Externe ontime Quelle: Minecraft #181 #200
@ -63,7 +63,9 @@ class UserJoinedGameServerMutation(QueryABC):
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user = self._users.get_user_by_id(input["userId"])
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self._can_user_mutate_data(user.server, UserRoleEnum.admin)
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active = self._user_joined_game_servers.get_active_user_joined_game_server_by_user_id(user.user_id)
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active = self._user_joined_game_servers.find_active_user_joined_game_server_by_user_id(user.user_id)
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if active is None:
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return None
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active.leaved_on = datetime.now()
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settings: BaseServerSettings = self._base_helper.get_config(user.server.discord_server_id)
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