()}")
results = self._context.select(Achievement.get_select_all_string())
for result in results:
self._logger.trace(__name__, f"Get user with id {result[0]}")
achievements.append(self._from_result(result))
return achievements
def get_achievement_by_id(self, id: int) -> Achievement:
self._logger.trace(__name__, f"Send SQL command: {Achievement.get_select_by_id_string(id)}")
result = self._context.select(Achievement.get_select_by_id_string(id))[0]
return self._from_result(result)
def get_achievements_by_server_id(self, server_id: int) -> List[Achievement]:
achievements = List(Achievement)
self._logger.trace(__name__, f"Send SQL command: {Achievement.get_select_by_id_string(server_id)}")
results = self._context.select(Achievement.get_select_all_string())
for result in results:
self._logger.trace(__name__, f"Get user with id {result[0]}")
achievements.append(self._from_result(result))
return achievements
def get_achievements_by_user_id(self, user_id: int) -> List[Achievement]:
achievements = List(Achievement)
achievements_joins = List(UserGotAchievement)
self._logger.trace(__name__, f"Send SQL command: {UserGotAchievement.get_select_by_user_id_string(user_id)}")
results = self._context.select(UserGotAchievement.get_select_by_user_id_string(user_id))
for result in results:
self._logger.trace(__name__, f"Got UserGotAchievement with id {result[0]}")
achievements_joins.append(self._join_from_result(result))
for achievements_join in achievements_joins:
results = self._context.select(Achievement.get_select_by_id_string(achievements_join.achievement.id))
for result in results:
self._logger.trace(__name__, f"Got Achievement with id {result[0]}")
achievements.append(self._from_result(result))
return achievements
def get_user_got_achievements_by_achievement_id(self, achievement_id: int) -> List[Achievement]:
achievements_joins = List(UserGotAchievement)
self._logger.trace(
__name__, f"Send SQL command: {UserGotAchievement.get_select_by_achievement_id_string(achievement_id)}"
)
results = self._context.select(UserGotAchievement.get_select_by_achievement_id_string(achievement_id))
for result in results:
self._logger.trace(__name__, f"Got UserGotAchievement with id {result[0]}")
achievements_joins.append(self._join_from_result(result))
return achievements_joins
def add_achievement(self, achievement: Achievement):
self._logger.trace(__name__, f"Send SQL command: {achievement.insert_string}")
self._context.cursor.execute(achievement.insert_string)
def update_achievement(self, achievement: Achievement):
self._logger.trace(__name__, f"Send SQL command: {achievement.udpate_string}")
self._context.cursor.execute(achievement.udpate_string)
def delete_achievement(self, achievement: Achievement):
self._logger.trace(__name__, f"Send SQL command: {achievement.delete_string}")
self._context.cursor.execute(achievement.delete_string)
def add_user_got_achievement(self, join: UserGotAchievement):
self._logger.trace(__name__, f"Send SQL command: {join.insert_string}")
self._context.cursor.execute(join.insert_string)
def delete_user_got_achievement(self, join: UserGotAchievement):
self._logger.trace(__name__, f"Send SQL command: {join.delete_string}")
self._context.cursor.execute(join.delete_string)

View File

@ -5,12 +5,21 @@ from bot_data.model.server import Server
class CacheService:
def __init__(self):
self._cached_server = List(Server)
self._cached_servers = List(Server)
@property
def cached_server(self) -> List[Server]:
return self._cached_server
return self._cached_servers
@cached_server.setter
def cached_server(self, value: List[Server]):
self._cached_server = value
def add_server(self, server: Server):
if self._cached_servers.where(lambda x: x.id == server.id).count() > 0:
return
self._cached_servers.add(server)
def add_servers(self, servers: List[Server]):
new_ids = servers.select(lambda x: x.id)
for s in self._cached_servers:
if s.id in new_ids:
return
self._cached_servers.extend(servers)

View File

@ -26,7 +26,7 @@ class ServerRepositoryService(ServerRepositoryABC):
for result in results:
servers.append(Server(result[1], result[2], result[3], id=result[0]))
self._cache.cached_server = List(Server, servers)
self._cache.add_servers(servers)
return servers
def get_filtered_servers(self, criteria: ServerSelectCriteria) -> FilteredResult:
@ -56,13 +56,14 @@ class ServerRepositoryService(ServerRepositoryABC):
def get_server_by_id(self, server_id: int) -> Server:
cs = self._cache.cached_server.where(lambda x: x.id == server_id).single_or_default()
if cs is not None:
return cs
self._logger.trace(__name__, f"Send SQL command: {Server.get_select_by_id_string(server_id)}")
result = self._context.select(Server.get_select_by_id_string(server_id))[0]
server = Server(result[1], result[2], result[3], id=result[0])
self._cache.cached_server.add(server)
self._cache.add_server(server)
return server
def get_server_by_discord_id(self, discord_id: int) -> Server:

View File

@ -27,9 +27,11 @@ class UserRepositoryService(UserRepositoryABC):
return User(
result[1],
result[2],
self._servers.get_server_by_id(result[3]),
result[3],
result[4],
result[5],
self._servers.get_server_by_id(result[5]),
result[6],
result[7],
id=result[0],
)

View File

@ -0,0 +1,67 @@
from cpl_query.extension import List
from bot_data.model.user import User
from bot_graphql.abc.filter_abc import FilterABC
class AchievementFilter(FilterABC):
def __init__(self):
FilterABC.__init__(self)
self._id = None
self._name = None
self._description = None
self._attribute = None
self._operator = None
self._value = None
self._server = None
def from_dict(self, values: dict):
if "id" in values:
self._id = int(values["id"])
if "name" in values:
self._name = values["name"]
if "description" in values:
self._description = values["description"]
if "attribute" in values:
self._attribute = values["attribute"]
if "operator" in values:
self._operator = values["operator"]
if "value" in values:
self._value = values["value"]
if "server" in values:
from bot_graphql.filter.server_filter import ServerFilter
self._server: ServerFilter = self._services.get_service(ServerFilter)
self._server.from_dict(values["server"])
def filter(self, query: List[User]) -> List[User]:
if self._id is not None:
query = query.where(lambda x: x.id == self._id)
if self._name is not None:
query = query.where(lambda x: x.name == self._name or self._name in x.name)
if self._description is not None:
query = query.where(lambda x: x.description == self._description or self._description in x.description)
if self._attribute is not None:
query = query.where(lambda x: x.attribute == self._attribute or self._attribute in x.attribute)
if self._operator is not None:
query = query.where(lambda x: x.operator == self._operator)
if self._value is not None:
query = query.where(lambda x: x.value == self._value)
if self._server is not None:
servers = self._server.filter(query.select(lambda x: x.server)).select(lambda x: x.id)
query = query.where(lambda x: x.server.id in servers)
return query

View File

@ -8,6 +8,7 @@ from bot_core.configuration.feature_flags_enum import FeatureFlagsEnum
from bot_data.service.seeder_service import SeederService
from bot_graphql.abc.filter_abc import FilterABC
from bot_graphql.abc.query_abc import QueryABC
from bot_graphql.filter.achievement_filter import AchievementFilter
from bot_graphql.filter.auto_role_filter import AutoRoleFilter
from bot_graphql.filter.auto_role_rule_filter import AutoRoleRuleFilter
from bot_graphql.filter.client_filter import ClientFilter
@ -19,17 +20,22 @@ from bot_graphql.filter.user_joined_server_filter import UserJoinedServerFilter
from bot_graphql.filter.user_joined_voice_channel_filter import UserJoinedVoiceChannelFilter
from bot_graphql.graphql_service import GraphQLService
from bot_graphql.mutation import Mutation
from bot_graphql.mutations.achievement_mutation import AchievementMutation
from bot_graphql.mutations.auto_role_mutation import AutoRoleMutation
from bot_graphql.mutations.auto_role_rule_mutation import AutoRoleRuleMutation
from bot_graphql.mutations.level_mutation import LevelMutation
from bot_graphql.mutations.user_joined_game_server_mutation import UserJoinedGameServerMutation
from bot_graphql.mutations.user_mutation import UserMutation
from bot_graphql.queries.achievement_attribute_query import AchievementAttributeQuery
from bot_graphql.queries.achievement_history_query import AchievementHistoryQuery
from bot_graphql.queries.achievement_query import AchievementQuery
from bot_graphql.queries.auto_role_history_query import AutoRoleHistoryQuery
from bot_graphql.queries.auto_role_query import AutoRoleQuery
from bot_graphql.queries.auto_role_rule_history_query import AutoRoleRuleHistoryQuery
from bot_graphql.queries.auto_role_rule_query import AutoRoleRuleQuery
from bot_graphql.queries.client_history_query import ClientHistoryQuery
from bot_graphql.queries.client_query import ClientQuery
from bot_graphql.queries.game_server_query import GameServerQuery
from bot_graphql.queries.known_user_history_query import KnownUserHistoryQuery
from bot_graphql.queries.known_user_query import KnownUserQuery
from bot_graphql.queries.level_history_query import LevelHistoryQuery
@ -62,6 +68,9 @@ class GraphQLModule(ModuleABC):
services.add_singleton(Mutation)
# queries
services.add_transient(QueryABC, AchievementAttributeQuery)
services.add_transient(QueryABC, AchievementQuery)
services.add_transient(QueryABC, AchievementHistoryQuery)
services.add_transient(QueryABC, AutoRoleHistoryQuery)
services.add_transient(QueryABC, AutoRoleQuery)
services.add_transient(QueryABC, AutoRoleRuleHistoryQuery)
@ -74,6 +83,7 @@ class GraphQLModule(ModuleABC):
services.add_transient(QueryABC, LevelQuery)
services.add_transient(QueryABC, ServerHistoryQuery)
services.add_transient(QueryABC, ServerQuery)
services.add_transient(QueryABC, GameServerQuery)
services.add_transient(QueryABC, UserHistoryQuery)
services.add_transient(QueryABC, UserQuery)
services.add_transient(QueryABC, UserJoinedServerHistoryQuery)
@ -90,6 +100,7 @@ class GraphQLModule(ModuleABC):
services.add_transient(FilterABC, LevelFilter)
services.add_transient(FilterABC, ServerFilter)
services.add_transient(FilterABC, UserFilter)
services.add_transient(FilterABC, AchievementFilter)
services.add_transient(FilterABC, UserJoinedServerFilter)
services.add_transient(FilterABC, UserJoinedVoiceChannelFilter)
services.add_transient(FilterABC, UserJoinedGameServerFilter)
@ -99,6 +110,7 @@ class GraphQLModule(ModuleABC):
services.add_transient(QueryABC, AutoRoleRuleMutation)
services.add_transient(QueryABC, LevelMutation)
services.add_transient(QueryABC, UserMutation)
services.add_transient(QueryABC, AchievementMutation)
services.add_transient(QueryABC, UserJoinedGameServerMutation)
services.add_transient(SeederService)

View File

@ -0,0 +1,64 @@
type AchievementAttribute {
name: String
type: String
createdAt: String
modifiedAt: String
}
type Achievement implements TableWithHistoryQuery {
id: ID
name: String
description: String
attribute: String
operator: String
value: String
server: Server
createdAt: String
modifiedAt: String
history: [AchievementHistory]
}
type AchievementHistory implements HistoryTableQuery {
id: ID
name: String
description: String
attribute: String
operator: String
value: String
server: ID
deleted: Boolean
dateFrom: String
dateTo: String
}
input AchievementFilter {
id: ID
name: String
description: String
attribute: String
operator: String
value: String
server: ServerFilter
}
type AchievementMutation {
createAchievement(input: AchievementInput!): Achievement
updateAchievement(input: AchievementInput!): Achievement
deleteAchievement(id: ID): Achievement
}
input AchievementInput {
id: ID
name: String
description: String
attribute: String
operator: String
value: String
serverId: ID
}

View File

@ -4,4 +4,5 @@ type Mutation {
level: LevelMutation
user: UserMutation
userJoinedGameServer: UserJoinedGameServerMutation
achievement: AchievementMutation
}

View File

@ -17,6 +17,9 @@ type Query {
serverCount: Int
servers(filter: ServerFilter, page: Page, sort: Sort): [Server]
gameServerCount: Int
gameServers: [GameServer]
userJoinedServerCount: Int
userJoinedServers(filter: UserJoinedServerFilter, page: Page, sort: Sort): [UserJoinedServer]
@ -29,5 +32,10 @@ type Query {
userCount: Int
users(filter: UserFilter, page: Page, sort: Sort): [User]
achievementCount: Int
achievements(filter: AchievementFilter, page: Page, sort: Sort): [Achievement]
achievementAttributes: [AchievementAttribute]
achievementOperators: [String]
guilds(filter: GuildFilter): [Guild]
}

View File

@ -1,3 +1,12 @@
type GameServer {
id: ID
name: String
server: Server
createdAt: String
modifiedAt: String
}
type Server implements TableWithHistoryQuery {
id: ID
discordId: String
@ -13,9 +22,15 @@ type Server implements TableWithHistoryQuery {
levelCount: Int
levels(filter: LevelFilter, page: Page, sort: Sort): [Level]
gameServerCount: Int
gameServers: [GameServer]
userCount: Int
users(filter: UserFilter, page: Page, sort: Sort): [User]
achievementCount: Int
achievements(filter: AchievementFilter, page: Page, sort: Sort): [Achievement]
createdAt: String
modifiedAt: String

View File

@ -3,6 +3,8 @@ type User implements TableWithHistoryQuery {
discordId: String
name: String
xp: Int
messageCount: Int
reactionCount: Int
ontime: Float
level: Level
@ -15,6 +17,9 @@ type User implements TableWithHistoryQuery {
userJoinedGameServerCount: Int
userJoinedGameServers(filter: UserJoinedGameServerFilter, page: Page, sort: Sort): [UserJoinedGameServer]
achievementCount: Int
achievements(filter: AchievementFilter, page: Page, sort: Sort): [Achievement]
server: Server
leftServer: Boolean

View File

@ -1,6 +1,6 @@
from ariadne import MutationType
from bot_data.model.user_joined_game_server import UserJoinedGameServer
from bot_graphql.mutations.achievement_mutation import AchievementMutation
from bot_graphql.mutations.auto_role_mutation import AutoRoleMutation
from bot_graphql.mutations.auto_role_rule_mutation import AutoRoleRuleMutation
from bot_graphql.mutations.level_mutation import LevelMutation
@ -15,6 +15,7 @@ class Mutation(MutationType):
auto_role_rule_mutation: AutoRoleRuleMutation,
level_mutation: LevelMutation,
user_mutation: UserMutation,
achievement_mutation: AchievementMutation,
user_joined_game_server: UserJoinedGameServerMutation,
):
MutationType.__init__(self)
@ -23,4 +24,5 @@ class Mutation(MutationType):
self.set_field("autoRoleRule", lambda *_: auto_role_rule_mutation)
self.set_field("level", lambda *_: level_mutation)
self.set_field("user", lambda *_: user_mutation)
self.set_field("achievement", lambda *_: achievement_mutation)
self.set_field("userJoinedGameServer", lambda *_: user_joined_game_server)

View File

@ -0,0 +1,87 @@
from cpl_core.database.context import DatabaseContextABC
from cpl_discord.service import DiscordBotServiceABC
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.server_repository_abc import ServerRepositoryABC
from bot_data.model.achievement import Achievement
from bot_data.model.user_role_enum import UserRoleEnum
from bot_graphql.abc.query_abc import QueryABC
from modules.permission.service.permission_service import PermissionService
class AchievementMutation(QueryABC):
def __init__(
self,
servers: ServerRepositoryABC,
achievements: AchievementRepositoryABC,
bot: DiscordBotServiceABC,
db: DatabaseContextABC,
permissions: PermissionService,
):
QueryABC.__init__(self, "AchievementMutation")
self._servers = servers
self._achievements = achievements
self._bot = bot
self._db = db
self._permissions = permissions
self.set_field("createAchievement", self.resolve_create_achievement)
self.set_field("updateAchievement", self.resolve_update_achievement)
self.set_field("deleteAchievement", self.resolve_delete_achievement)
def resolve_create_achievement(self, *_, input: dict):
server = self._servers.get_server_by_id(input["serverId"])
self._can_user_mutate_data(server, UserRoleEnum.admin)
achievement = Achievement(
input["name"],
input["description"],
input["attribute"],
input["operator"],
input["value"],
server,
)
self._achievements.add_achievement(achievement)
self._db.save_changes()
def get_new_achievement(a: Achievement):
return (
a.name == achievement.name
and a.description == achievement.description
and a.attribute == achievement.attribute
and a.operator == achievement.operator
and a.value == achievement.value
and a.server.id == server.id
)
return self._achievements.get_achievements_by_server_id(achievement.server.id).where(get_new_achievement).last()
def resolve_update_achievement(self, *_, input: dict):
achievement = self._achievements.get_achievement_by_id(input["id"])
self._can_user_mutate_data(achievement.server, UserRoleEnum.moderator)
achievement.name = input["name"] if "name" in input else achievement.name
achievement.description = input["description"] if "description" in input else achievement.description
achievement.attribute = input["attribute"] if "attribute" in input else achievement.attribute
achievement.operator = input["operator"] if "operator" in input else achievement.operator
achievement.value = input["value"] if "value" in input else achievement.value
self._achievements.update_achievement(achievement)
self._db.save_changes()
achievement = self._achievements.get_achievement_by_id(input["id"])
return achievement
def resolve_delete_achievement(self, *_, id: int):
achievement = self._achievements.get_achievement_by_id(id)
self._can_user_mutate_data(achievement.server, UserRoleEnum.admin)
joins = self._achievements.get_user_got_achievements_by_achievement_id(id)
for join in joins:
self._achievements.delete_user_got_achievement(join)
self._achievements.delete_achievement(achievement)
self._db.save_changes()
return achievement

View File

@ -50,6 +50,7 @@ class LevelMutation(QueryABC):
and l.color == level.color
and l.min_xp == level.min_xp
and l.permissions == level.permissions
and l.server.id == server.id
)
self._bot.loop.create_task(self._level_seeder.seed())

View File

@ -0,0 +1,11 @@
from bot_graphql.abc.data_query_abc import DataQueryABC
class AchievementAttributeQuery(DataQueryABC):
def __init__(
self,
):
DataQueryABC.__init__(self, "AchievementAttribute")
self.set_field("name", lambda x, *_: x.name)
self.set_field("type", lambda x, *_: x.type)

View File

@ -0,0 +1,14 @@
from bot_graphql.abc.history_query_abc import HistoryQueryABC
class AchievementHistoryQuery(HistoryQueryABC):
def __init__(self):
HistoryQueryABC.__init__(self, "Achievement")
self.set_field("id", lambda x, *_: x.id)
self.set_field("name", lambda x, *_: x.name)
self.set_field("description", lambda x, *_: x.description)
self.set_field("attribute", lambda x, *_: x.attribute)
self.set_field("operator", lambda x, *_: x.operator)
self.set_field("value", lambda x, *_: x.value)
self.set_field("server", lambda x, *_: x.server)

View File

@ -0,0 +1,20 @@
from cpl_core.database.context import DatabaseContextABC
from bot_data.model.achievement_history import AchievementHistory
from bot_graphql.abc.data_query_with_history_abc import DataQueryWithHistoryABC
class AchievementQuery(DataQueryWithHistoryABC):
def __init__(
self,
db: DatabaseContextABC,
):
DataQueryWithHistoryABC.__init__(self, "Achievement", "AchievementsHistory", AchievementHistory, db)
self.set_field("id", lambda x, *_: x.id)
self.set_field("name", lambda x, *_: x.name)
self.set_field("description", lambda x, *_: x.description)
self.set_field("attribute", lambda x, *_: x.attribute)
self.set_field("operator", lambda x, *_: x.operator)
self.set_field("value", lambda x, *_: x.value)
self.set_field("server", lambda x, *_: x.server)

View File

@ -0,0 +1,10 @@
from bot_graphql.abc.data_query_abc import DataQueryABC
class GameServerQuery(DataQueryABC):
def __init__(self):
DataQueryABC.__init__(self, "GameServer")
self.set_field("id", lambda x, *_: x.id)
self.set_field("name", lambda x, *_: x.name)
self.set_field("server", lambda x, *_: x.server)

View File

@ -1,16 +1,18 @@
from cpl_core.database.context import DatabaseContextABC
from cpl_discord.service import DiscordBotServiceABC
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.auto_role_repository_abc import AutoRoleRepositoryABC
from bot_data.abc.client_repository_abc import ClientRepositoryABC
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
from bot_data.abc.level_repository_abc import LevelRepositoryABC
from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC
from bot_data.abc.user_joined_voice_channel_repository_abc import UserJoinedVoiceChannelRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from bot_data.model.server import Server
from bot_data.model.server_history import ServerHistory
from bot_graphql.abc.data_query_abc import DataQueryABC
from bot_graphql.abc.data_query_with_history_abc import DataQueryWithHistoryABC
from bot_graphql.filter.achievement_filter import AchievementFilter
from bot_graphql.filter.auto_role_filter import AutoRoleFilter
from bot_graphql.filter.client_filter import ClientFilter
from bot_graphql.filter.level_filter import LevelFilter
@ -25,9 +27,11 @@ class ServerQuery(DataQueryWithHistoryABC):
auto_roles: AutoRoleRepositoryABC,
clients: ClientRepositoryABC,
levels: LevelRepositoryABC,
game_servers: GameServerRepositoryABC,
users: UserRepositoryABC,
ujs: UserJoinedServerRepositoryABC,
ujvs: UserJoinedVoiceChannelRepositoryABC,
achievements: AchievementRepositoryABC,
):
DataQueryWithHistoryABC.__init__(self, "Server", "ServersHistory", ServerHistory, db)
@ -54,6 +58,10 @@ class ServerQuery(DataQueryWithHistoryABC):
)
self.add_collection("level", lambda server, *_: self._levels.get_levels_by_server_id(server.id), LevelFilter)
self.add_collection("user", lambda server, *_: self._users.get_users_by_server_id(server.id), UserFilter)
self.add_collection("gameServer", lambda server, *_: game_servers.get_game_servers_by_server_id(server.id))
self.add_collection(
"achievement", lambda server, *_: achievements.get_achievements_by_server_id(server.id), AchievementFilter
)
@staticmethod
def resolve_id(server: Server, *_):

View File

@ -2,12 +2,14 @@ from cpl_core.database.context import DatabaseContextABC
from cpl_discord.service import DiscordBotServiceABC
from bot_core.abc.client_utils_abc import ClientUtilsABC
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC
from bot_data.abc.user_joined_voice_channel_repository_abc import UserJoinedVoiceChannelRepositoryABC
from bot_data.model.user import User
from bot_data.model.user_history import UserHistory
from bot_graphql.abc.data_query_with_history_abc import DataQueryWithHistoryABC
from bot_graphql.filter.achievement_filter import AchievementFilter
from bot_graphql.filter.user_joined_game_server_filter import UserJoinedGameServerFilter
from bot_graphql.filter.user_joined_server_filter import UserJoinedServerFilter
from bot_graphql.filter.user_joined_voice_channel_filter import UserJoinedVoiceChannelFilter
@ -26,6 +28,7 @@ class UserQuery(DataQueryWithHistoryABC):
ujvs: UserJoinedVoiceChannelRepositoryABC,
user_joined_game_server: UserJoinedGameServerRepositoryABC,
permissions: PermissionServiceABC,
achievements: AchievementRepositoryABC,
):
DataQueryWithHistoryABC.__init__(self, "User", "UsersHistory", UserHistory, db)
@ -36,11 +39,14 @@ class UserQuery(DataQueryWithHistoryABC):
self._ujs = ujs
self._ujvs = ujvs
self._permissions = permissions
self._achievements = achievements
self.set_field("id", self.resolve_id)
self.set_field("discordId", self.resolve_discord_id)
self.set_field("name", self.resolve_name)
self.set_field("xp", self.resolve_xp)
self.set_field("messageCount", lambda x, *_: x.message_count)
self.set_field("reactionCount", lambda x, *_: x.reaction_count)
self.set_field("ontime", self.resolve_ontime)
self.set_field("level", self.resolve_level)
self.add_collection(
@ -58,6 +64,10 @@ class UserQuery(DataQueryWithHistoryABC):
lambda user, *_: self._user_joined_game_server.get_user_joined_game_servers_by_user_id(user.id),
UserJoinedGameServerFilter,
)
self.add_collection(
"achievement", lambda user, *_: achievements.get_achievements_by_user_id(user.id), AchievementFilter
)
self.set_field("server", self.resolve_server)
self.set_field("leftServer", self.resolve_left_server)

View File

@ -1,7 +1,9 @@
from cpl_discord.service import DiscordBotServiceABC
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.auto_role_repository_abc import AutoRoleRepositoryABC
from bot_data.abc.client_repository_abc import ClientRepositoryABC
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
from bot_data.abc.known_user_repository_abc import KnownUserRepositoryABC
from bot_data.abc.level_repository_abc import LevelRepositoryABC
from bot_data.abc.server_repository_abc import ServerRepositoryABC
@ -10,6 +12,7 @@ from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepos
from bot_data.abc.user_joined_voice_channel_repository_abc import UserJoinedVoiceChannelRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from bot_graphql.abc.query_abc import QueryABC
from bot_graphql.filter.achievement_filter import AchievementFilter
from bot_graphql.filter.auto_role_filter import AutoRoleFilter
from bot_graphql.filter.auto_role_rule_filter import AutoRoleRuleFilter
from bot_graphql.filter.client_filter import ClientFilter
@ -19,6 +22,7 @@ from bot_graphql.filter.user_filter import UserFilter
from bot_graphql.filter.user_joined_game_server_filter import UserJoinedGameServerFilter
from bot_graphql.filter.user_joined_server_filter import UserJoinedServerFilter
from bot_graphql.filter.user_joined_voice_channel_filter import UserJoinedVoiceChannelFilter
from modules.achievements.achievement_service import AchievementService
class Query(QueryABC):
@ -30,10 +34,13 @@ class Query(QueryABC):
known_users: KnownUserRepositoryABC,
levels: LevelRepositoryABC,
servers: ServerRepositoryABC,
game_servers: GameServerRepositoryABC,
user_joined_servers: UserJoinedServerRepositoryABC,
user_joined_voice_channels: UserJoinedVoiceChannelRepositoryABC,
user_joined_game_server: UserJoinedGameServerRepositoryABC,
users: UserRepositoryABC,
achievements: AchievementRepositoryABC,
achievement_service: AchievementService,
):
QueryABC.__init__(self, "Query")
@ -45,6 +52,7 @@ class Query(QueryABC):
self.add_collection("knownUser", lambda *_: known_users.get_users())
self.add_collection("level", lambda *_: levels.get_levels(), LevelFilter)
self.add_collection("server", lambda *_: servers.get_servers(), ServerFilter)
self.add_collection("gameServer", lambda *_: game_servers.get_game_servers())
self.add_collection(
"userJoinedServer", lambda *_: user_joined_servers.get_user_joined_servers(), UserJoinedServerFilter
)
@ -59,8 +67,11 @@ class Query(QueryABC):
UserJoinedGameServerFilter,
)
self.add_collection("user", lambda *_: users.get_users(), UserFilter)
self.add_collection("achievement", lambda *_: achievements.get_achievements(), AchievementFilter)
self.set_field("guilds", self._resolve_guilds)
self.set_field("achievementAttributes", lambda x, *_: achievement_service.get_attributes())
self.set_field("achievementOperators", lambda x, *_: achievement_service.get_operators())
def _resolve_guilds(self, *_, filter=None):
if filter is None or "id" not in filter:

View File

@ -0,0 +1 @@
# imports

View File

@ -0,0 +1,50 @@
from typing import List
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.auto_role_repository_abc import AutoRoleRepositoryABC
from bot_data.abc.client_repository_abc import ClientRepositoryABC
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
from bot_data.abc.known_user_repository_abc import KnownUserRepositoryABC
from bot_data.abc.level_repository_abc import LevelRepositoryABC
from bot_data.abc.server_repository_abc import ServerRepositoryABC
from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC
from bot_data.abc.user_joined_voice_channel_repository_abc import UserJoinedVoiceChannelRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from bot_data.model.user import User
class AchievementAttributeResolver:
def __init__(
self,
auto_roles: AutoRoleRepositoryABC,
clients: ClientRepositoryABC,
known_users: KnownUserRepositoryABC,
levels: LevelRepositoryABC,
servers: ServerRepositoryABC,
game_servers: GameServerRepositoryABC,
user_joined_servers: UserJoinedServerRepositoryABC,
user_joined_voice_channels: UserJoinedVoiceChannelRepositoryABC,
user_joined_game_server: UserJoinedGameServerRepositoryABC,
users: UserRepositoryABC,
achievements: AchievementRepositoryABC,
):
self._auto_roles = auto_roles
self._clients = clients
self._known_users = known_users
self._levels = levels
self._servers = servers
self._game_servers = game_servers
self._user_joined_servers = user_joined_servers
self._user_joined_voice_channels = user_joined_voice_channels
self._user_joined_game_server = user_joined_game_server
self._users = users
self._achievements = achievements
def get_played_on_game_server(self, user: User) -> List[str]:
joins = self._user_joined_game_server.get_user_joined_game_servers_by_user_id(user.id)
return joins.select(lambda x: x.game_server.name)
def get_last_ontime_hours(self, user: User) -> int:
ujvs = self._user_joined_voice_channels.get_user_joined_voice_channels_by_user_id(user.id)
return int(str(ujvs.max(lambda join: (join.leaved_on - join.joined_on).total_seconds() / 3600)))

View File

@ -0,0 +1,116 @@
from cpl_core.configuration import ConfigurationABC
from cpl_core.database.context import DatabaseContextABC
from cpl_core.logging import LoggerABC
from cpl_discord.service import DiscordBotServiceABC
from cpl_query.extension import List
from cpl_translation import TranslatePipe
from bot_core.configuration.server_settings import ServerSettings
from bot_core.service.message_service import MessageService
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from bot_data.model.achievement import Achievement
from bot_data.model.user import User
from bot_data.model.user_got_achievement import UserGotAchievement
from modules.achievements.achievement_attribute_resolver import AchievementAttributeResolver
from modules.achievements.model.achievement_attribute import AchievementAttribute
from modules.base.configuration.base_server_settings import BaseServerSettings
class AchievementService:
def __init__(
self,
config: ConfigurationABC,
logger: LoggerABC,
bot: DiscordBotServiceABC,
achievements: AchievementRepositoryABC,
users: UserRepositoryABC,
db: DatabaseContextABC,
message_service: MessageService,
resolver: AchievementAttributeResolver,
t: TranslatePipe,
):
self._config = config
self._logger = logger
self._bot = bot
self._achievements = achievements
self._users = users
self._db = db
self._message_service = message_service
self._t = t
self._attributes = List(AchievementAttribute)
self._attributes.extend(
[
AchievementAttribute("xp", lambda user: user.xp, "number"),
AchievementAttribute("message_count", lambda user: user.message_count, "number"),
AchievementAttribute("reaction_count", lambda user: user.reaction_count, "number"),
AchievementAttribute("ontime", lambda user: user.ontime, "number"),
AchievementAttribute("level", lambda user: user.level, "Level"),
# special cases
AchievementAttribute(
"played_on_game_server", lambda user: resolver.get_played_on_game_server(user), "GameServer"
),
AchievementAttribute(
"last_single_ontime_hours", lambda user: resolver.get_last_ontime_hours(user), "number"
),
]
)
self._operators = {
"==": lambda value, expected_value: value == expected_value,
"!=": lambda value, expected_value: value != expected_value,
"<=": lambda value, expected_value: value <= expected_value,
">=": lambda value, expected_value: value >= expected_value,
"<": lambda value, expected_value: value < expected_value,
">": lambda value, expected_value: value > expected_value,
"contains": lambda value, expected_value: expected_value in value,
}
def add_achievement_attribute(self, atr: AchievementAttribute):
self._attributes.add(atr)
def get_operators(self) -> list[str]:
return [x for x in self._operators.keys()]
def get_attributes(self) -> List[AchievementAttribute]:
return self._attributes
def _match(self, value: any, operator: str, expected_value: str) -> bool:
return self._operators[operator](str(value), expected_value)
def has_user_achievement_already(self, user: User, achievement: Achievement) -> bool:
user_achievements = self._achievements.get_achievements_by_user_id(user.id)
return user_achievements.where(lambda x: x.name == achievement.name).count() > 0
def has_user_achievement(self, user: User, achievement: Achievement) -> bool:
attribute: AchievementAttribute = self._attributes.where(lambda x: x.name == achievement.attribute).single()
return self._match(attribute.resolve(user), achievement.operator, achievement.value)
async def validate_achievements_for_user(self, user: User):
achievements = self._achievements.get_achievements_by_server_id(user.server.id)
for achievement in achievements:
if self.has_user_achievement_already(user, achievement) or not self.has_user_achievement(user, achievement):
continue
self._achievements.add_user_got_achievement(UserGotAchievement(user, achievement, user.server))
self._db.save_changes()
self._give_user_xp(user)
await self._send_achievement_notification(user.server.discord_id, user.discord_id, achievement.name)
def _give_user_xp(self, user: User):
settings: BaseServerSettings = self._config.get_configuration(f"BaseServerSettings_{user.server.discord_id}")
user.xp += settings.xp_per_achievement
self._users.update_user(user)
self._db.save_changes()
async def _send_achievement_notification(self, guild_id: int, member_id: int, achievement_name: str):
member = self._bot.get_guild(guild_id).get_member(member_id)
settings: ServerSettings = self._config.get_configuration(f"ServerSettings_{guild_id}")
await self._message_service.send_channel_message(
self._bot.get_channel(settings.notification_chat_id),
self._t.transform("modules.achievements.got_new_achievement").format(member.mention, achievement_name),
is_persistent=True,
)

View File

@ -0,0 +1,44 @@
{
"ProjectSettings": {
"Name": "achievements",
"Version": {
"Major": "1",
"Minor": "1",
"Micro": "0"
},
"Author": "Sven Heidemann",
"AuthorEmail": "sven.heidemann@sh-edraft.de",
"Description": "Keksdose bot - achievements",
"LongDescription": "Discord bot for the Keksdose discord Server - achievements module",
"URL": "https://www.sh-edraft.de",
"CopyrightDate": "2023",
"CopyrightName": "sh-edraft.de",
"LicenseName": "MIT",
"LicenseDescription": "MIT, see LICENSE for more details.",
"Dependencies": [
"cpl-core>=2023.4.0.post2"
],
"DevDependencies": [
"cpl-cli>=2023.4.0.post3"
],
"PythonVersion": ">=3.10.4",
"PythonPath": {},
"Classifiers": []
},
"BuildSettings": {
"ProjectType": "library",
"SourcePath": "",
"OutputPath": "../../dist",
"Main": "achievements.main",
"EntryPoint": "achievements",
"IncludePackageData": false,
"Included": [],
"Excluded": [
"*/__pycache__",
"*/logs",
"*/tests"
],
"PackageData": {},
"ProjectReferences": []
}
}

View File

@ -0,0 +1,28 @@
from cpl_core.configuration import ConfigurationABC
from cpl_core.dependency_injection import ServiceCollectionABC
from cpl_core.environment import ApplicationEnvironmentABC
from cpl_discord.discord_event_types_enum import DiscordEventTypesEnum
from cpl_discord.service.discord_collection_abc import DiscordCollectionABC
from bot_core.abc.module_abc import ModuleABC
from bot_core.configuration.feature_flags_enum import FeatureFlagsEnum
from modules.achievements.achievement_attribute_resolver import AchievementAttributeResolver
from modules.achievements.achievement_service import AchievementService
from modules.achievements.commands.achievements_group import AchievementGroup
from modules.achievements.events.achievement_on_message_event import AchievementOnMessageEvent
class AchievementsModule(ModuleABC):
def __init__(self, dc: DiscordCollectionABC):
ModuleABC.__init__(self, dc, FeatureFlagsEnum.auto_role_module)
def configure_configuration(self, config: ConfigurationABC, env: ApplicationEnvironmentABC):
pass
def configure_services(self, services: ServiceCollectionABC, env: ApplicationEnvironmentABC):
services.add_transient(AchievementAttributeResolver)
services.add_transient(AchievementService)
self._dc.add_command(AchievementGroup)
self._dc.add_event(DiscordEventTypesEnum.on_message.value, AchievementOnMessageEvent)

View File

@ -0,0 +1 @@
# imports

View File

@ -0,0 +1,57 @@
import discord
from cpl_discord.command import DiscordCommandABC
from cpl_discord.service import DiscordBotServiceABC
from cpl_translation import TranslatePipe
from discord.ext import commands
from discord.ext.commands import Context
from bot_core.abc.message_service_abc import MessageServiceABC
from bot_core.helper.command_checks import CommandChecks
from bot_core.logging.command_logger import CommandLogger
from bot_data.abc.server_repository_abc import ServerRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from modules.achievements.achievement_service import AchievementService
class AchievementGroup(DiscordCommandABC):
def __init__(
self,
logger: CommandLogger,
message_service: MessageServiceABC,
bot: DiscordBotServiceABC,
servers: ServerRepositoryABC,
users: UserRepositoryABC,
achievement_service: AchievementService,
translate: TranslatePipe,
):
DiscordCommandABC.__init__(self)
self._logger = logger
self._message_service = message_service
self._bot = bot
self._servers = servers
self._users = users
self._achievement_service = achievement_service
self._t = translate
@commands.hybrid_group()
@commands.guild_only()
async def achievement(self, ctx: Context):
pass
@achievement.command()
@commands.guild_only()
@CommandChecks.check_is_ready()
@CommandChecks.check_is_member_moderator()
async def check(self, ctx: Context, member: discord.Member):
self._logger.debug(__name__, f"Received command achievement check {ctx}")
server = self._servers.get_server_by_discord_id(member.guild.id)
user = self._users.get_user_by_discord_id_and_server_id(member.id, server.id)
await self._message_service.send_ctx_msg(
ctx,
self._t.transform("modules.achievements.commands.check"),
)
await self._achievement_service.validate_achievements_for_user(user)
self._logger.trace(__name__, f"Finished command achievement check")

View File

@ -0,0 +1 @@
# imports

View File

@ -0,0 +1,43 @@
import discord
from cpl_core.database.context import DatabaseContextABC
from cpl_core.logging import LoggerABC
from cpl_discord.events import OnMessageABC
from cpl_discord.service import DiscordBotServiceABC
from bot_core.helper.event_checks import EventChecks
from bot_data.abc.server_repository_abc import ServerRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from modules.achievements.achievement_service import AchievementService
class AchievementOnMessageEvent(OnMessageABC):
def __init__(
self,
logger: LoggerABC,
bot: DiscordBotServiceABC,
achievements: AchievementService,
db: DatabaseContextABC,
servers: ServerRepositoryABC,
users: UserRepositoryABC,
):
OnMessageABC.__init__(self)
self._logger = logger
self._bot = bot
self._achievements = achievements
self._db = db
self._servers = servers
self._users = users
@EventChecks.check_is_ready()
async def on_message(self, message: discord.Message):
if message.author.bot:
return
server = self._servers.get_server_by_discord_id(message.guild.id)
user = self._users.get_user_by_discord_id_and_server_id(message.author.id, server.id)
user.message_count += 1
self._db.save_changes()
await self._achievements.validate_achievements_for_user(user)

View File

@ -0,0 +1 @@
# imports

View File

@ -0,0 +1,20 @@
from typing import Callable
class AchievementAttribute:
# frontend type = TypeScript types
def __init__(self, name: str, resolver: Callable, frontend_type: str):
self._name = name
self._resolver = resolver
self._frontend_type = frontend_type
@property
def name(self) -> str:
return self._name
@property
def type(self) -> str:
return self._frontend_type
def resolve(self, *args, **kwargs):
return self._resolver(*args, **kwargs)

View File

@ -16,6 +16,7 @@ class BaseServerSettings(ConfigurationModelABC):
self._max_message_xp_per_hour: int = 0
self._xp_per_ontime_hour: int = 0
self._xp_per_event_participation: int = 0
self._xp_per_achievement: int = 0
self._afk_channel_ids: List[int] = List(int)
self._afk_command_channel_id: int = 0
self._help_command_reference_url: str = ""
@ -51,6 +52,10 @@ class BaseServerSettings(ConfigurationModelABC):
def xp_per_event_participation(self) -> int:
return self._xp_per_event_participation
@property
def xp_per_achievement(self) -> int:
return self._xp_per_achievement
@property
def afk_channel_ids(self) -> List[int]:
return self._afk_channel_ids

View File

@ -1,28 +0,0 @@
import traceback
from cpl_core.configuration.configuration_model_abc import ConfigurationModelABC
from cpl_core.console import Console
class LevelServerSettings(ConfigurationModelABC):
def __init__(self):
ConfigurationModelABC.__init__(self)
self._id: int = 0
self._changed_level_notification_channel = 0
@property
def id(self) -> int:
return self._id
@property
def changed_level_notification_channel(self) -> int:
return self._changed_level_notification_channel
def from_dict(self, settings: dict):
try:
self._id = int(settings["Id"])
self._changed_level_notification_channel = int(settings["ChangedLevelNotificationChannelId"])
except Exception as e:
Console.error(f"[ ERROR ] [ {__name__} ]: Reading error in {type(self).__name__} settings")
Console.error(f"[ EXCEPTION ] [ {__name__} ]: {e} -> {traceback.format_exc()}")

View File

@ -1,31 +0,0 @@
import traceback
from cpl_core.configuration.configuration_model_abc import ConfigurationModelABC
from cpl_core.console import Console
from cpl_query.extension import List
from modules.level.configuration.level_server_settings import LevelServerSettings
class LevelSettings(ConfigurationModelABC):
def __init__(self):
ConfigurationModelABC.__init__(self)
self._servers: List[LevelServerSettings] = List()
@property
def servers(self) -> List[LevelServerSettings]:
return self._servers
def from_dict(self, settings: dict):
try:
servers = List(LevelServerSettings)
for s in settings:
st = LevelServerSettings()
settings[s]["Id"] = s
st.from_dict(settings[s])
servers.append(st)
self._servers = servers
except Exception as e:
Console.error(f"[ ERROR ] [ {__name__} ]: Reading error in {type(self).__name__} settings")
Console.error(f"[ EXCEPTION ] [ {__name__} ]: {e} -> {traceback.format_exc()}")

View File

@ -6,13 +6,13 @@ from cpl_discord.container import Guild, Role, Member
from cpl_discord.service import DiscordBotServiceABC
from cpl_translation import TranslatePipe
from bot_core.configuration.server_settings import ServerSettings
from bot_core.service.message_service import MessageService
from bot_data.model.level import Level
from bot_data.model.user import User
from bot_data.service.level_repository_service import LevelRepositoryService
from bot_data.service.server_repository_service import ServerRepositoryService
from bot_data.service.user_repository_service import UserRepositoryService
from modules.level.configuration.level_server_settings import LevelServerSettings
class LevelService:
@ -75,9 +75,9 @@ class LevelService:
self._logger.error(__name__, f"Adding role {level_role.name} to {member.name} failed!", e)
if notification_needed:
level_settings: LevelServerSettings = self._config.get_configuration(f"LevelServerSettings_{guild.id}")
settings: ServerSettings = self._config.get_configuration(f"ServerSettings_{guild.id}")
await self._message_service.send_channel_message(
self._bot.get_channel(level_settings.changed_level_notification_channel),
self._bot.get_channel(settings.notification_chat_id),
self._t.transform("modules.level.new_level_message").format(member.mention, level.name),
is_persistent=True,
)

View File

@ -1,6 +1,6 @@
{
"name": "kdb-web",
"version": "1.0.7",
"version": "1.0.dev268_achievements",
"scripts": {
"ng": "ng",
"update-version": "ts-node-esm update-version.ts",
@ -51,4 +51,4 @@
"tslib": "^2.4.1",
"typescript": "~4.9.5"
}
}
}

View File

@ -0,0 +1,29 @@
import { DataWithHistory } from "./data.model";
import { Server, ServerFilter } from "./server.model";
export interface AchievementAttribute {
name?: string;
type?: string;
}
export interface Achievement extends DataWithHistory {
id?: number;
name?: string;
description?: string;
attribute?: string | AchievementAttribute;
operator?: string;
value?: string;
server?: Server;
createdAt?: string;
}
export interface AchievementFilter {
id?: number;
name?: string;
description?: string;
attribute?: string;
operator?: string;
value?: string;
server?: ServerFilter;
}

View File

@ -4,6 +4,11 @@ import {Level} from "./level.model";
import {Client} from "./client.model";
import { AutoRole } from "./auto_role.model";
export interface GameServer {
id?: number;
name?: string;
}
export interface Server extends Data {
id?: number;
discordId?: String;

View File

@ -4,12 +4,15 @@ import { Server, ServerFilter } from "./server.model";
import { UserJoinedServer } from "./user_joined_server.model";
import { UserJoinedVoiceChannel } from "./user_joined_voice_channel.model";
import { UserJoinedGameServer } from "./user_joined_game_server.model";
import { Achievement } from "./achievement.model";
export interface User extends DataWithHistory {
id?: number;
discordId?: number;
name?: string;
xp?: number;
message_count?: number;
reaction_count?: number;
ontime?: number;
level?: Level;
server?: Server;
@ -23,6 +26,9 @@ export interface User extends DataWithHistory {
userJoinedGameServerCount?: number;
userJoinedGameServers?: UserJoinedGameServer[];
achievementCount?: number;
achievements?: Achievement[];
}
export interface UserFilter {

View File

@ -121,4 +121,48 @@ export class Mutations {
}
}
`;
static createAchievement = `
mutation createAchievement($name: String, $description: String, $attribute: String, $operator: String, $value: String, $serverId: ID) {
achievement {
createAchievement(input: { name: $name, description: $description, attribute: $attribute, operator: $operator, value: $value, serverId: $serverId}) {
id
name
description
attribute
operator
value
server {
id
}
}
}
}
`;
static updateAchievement = `
mutation updateAchievement($id: ID, $name: String, $description: String, $attribute: String, $operator: String, $value: String) {
achievement {
updateAchievement(input: { id: $id, name: $name, description: $description, attribute: $attribute, operator: $operator, value: $value}) {
id
name
description
attribute
operator
value
}
}
}
`;
static deleteAchievement = `
mutation deleteAchievement($id: ID) {
achievement {
deleteAchievement(id: $id) {
id
name
}
}
}
`;
}

View File

@ -46,6 +46,16 @@ export class Queries {
}
`;
static gameServerQuery = `
query GameServersList($serverId: ID) {
servers(filter: {id: $serverId}) {
gameServers {
name
}
}
}
`
static levelQuery = `
query LevelsList($serverId: ID, $filter: LevelFilter, $page: Page, $sort: Sort) {
servers(filter: {id: $serverId}) {
@ -90,6 +100,62 @@ export class Queries {
}
`;
static achievementTypeQuery = `
query AchievementType {
achievementOperators
achievementAttributes {
name
type
}
}
`;
static achievementQuery = `
query AchievementList($serverId: ID, $filter: AchievementFilter, $page: Page, $sort: Sort) {
servers(filter: {id: $serverId}) {
achievementCount
achievements(filter: $filter, page: $page, sort: $sort) {
id
name
description
attribute
operator
value
server {
id
name
}
createdAt
modifiedAt
}
}
}
`;
static achievementWithHistoryQuery = `
query AchievementHistory($serverId: ID, $id: ID) {
servers(filter: {id: $serverId}) {
achievementCount
achievements(filter: {id: $id}) {
id
history {
id
name
description
attribute
operator
value
server
deleted
dateFrom
dateTo
}
}
}
}
`;
static usersQuery = `
query UsersList($serverId: ID, $filter: UserFilter, $page: Page, $sort: Sort) {
servers(filter: {id: $serverId}) {
@ -158,6 +224,12 @@ export class Queries {
joinedOn
leavedOn
}
achievements {
id
name
createdAt
}
}
}
}

View File

@ -1,8 +1,9 @@
import { Server } from "../data/server.model";
import { GameServer, Server } from "../data/server.model";
import { User } from "../data/user.model";
import { AutoRole, AutoRoleRule } from "../data/auto_role.model";
import { Guild } from "../data/discord.model";
import { Level } from "../data/level.model";
import { Achievement, AchievementAttribute } from "../data/achievement.model";
export interface Query {
serverCount: number;
@ -18,11 +19,26 @@ export interface UserListQuery {
users: User[];
}
export interface GameServerListQuery {
gameServerCount: number;
gameServers: GameServer[];
}
export interface LevelListQuery {
levelCount: number;
levels: Level[];
}
export interface AchievementTypeQuery {
achievementAttributes: AchievementAttribute[];
achievementOperators: string[];
}
export interface AchievementListQuery {
achievementCount: number;
achievements: Achievement[];
}
export interface AutoRoleQuery {
autoRoleCount: number;
autoRoles: AutoRole[];

View File

@ -2,6 +2,7 @@ import { User } from "../data/user.model";
import { AutoRole, AutoRoleRule } from "../data/auto_role.model";
import { Level } from "../data/level.model";
import { Server } from "../data/server.model";
import { Achievement } from "../data/achievement.model";
export interface GraphQLResult {
data: {
@ -45,3 +46,11 @@ export interface LevelMutationResult {
deleteLevel?: Level
};
}
export interface AchievementMutationResult {
achievement: {
createAchievement?: Achievement
updateAchievement?: Achievement
deleteAchievement?: Achievement
};
}

View File

@ -0,0 +1,16 @@
import {NgModule} from "@angular/core";
import {RouterModule, Routes} from "@angular/router";
import { AchievementComponent } from "./components/achievement/achievement.component";
const routes: Routes = [
{path: '', component: AchievementComponent},
];
@NgModule({
imports: [RouterModule.forChild(routes)],
exports: [RouterModule]
})
export class AchievementsRoutingModule {
}

View File

@ -0,0 +1,18 @@
import { NgModule } from "@angular/core";
import { CommonModule } from "@angular/common";
import { AchievementComponent } from "./components/achievement/achievement.component";
import { AchievementsRoutingModule } from "./achievements-routing.module";
import { SharedModule } from "../../../shared/shared.module";
@NgModule({
declarations: [
AchievementComponent
],
imports: [
CommonModule,
AchievementsRoutingModule,
SharedModule
]
})
export class AchievementsModule { }

View File

@ -0,0 +1,258 @@
<h1>
{{'view.server.achievements.header' | translate}}
</h1>
<div class="content-wrapper">
<div class="content">
<p-table #dt [value]="achievements" dataKey="id" editMode="row" [rowHover]="true" [rows]="10"
[rowsPerPageOptions]="[10,25,50]" [paginator]="true" [loading]="loading" [totalRecords]="totalRecords"
[lazy]="true" (onLazyLoad)="nextPage($event)">
<ng-template pTemplate="caption">
<div class="table-caption">
<div class="table-caption-text">
<ng-container *ngIf="!loading">{{achievements.length}} {{'common.of' | translate}}
{{dt.totalRecords}}
</ng-container>
{{'view.server.achievements.achievements' | translate}}
</div>
<div class="table-caption-btn-wrapper btn-wrapper">
<button pButton label="{{'common.add' | translate}}" class="icon-btn btn"
icon="pi pi-user-plus" (click)="addAchievement(dt)" [disabled]="isEditingNew || !user?.isModerator && !user?.isAdmin">
</button>
<button pButton label="{{'common.reset_filters' | translate}}" icon="pi pi-undo"
class="icon-btn btn" (click)="resetFilters()">
</button>
</div>
</div>
</ng-template>
<ng-template pTemplate="header">
<tr>
<th pSortableColumn="id">
<div class="table-header-label">
<div class="table-header-text">{{'common.id' | translate}}</div>
<p-sortIcon field="id" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th pSortableColumn="name">
<div class="table-header-label">
<div class="table-header-text">{{'view.server.achievements.headers.name' | translate}}</div>
<p-sortIcon field="name" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th pSortableColumn="description">
<div class="table-header-label">
<div class="table-header-text">{{'view.server.achievements.headers.description' | translate}}</div>
<p-sortIcon field="name" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th pSortableColumn="attribute">
<div class="table-header-label">
<div class="table-header-text">{{'view.server.achievements.headers.attribute' | translate}}</div>
<p-sortIcon field="attribute" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th pSortableColumn="operator">
<div class="table-header-label">
<div class="table-header-text">{{'view.server.achievements.headers.operator' | translate}}</div>
<p-sortIcon field="operator" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th pSortableColumn="value">
<div class="table-header-label">
<div class="table-header-text">{{'view.server.achievements.headers.value' | translate}}</div>
<p-sortIcon field="value" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th>
<div class="table-header-label">
<div class="table-header-text">{{'common.created_at' | translate}}</div>
</div>
</th>
<th>
<div class="table-header-label">
<div class="table-header-text">{{'common.modified_at' | translate}}</div>
</div>
</th>
<th>
<div class="table-header-label">
<div class="table-header-text">{{'common.actions' | translate}}</div>
</div>
</th>
</tr>
<tr>
<th class="table-header-small">
<form [formGroup]="filterForm">
<input type="text" pInputText formControlName="id"
placeholder="{{'common.id' | translate}}">
</form>
</th>
<th>
<form [formGroup]="filterForm">
<input type="text" pInputText formControlName="name"
placeholder="{{'view.server.achievements.headers.name' | translate}}">
</form>
</th>
<th>
<form [formGroup]="filterForm">
<input type="text" pInputText formControlName="name"
placeholder="{{'view.server.achievements.headers.description' | translate}}">
</form>
</th>
<th></th>
<th></th>
<th></th>
<th class="table-header-small-dropdown"></th>
<th class="table-header-small-dropdown"></th>
<th class="table-header-actions"></th>
</tr>
</ng-template>
<ng-template pTemplate="body" let-achievement let-editing="editing" let-ri="rowIndex">
<tr [pEditableRow]="achievement">
<td>
<p-cellEditor>
<ng-template pTemplate="input">
{{achievement.id}}
</ng-template>
<ng-template pTemplate="output">
{{achievement.id}}
</ng-template>
</p-cellEditor>
</td>
<td>
<p-cellEditor>
<ng-template pTemplate="input">
<input class="table-edit-input" pInputText type="text" [(ngModel)]="achievement.name">
</ng-template>
<ng-template pTemplate="output">
{{achievement.name}}
</ng-template>
</p-cellEditor>
</td>
<td>
<p-cellEditor>
<ng-template pTemplate="input">
<input class="table-edit-input" pInputText type="text" [(ngModel)]="achievement.description">
</ng-template>
<ng-template pTemplate="output">
{{achievement.description}}
</ng-template>
</p-cellEditor>
</td>
<td>
<p-cellEditor>
<ng-template pTemplate="input">
<p-dropdown [options]="attributes" [(ngModel)]="achievement.attribute"
placeholder="{{'view.server.achievements.headers.attribute' | translate}}"></p-dropdown>
</ng-template>
<ng-template pTemplate="output">
{{achievement.attribute}}
</ng-template>
</p-cellEditor>
</td>
<td>
<p-cellEditor>
<ng-template pTemplate="input">
<p-dropdown [options]="operators" [(ngModel)]="achievement.operator" placeholder="{{'view.server.achievements.headers.operator' | translate}}"></p-dropdown>
</ng-template>
<ng-template pTemplate="output">
{{achievement.operator}}
</ng-template>
</p-cellEditor>
</td>
<td>
<p-cellEditor *ngIf="getAchievementAttributeByName(achievement.attribute)?.type === 'number'">
<ng-template pTemplate="input">
<input class="table-edit-input" pInputText min="0" type="number" [(ngModel)]="achievement.value">
</ng-template>
<ng-template pTemplate="output">
{{achievement.value}}
</ng-template>
</p-cellEditor>
<p-cellEditor *ngIf="getAchievementAttributeByName(achievement.attribute)?.type === 'Level'">
<ng-template pTemplate="input">
<p-dropdown [options]="levels" [(ngModel)]="achievement.value" placeholder="{{'view.server.members.headers.level' | translate}}"></p-dropdown>
</ng-template>
<ng-template pTemplate="output">
{{achievement.value}}
</ng-template>
</p-cellEditor>
<p-cellEditor *ngIf="getAchievementAttributeByName(achievement.attribute)?.type === 'GameServer'">
<ng-template pTemplate="input">
<p-dropdown [options]="gameServers" [(ngModel)]="achievement.value" placeholder="{{'view.server.profile.joined_game_server.name' | translate}}"></p-dropdown>
</ng-template>
<ng-template pTemplate="output">
{{achievement.value}}
</ng-template>
</p-cellEditor>
</td>
<td>
<p-cellEditor>
<ng-template pTemplate="input">
{{achievement.createdAt | date:'dd.MM.yy HH:mm'}}
</ng-template>
<ng-template pTemplate="output">
{{achievement.createdAt | date:'dd.MM.yy HH:mm'}}
</ng-template>
</p-cellEditor>
</td>
<td>
<p-cellEditor>
<ng-template pTemplate="input">
{{achievement.modifiedAt | date:'dd.MM.yy HH:mm'}}
</ng-template>
<ng-template pTemplate="output">
{{achievement.modifiedAt | date:'dd.MM.yy HH:mm'}}
</ng-template>
</p-cellEditor>
</td>
<td>
<div class="btn-wrapper">
<app-history-btn *ngIf="!isEditingNew" [id]="achievement.id" [query]="query" translationKey="view.server.achievements.header"></app-history-btn>
<button *ngIf="!editing" pButton pInitEditableRow class="btn icon-btn" icon="pi pi-pencil"
(click)="onRowEditInit(dt, achievement, ri)" [disabled]="!user || !user.isModerator && !user.isAdmin"></button>
<button *ngIf="!editing" pButton class="btn icon-btn danger-icon-btn" icon="pi pi-trash"
(click)="deleteAchievement(achievement)" [disabled]="!user || !user.isModerator && !user.isAdmin"></button>
<button *ngIf="editing" pButton pSaveEditableRow class="btn icon-btn"
icon="pi pi-check-circle" (click)="onRowEditSave(dt, achievement, ri)" [disabled]="!user || !user.isModerator && !user.isAdmin"></button>
<button *ngIf="editing" pButton pCancelEditableRow class="btn icon-btn danger-icon-btn"
icon="pi pi-times-circle" (click)="onRowEditCancel(ri)" [disabled]="!user || !user.isModerator && !user.isAdmin"></button>
</div>
</td>
</tr>
</ng-template>
<ng-template pTemplate="emptymessage">
<tr></tr>
<tr>
<td colspan="10">{{'common.no_entries_found' | translate}}</td>
</tr>
<tr></tr>
</ng-template>
<ng-template pTemplate="paginatorleft">
</ng-template>
</p-table>
</div>
</div>

View File

@ -0,0 +1,23 @@
import { ComponentFixture, TestBed } from '@angular/core/testing';
import { AchievementComponent } from './achievement.component';
describe('AchievementComponent', () => {
let component: AchievementComponent;
let fixture: ComponentFixture<AchievementComponent>;
beforeEach(async () => {
await TestBed.configureTestingModule({
declarations: [ AchievementComponent ]
})
.compileComponents();
fixture = TestBed.createComponent(AchievementComponent);
component = fixture.componentInstance;
fixture.detectChanges();
});
it('should create', () => {
expect(component).toBeTruthy();
});
});

View File

@ -0,0 +1,323 @@
import { Component, OnDestroy, OnInit } from "@angular/core";
import { Achievement, AchievementAttribute, AchievementFilter } from "../../../../../../models/data/achievement.model";
import { FormBuilder, FormControl, FormGroup } from "@angular/forms";
import { Page } from "../../../../../../models/graphql/filter/page.model";
import { Sort, SortDirection } from "../../../../../../models/graphql/filter/sort.model";
import { Subject, throwError } from "rxjs";
import { Server } from "../../../../../../models/data/server.model";
import { UserDTO } from "../../../../../../models/auth/auth-user.dto";
import { Queries } from "../../../../../../models/graphql/queries.model";
import { AuthService } from "../../../../../../services/auth/auth.service";
import { SpinnerService } from "../../../../../../services/spinner/spinner.service";
import { ToastService } from "../../../../../../services/toast/toast.service";
import { ConfirmationDialogService } from "../../../../../../services/confirmation-dialog/confirmation-dialog.service";
import { TranslateService } from "@ngx-translate/core";
import { DataService } from "../../../../../../services/data/data.service";
import { SidebarService } from "../../../../../../services/sidebar/sidebar.service";
import { ActivatedRoute } from "@angular/router";
import { AchievementListQuery, AchievementTypeQuery, GameServerListQuery, LevelListQuery, Query } from "../../../../../../models/graphql/query.model";
import { catchError, debounceTime, takeUntil } from "rxjs/operators";
import { LazyLoadEvent, MenuItem } from "primeng/api";
import { Table } from "primeng/table";
import { User } from "../../../../../../models/data/user.model";
import { AchievementMutationResult } from "../../../../../../models/graphql/result.model";
import { Mutations } from "../../../../../../models/graphql/mutations.model";
@Component({
selector: "app-achievement",
templateUrl: "./achievement.component.html",
styleUrls: ["./achievement.component.scss"]
})
export class AchievementComponent implements OnInit, OnDestroy {
public achievements: Achievement[] = [];
public loading = true;
public isEditingNew: boolean = false;
public filterForm!: FormGroup<{
id: FormControl<number | null>,
name: FormControl<string | null>,
color: FormControl<string | null>,
min_xp: FormControl<number | null>,
permissions: FormControl<string | null>,
}>;
public filter: AchievementFilter = {};
public page: Page = {
pageSize: undefined,
pageIndex: undefined
};
public sort: Sort = {
sortColumn: undefined,
sortDirection: undefined
};
public totalRecords: number = 0;
public clonedAchievements: { [s: string]: Achievement; } = {};
private unsubscriber = new Subject<void>();
private server: Server = {};
public user: UserDTO | null = null;
public operators: string[] = [];
public attributes: MenuItem[] = [];
private achievementsAttributes: AchievementAttribute[] = [];
public levels!: MenuItem[];
public gameServers!: MenuItem[];
query: string = Queries.achievementWithHistoryQuery;
public constructor(
private authService: AuthService,
private spinner: SpinnerService,
private toastService: ToastService,
private confirmDialog: ConfirmationDialogService,
private fb: FormBuilder,
private translate: TranslateService,
private data: DataService,
private sidebar: SidebarService,
private route: ActivatedRoute) {
}
public ngOnInit(): void {
this.loading = true;
this.setFilterForm();
this.data.getServerFromRoute(this.route).then(async server => {
this.server = server;
let authUser = await this.authService.getLoggedInUser();
this.user = authUser?.users?.find(u => u.server == this.server.id) ?? null;
});
}
public ngOnDestroy(): void {
this.unsubscriber.next();
this.unsubscriber.complete();
}
private loadLevels() {
this.data.query<LevelListQuery>(Queries.levelQuery, {
serverId: this.server.id
},
(data: Query) => {
return data.servers[0];
}
).subscribe(data => {
this.levels = data.levels.map(level => {
return { label: level.name, value: level.name };
});
});
}
private loadGameServers() {
this.data.query<GameServerListQuery>(Queries.gameServerQuery, {
serverId: this.server.id
},
(data: Query) => {
return data.servers[0];
}
).subscribe(data => {
this.gameServers = data.gameServers.map(gameServer => {
return { label: gameServer.name, value: gameServer.name };
});
});
}
private loadNextData() {
this.data.query<AchievementListQuery>(Queries.achievementQuery, {
serverId: this.server.id, filter: this.filter, page: this.page, sort: this.sort
},
(data: Query) => {
return data.servers[0];
}
).subscribe(data => {
this.totalRecords = data.achievementCount;
this.achievements = data.achievements;
this.spinner.hideSpinner();
this.loading = false;
});
}
public loadNextPage(): void {
this.data.query<AchievementTypeQuery>(Queries.achievementTypeQuery
).subscribe(data => {
this.operators = data.achievementOperators;
this.achievementsAttributes = data.achievementAttributes;
this.attributes = data.achievementAttributes.map(attribute => {
return { label: attribute.name, value: attribute.name };
});
this.loadLevels();
this.loadGameServers();
this.loadNextData();
});
}
public setFilterForm(): void {
this.filterForm = this.fb.group({
id: new FormControl<number | null>(null),
name: new FormControl<string | null>(null),
color: new FormControl<string | null>(null),
min_xp: new FormControl<number | null>(null),
permissions: new FormControl<string | null>(null)
});
this.filterForm.valueChanges.pipe(
takeUntil(this.unsubscriber),
debounceTime(600)
).subscribe(changes => {
if (changes.id) {
this.filter.id = changes.id;
} else {
this.filter.id = undefined;
}
if (changes.name) {
this.filter.name = changes.name;
} else {
this.filter.name = undefined;
}
if (this.page.pageSize)
this.page.pageSize = 10;
if (this.page.pageIndex)
this.page.pageIndex = 0;
this.loadNextPage();
});
}
public newAchievementTemplate: Achievement = {
id: 0,
createdAt: "",
modifiedAt: ""
};
public nextPage(event: LazyLoadEvent): void {
this.page.pageSize = event.rows ?? 0;
if (event.first != null && event.rows != null)
this.page.pageIndex = event.first / event.rows;
this.sort.sortColumn = event.sortField ?? undefined;
this.sort.sortDirection = event.sortOrder === 1 ? SortDirection.ASC : event.sortOrder === -1 ? SortDirection.DESC : SortDirection.ASC;
this.loadNextPage();
}
public resetFilters(): void {
this.filterForm.reset();
}
public onRowEditInit(table: Table, user: User, index: number): void {
this.clonedAchievements[index] = { ...user };
}
public onRowEditSave(table: Table, newAchievement: Achievement, index: number): void {
if (this.isEditingNew && JSON.stringify(newAchievement) === JSON.stringify(this.newAchievementTemplate)) {
this.isEditingNew = false;
this.achievements.splice(index, 1);
return;
}
if (!newAchievement.id && !this.isEditingNew || !newAchievement.name && !newAchievement.attribute && !newAchievement?.operator && !newAchievement?.value) {
return;
}
if (this.isEditingNew) {
this.spinner.showSpinner();
this.data.mutation<AchievementMutationResult>(Mutations.createAchievement, {
name: newAchievement.name,
description: newAchievement.description,
attribute: newAchievement.attribute,
operator: newAchievement.operator,
value: newAchievement.value + "",
serverId: this.server.id
}
).pipe(catchError(err => {
this.isEditingNew = false;
this.spinner.hideSpinner();
this.toastService.error(this.translate.instant("view.server.achievements.message.achievement_create_failed"), this.translate.instant("view.server.achievements.message.achievement_create_failed_d"));
return throwError(err);
})).subscribe(result => {
this.isEditingNew = false;
this.spinner.hideSpinner();
this.toastService.success(this.translate.instant("view.server.achievements.message.achievement_create"), this.translate.instant("view.server.achievements.message.achievement_create_d", { name: result.achievement.createAchievement?.name }));
this.loadNextPage();
});
return;
}
this.spinner.showSpinner();
this.data.mutation<AchievementMutationResult>(Mutations.updateAchievement, {
id: newAchievement.id,
name: newAchievement.name,
description: newAchievement.description,
attribute: newAchievement.attribute,
operator: newAchievement.operator,
value: newAchievement.value + ""
}
).pipe(catchError(err => {
this.spinner.hideSpinner();
this.toastService.error(this.translate.instant("view.server.achievements.message.achievement_update_failed"), this.translate.instant("view.server.achievements.message.achievement_update_failed_d", { name: newAchievement.name }));
return throwError(err);
})).subscribe(_ => {
this.spinner.hideSpinner();
this.toastService.success(this.translate.instant("view.server.achievements.message.achievement_update"), this.translate.instant("view.server.achievements.message.achievement_update_d", { name: newAchievement.name }));
this.loadNextPage();
});
}
public onRowEditCancel(index: number): void {
if (this.isEditingNew) {
this.achievements.splice(index, 1);
delete this.clonedAchievements[index];
this.isEditingNew = false;
return;
}
this.achievements[index] = this.clonedAchievements[index];
delete this.clonedAchievements[index];
}
public deleteAchievement(achievement: Achievement): void {
this.confirmDialog.confirmDialog(
this.translate.instant("view.server.achievements.message.achievement_delete"), this.translate.instant("view.server.achievements.message.achievement_delete_q", { name: achievement.name }),
() => {
this.spinner.showSpinner();
this.data.mutation<AchievementMutationResult>(Mutations.deleteAchievement, {
id: achievement.id
}
).pipe(catchError(err => {
this.spinner.hideSpinner();
this.toastService.error(this.translate.instant("view.server.achievements.message.achievement_delete_failed"), this.translate.instant("view.server.achievements.message.achievement_delete_failed_d", { name: achievement.name }));
return throwError(err);
})).subscribe(l => {
this.spinner.hideSpinner();
this.toastService.success(this.translate.instant("view.server.achievements.message.achievement_deleted"), this.translate.instant("view.server.achievements.message.achievement_deleted_d", { name: achievement.name }));
this.loadNextPage();
});
});
}
public addAchievement(table: Table): void {
const newAchievement = JSON.parse(JSON.stringify(this.newAchievementTemplate));
newAchievement.id = Math.max.apply(Math, this.achievements.map(l => {
return l.id ?? 0;
})) + 1;
this.achievements.push(newAchievement);
table.initRowEdit(newAchievement);
const index = this.achievements.findIndex(l => l.id == newAchievement.id);
this.onRowEditInit(table, newAchievement, index);
this.isEditingNew = true;
}
public getAchievementAttributeByName(name: string): AchievementAttribute {
const [found] = this.achievementsAttributes.filter(x => x.name === name);
return found;
}
}

View File

@ -41,12 +41,12 @@
</div>
</div>
<!-- <div class="content-row">-->
<!-- <div class="content-column">-->
<!-- <div class="content-data-name">{{'view.server.profile.minecraft_id' | translate}}:</div>-->
<!-- <div class="content-data-value">{{user.minecraftId}}</div>-->
<!-- </div>-->
<!-- </div>-->
<!-- <div class="content-row">-->
<!-- <div class="content-column">-->
<!-- <div class="content-data-name">{{'view.server.profile.minecraft_id' | translate}}:</div>-->
<!-- <div class="content-data-value">{{user.minecraftId}}</div>-->
<!-- </div>-->
<!-- </div>-->
<div class="content-row">
<div class="content-column">
@ -78,6 +78,22 @@
<div class="content-divider"></div>
<p-panel header="{{'view.server.profile.achievements.header' | translate}}" [toggleable]="true">
<div *ngFor="let achievement of user.achievements;">
<div class="content-row">
<div class="content-column">
<div class="content-data-name">{{'common.name' | translate}}:</div>
<div class="content-data-value">{{achievement.name}}</div>
</div>
<div class="content-column">
<div class="content-data-name">{{'view.server.profile.achievements.time' | translate}}:</div>
<div class="content-data-value">{{achievement.createdAt | date:'dd.MM.yyyy HH:mm:ss'}}</div>
</div>
</div>
</div>
</p-panel>
<p-panel header="{{'view.server.profile.joined_voice_channel.header' | translate}}" [toggleable]="true">
<div *ngFor="let join of user.joinedVoiceChannels;">
<div class="content-row">
@ -102,8 +118,8 @@
</div>
</div>
</div>
</p-panel>
<p-panel header="{{'view.server.profile.joined_game_server.header' | translate}}" [toggleable]="true">
<div *ngFor="let join of user.userJoinedGameServers;">
<div class="content-row">

View File

@ -9,7 +9,8 @@ const routes: Routes = [
{ path: "members", component: MembersComponent },
{ path: "members/:memberId", component: ProfileComponent },
{ path: "auto-roles", loadChildren: () => import("./auto-role/auto-role.module").then(m => m.AutoRoleModule) },
{ path: "levels", loadChildren: () => import("./levels/levels.module").then(m => m.LevelsModule) }
{ path: "levels", loadChildren: () => import("./levels/levels.module").then(m => m.LevelsModule) },
{ path: "achievements", loadChildren: () => import("./achievements/achievements.module").then(m => m.AchievementsModule) }
];
@NgModule({

View File

@ -24,6 +24,7 @@ export class SidebarService {
serverMembers: MenuItem = {};
serverAutoRoles: MenuItem = {};
serverLevels: MenuItem = {};
serverAchievements: MenuItem = {};
serverMenu: MenuItem = {};
adminConfig: MenuItem = {};
adminUsers: MenuItem = {};
@ -102,12 +103,19 @@ export class SidebarService {
routerLink: `server/${this.server$.value?.id}/levels`
};
this.serverAchievements = {
label: this.isSidebarOpen ? this.translateService.instant("sidebar.server.achievements") : "",
icon: "pi pi-angle-double-up",
visible: true,
routerLink: `server/${this.server$.value?.id}/achievements`
};
this.serverMenu = {
label: this.isSidebarOpen ? this.server$.value?.name : "",
icon: "pi pi-server",
visible: false,
expanded: true,
items: [this.serverDashboard, this.serverProfile, this.serverMembers, this.serverAutoRoles, this.serverLevels]
items: [this.serverDashboard, this.serverProfile, this.serverMembers, this.serverAutoRoles, this.serverLevels, this.serverAchievements]
};
this.adminConfig = {
label: this.isSidebarOpen ? this.translateService.instant("sidebar.config") : "",
@ -142,6 +150,7 @@ export class SidebarService {
this.serverMembers.visible = !!user?.isModerator;
this.serverAutoRoles.visible = !!user?.isModerator;
this.serverLevels.visible = !!user?.isModerator;
this.serverAchievements.visible = !!user?.isModerator;
} else {
this.serverMenu.visible = false;
}

View File

@ -5,7 +5,7 @@
"WebVersion": {
"Major": "1",
"Minor": "0",
"Micro": "7"
"Micro": "dev268_achievements"
},
"Themes": [
{
@ -25,4 +25,4 @@
"Name": "sh-edraft-dark-theme"
}
]
}
}

View File

@ -97,6 +97,7 @@
"wrong_password": "Falsches Passwort"
},
"register": {
"confirm_privacy": "Ich erkläre mich mit der <a href=\"{{url}}\">Datenschutzerklärung</a> einverstanden.",
"email_required": "E-Mail benötigt",
"emails_not_match": "E-Mails stimmen nicht überein",
"first_name": "Vorname",
@ -113,8 +114,7 @@
"register_with_discord": "Mit Discord Registrieren",
"repeat_email": "E-Mail wiederholen",
"repeat_password": "Passwort wiederholen",
"user_already_exists": "Benutzer existiert bereits",
"confirm_privacy": "Ich erkläre mich mit der <a href=\"{{url}}\">Datenschutzerklärung</a> einverstanden."
"user_already_exists": "Benutzer existiert bereits"
}
},
"common": {
@ -147,12 +147,16 @@
"permissions": "Berechtigung",
"roleId": "Rolle",
"server": "Server",
"xp": "XP"
"xp": "XP",
"attribute": "Attribut",
"operator": "Operator",
"value": "Wert"
},
"id": "Id",
"joined_at": "Beigetreten am",
"leaved_at": "Verlassen am",
"modified_at": "Bearbeitet am",
"name": "Name",
"no_entries_found": "Keine Einträge gefunden",
"of": "von",
"reset_filters": "Filter zurücksetzen"
@ -276,6 +280,7 @@
"dashboard": "Dashboard",
"members": "Mitglieder",
"server": {
"achievements": "Errungenschaften",
"auto_roles": "Auto Rollen",
"dashboard": "Dashboard",
"levels": "Level",
@ -315,6 +320,33 @@
"servers": "Server"
},
"server": {
"achievements": {
"achievements": "Errungenschaften",
"header": "Errungenschaften",
"headers": {
"attribute": "Attribut",
"name": "Name",
"description": "Beschreibung",
"operator": "Operator",
"value": "Wert"
},
"message": {
"achievement_create": "Errungenschaft erstellt",
"achievement_create_d": "Errungenschaft {{name}} erfolgreich erstellt",
"achievement_create_failed": "Errungenschaft Erstellung fehlgeschlagen",
"achievement_create_failed_d": "Die Erstellung der Errungenschaft ist fehlgeschlagen!",
"achievement_delete": "Errungenschaft löschen",
"achievement_delete_failed": "Errungenschaft Löschung fehlgeschlagen",
"achievement_delete_failed_d": "Die Löschung der Errungenschaft {{name}} ist fehlgeschlagen!",
"achievement_delete_q": "Sind Sie sich sicher, dass Sie das Errungenschaft {{name}} löschen möchten?",
"achievement_deleted": "Errungenschaft gelöscht",
"achievement_deleted_d": "Errungenschaft {{name}} erfolgreich gelöscht",
"achievement_update": "Errungenschaft bearbeitet",
"achievement_update_d": "Errungenschaft {{name}} erfolgreich bearbeitet",
"achievement_update_failed": "Errungenschaft Bearbeitung fehlgeschlagen",
"achievement_update_failed_d": "Die Bearbeitung der Errungenschaft ist fehlgeschlagen!"
}
},
"auto_roles": {
"auto_roles": "Auto Rollen",
"header": "Auto Rollen",
@ -415,6 +447,10 @@
}
},
"profile": {
"achievements": {
"header": "Errungeschaften",
"time": "Erreicht am"
},
"header": "Dein Profil",
"joined_game_server": {
"header": "Gameserver-beitritte",

View File

@ -97,6 +97,7 @@
"wrong_password": "Wrong password"
},
"register": {
"confirm_privacy": "I agree to the <a href=\"{{url}}\">Privacy Policy</a>.",
"email_required": "E-Mail required",
"emails_not_match": "E-Mails do not match",
"first_name": "First name",
@ -113,8 +114,7 @@
"register_with_discord": "Register with discord",
"repeat_email": "Repeat E-mail",
"repeat_password": "Repeat password",
"user_already_exists": "User already exists",
"confirm_privacy": "I agree to the <a href=\"{{url}}\">Privacy Policy</a>."
"user_already_exists": "User already exists"
}
},
"common": {
@ -147,12 +147,16 @@
"permissions": "Permissions",
"roleId": "Role",
"server": "Server",
"xp": "XP"
"xp": "XP",
"attribute": "Attribute",
"operator": "Operator",
"value": "Value"
},
"id": "Id",
"joined_at": "Joined at",
"leaved_at": "Leaved at",
"modified_at": "Modified at",
"name": "Name",
"no_entries_found": "No entries found",
"of": "of",
"reset_filters": "Reset filters"
@ -276,6 +280,7 @@
"dashboard": "Dashboard",
"members": "Members",
"server": {
"achievements": "Achievements",
"auto_roles": "Auto role",
"dashboard": "Dashboard",
"levels": "Level",
@ -315,6 +320,32 @@
"servers": "Server"
},
"server": {
"achievements": {
"achievements": "Achievements",
"header": "Achievements",
"headers": {
"attribute": "Attribute",
"name": "Namer",
"operator": "Operator",
"value": "Value"
},
"message": {
"achievement_create": "Achievement created",
"achievement_create_d": "Achievement {{name}} successfully created",
"achievement_create_failed": "Achievement creation failed",
"achievement_create_failed_d": "Creation of achievement failed!",
"achievement_delete": "Delete achievement",
"achievement_delete_failed": "Achievement deletion failed",
"achievement_delete_failed_d": "Deletion of achievement {{name}} failed!",
"achievement_delete_q": "Are you sure you want to delete the {{name}} achievement?",
"achievement_deleted": "Achievement deleted",
"achievement_deleted_d": "Achievement {{name}} successfully deleted\t",
"achievement_update": "Achievement edited",
"achievement_update_d": "Achievement {{name}} edited successfully",
"achievement_update_failed": "Achievement editing failed",
"achievement_update_failed_d": "Achievement editing failed!"
}
},
"auto_roles": {
"auto_roles": "Auto roles",
"header": "Auto roles",
@ -415,6 +446,10 @@
}
},
"profile": {
"achievements": {
"header": "Achievements",
"time": "Reached at"
},
"header": "Profile",
"joined_game_server": {
"header": "Game server accessions",