Added user joined game server validation checks on start #181

This commit is contained in:
Sven Heidemann 2023-02-12 20:30:42 +01:00
parent 9a8f8a13f6
commit ce1cdd4017
2 changed files with 49 additions and 3 deletions

View File

@ -50,15 +50,15 @@ class QueryABC(ObjectType):
sort.from_dict(kwargs["sort"]) sort.from_dict(kwargs["sort"])
kwargs["sort"] = sort kwargs["sort"] = sort
collection = get_collection(*args) collection: List = get_collection(*args)
user = Route.get_user() user = Route.get_user()
if user == "system" or user.auth_role == AuthRoleEnum.admin: if user == "system" or user.auth_role == AuthRoleEnum.admin:
return self._resolve_collection(collection, *args, **kwargs) return self._resolve_collection(collection, *args, **kwargs)
for x in collection: for x in collection.to_list():
if not self._can_user_see_element(user, x): if not self._can_user_see_element(user, x):
return List() collection.remove(x)
return self._resolve_collection(collection, *args, **kwargs) return self._resolve_collection(collection, *args, **kwargs)

View File

@ -11,6 +11,7 @@ from bot_core.logging.database_logger import DatabaseLogger
from bot_core.pipes.date_time_offset_pipe import DateTimeOffsetPipe from bot_core.pipes.date_time_offset_pipe import DateTimeOffsetPipe
from bot_data.abc.client_repository_abc import ClientRepositoryABC from bot_data.abc.client_repository_abc import ClientRepositoryABC
from bot_data.abc.known_user_repository_abc import KnownUserRepositoryABC from bot_data.abc.known_user_repository_abc import KnownUserRepositoryABC
from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC
from bot_data.abc.user_joined_voice_channel_repository_abc import ( from bot_data.abc.user_joined_voice_channel_repository_abc import (
UserJoinedVoiceChannelRepositoryABC, UserJoinedVoiceChannelRepositoryABC,
@ -41,6 +42,7 @@ class DatabaseOnReadyEvent(OnReadyABC):
known_users: KnownUserRepositoryABC, known_users: KnownUserRepositoryABC,
user_joins: UserJoinedServerRepositoryABC, user_joins: UserJoinedServerRepositoryABC,
user_joins_vc: UserJoinedVoiceChannelRepositoryABC, user_joins_vc: UserJoinedVoiceChannelRepositoryABC,
user_joined_gs: UserJoinedGameServerRepositoryABC,
dtp: DateTimeOffsetPipe, dtp: DateTimeOffsetPipe,
): ):
self._config = config self._config = config
@ -55,6 +57,7 @@ class DatabaseOnReadyEvent(OnReadyABC):
self._known_users = known_users self._known_users = known_users
self._user_joins = user_joins self._user_joins = user_joins
self._user_joins_vc = user_joins_vc self._user_joins_vc = user_joins_vc
self._user_joined_gs = user_joined_gs
self._dtp = dtp self._dtp = dtp
OnReadyABC.__init__(self) OnReadyABC.__init__(self)
@ -327,6 +330,48 @@ class DatabaseOnReadyEvent(OnReadyABC):
except Exception as e: except Exception as e:
self._logger.error(__name__, f"Cannot get UserJoinedVoiceChannel", e) self._logger.error(__name__, f"Cannot get UserJoinedVoiceChannel", e)
def _check_user_joined_gs(self):
self._logger.debug(__name__, f"Start checking UserJoinedVoiceChannel table")
for guild in self._bot.guilds:
guild: discord.Guild = guild
server = self._servers.find_server_by_discord_id(guild.id)
if server is None:
self._logger.fatal(__name__, f"Server not found in database: {guild.id}")
try:
for member in guild.members:
if member.bot:
self._logger.trace(__name__, f"User {member.id} is ignored, because its a bot")
continue
user = self._users.find_user_by_discord_id_and_server_id(member.id, server.server_id)
if user is None:
self._logger.fatal(__name__, f"User not found in database: {member.id}")
joins = self._user_joined_gs.find_active_user_joined_game_servers_by_user_id(user.user_id)
if joins is None or len(joins) == 0:
continue
for join in joins:
self._logger.warn(
__name__,
f"Active UserJoinedGameServer found in database: {guild.id}:{member.id}@{join.joined_on}",
)
join.leaved_on = datetime.now()
settings: BaseServerSettings = self._config.get_configuration(f"BaseServerSettings_{guild.id}")
if (
(join.leaved_on - join.joined_on).total_seconds() / 60 / 60
) > settings.max_voice_state_hours:
join.leaved_on = join.joined_on + timedelta(hours=settings.max_voice_state_hours)
self._user_joined_gs.update_user_joined_game_server(join)
# todo: maybe add XP
self._db_context.save_changes()
except Exception as e:
self._logger.error(__name__, f"Cannot get UserJoinedVoiceChannel", e)
async def on_ready(self): async def on_ready(self):
self._logger.debug(__name__, f"Module {type(self)} started") self._logger.debug(__name__, f"Module {type(self)} started")
@ -338,6 +383,7 @@ class DatabaseOnReadyEvent(OnReadyABC):
self._check_users() self._check_users()
self._check_user_joins() self._check_user_joins()
self._check_user_joins_vc() self._check_user_joins_vc()
self._check_user_joined_gs()
self._validate_init_time() self._validate_init_time()
self._logger.trace(__name__, f"Module {type(self)} stopped") self._logger.trace(__name__, f"Module {type(self)} stopped")