Improved game server handling for ontime #238
This commit is contained in:
		
							
								
								
									
										47
									
								
								kdb-bot/src/bot_data/abc/user_game_ident_repository_abc.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										47
									
								
								kdb-bot/src/bot_data/abc/user_game_ident_repository_abc.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,47 @@
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					from abc import ABC, abstractmethod
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					from cpl_query.extension import List
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					from bot_data.model.user_game_ident import UserGameIdent
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					class UserGameIdentRepositoryABC(ABC):
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					    @abstractmethod
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					    def __init__(self):
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					        pass
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					    @abstractmethod
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					    def get_user_game_idents(self) -> List[UserGameIdent]:
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					        pass
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					    @abstractmethod
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					    def get_user_game_ident_by_id(self, id: int) -> UserGameIdent:
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					        pass
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					    @abstractmethod
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					    def get_user_game_ident_by_ident(self, ident: str) -> UserGameIdent:
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					        pass
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					    @abstractmethod
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					    def find_user_game_ident_by_ident(self, ident: str) -> UserGameIdent:
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					        pass
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					    @abstractmethod
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					    def get_user_game_idents_by_user_id(self, user_id: int) -> List[UserGameIdent]:
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					        pass
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					    @abstractmethod
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					    def add_user_game_ident(self, user_game_ident: UserGameIdent):
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					        pass
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					    @abstractmethod
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					    def update_user_game_ident(self, user_game_ident: UserGameIdent):
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					        pass
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					    @abstractmethod
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					    def delete_user_game_ident(self, user_game_ident: UserGameIdent):
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					        pass
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					    @abstractmethod
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					    def delete_user_game_ident_by_user_id(self, user_id: int):
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					        pass
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@@ -11,10 +11,6 @@ class UserJoinedGameServerRepositoryABC(ABC):
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    def __init__(self):
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					    def __init__(self):
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        pass
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					        pass
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    # @abstractmethod
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    # def get_game_server_by_api_key(self) -> List[UserJoinedGameServer]:
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    #     pass
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    @abstractmethod
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					    @abstractmethod
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    def get_user_joined_game_servers(self) -> List[UserJoinedGameServer]:
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					    def get_user_joined_game_servers(self) -> List[UserJoinedGameServer]:
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        pass
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					        pass
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@@ -13,6 +13,7 @@ from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
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from bot_data.abc.known_user_repository_abc import KnownUserRepositoryABC
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					from bot_data.abc.known_user_repository_abc import KnownUserRepositoryABC
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from bot_data.abc.level_repository_abc import LevelRepositoryABC
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					from bot_data.abc.level_repository_abc import LevelRepositoryABC
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from bot_data.abc.server_repository_abc import ServerRepositoryABC
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					from bot_data.abc.server_repository_abc import ServerRepositoryABC
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					from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
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from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
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					from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
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from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC
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					from bot_data.abc.user_joined_server_repository_abc import UserJoinedServerRepositoryABC
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from bot_data.abc.user_joined_voice_channel_repository_abc import (
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					from bot_data.abc.user_joined_voice_channel_repository_abc import (
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@@ -32,6 +33,7 @@ from bot_data.service.known_user_repository_service import KnownUserRepositorySe
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from bot_data.service.level_repository_service import LevelRepositoryService
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					from bot_data.service.level_repository_service import LevelRepositoryService
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from bot_data.service.seeder_service import SeederService
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					from bot_data.service.seeder_service import SeederService
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from bot_data.service.server_repository_service import ServerRepositoryService
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					from bot_data.service.server_repository_service import ServerRepositoryService
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					from bot_data.service.user_game_ident_repository_service import UserGameIdentRepositoryService
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from bot_data.service.user_joined_game_server_repository_service import UserJoinedGameServerRepositoryService
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					from bot_data.service.user_joined_game_server_repository_service import UserJoinedGameServerRepositoryService
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from bot_data.service.user_joined_server_repository_service import (
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					from bot_data.service.user_joined_server_repository_service import (
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    UserJoinedServerRepositoryService,
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					    UserJoinedServerRepositoryService,
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@@ -71,5 +73,6 @@ class DataModule(ModuleABC):
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            UserMessageCountPerHourRepositoryService,
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					            UserMessageCountPerHourRepositoryService,
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        )
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					        )
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        services.add_transient(GameServerRepositoryABC, GameServerRepositoryService)
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					        services.add_transient(GameServerRepositoryABC, GameServerRepositoryService)
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					        services.add_transient(UserGameIdentRepositoryABC, UserGameIdentRepositoryService)
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        services.add_transient(SeederService)
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					        services.add_transient(SeederService)
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@@ -52,6 +52,26 @@ class UserJoinedGameServerMigration(MigrationABC):
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            )
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					            )
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        )
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					        )
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					        self._cursor.execute(
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					            str(
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					                f"""
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					                CREATE TABLE IF NOT EXISTS `UserGameIdents` (
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					                `Id` BIGINT NOT NULL AUTO_INCREMENT,
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					                `UserId` BIGINT NOT NULL,
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					                `GameServerId` BIGINT NOT NULL,
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					                `Ident` VARCHAR(255) NOT NULL,
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					                `CreatedAt` DATETIME(6),
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					                `LastModifiedAt` DATETIME(6),
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					                FOREIGN KEY (`UserId`) REFERENCES Users(`UserId`),
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					                FOREIGN KEY (`GameServerId`) REFERENCES GameServers(`Id`),
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					                CONSTRAINT UC_UserGameIdent UNIQUE (`GameServerId`,`Ident`),
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					                PRIMARY KEY(`Id`)
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					            );
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					            """
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					            )
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					        )
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    def downgrade(self):
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					    def downgrade(self):
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        self._cursor.execute("DROP TABLE `GameServers`;")
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					        self._cursor.execute("DROP TABLE `GameServers`;")
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        self._cursor.execute("DROP TABLE `UserJoinedGameServer`;")
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					        self._cursor.execute("DROP TABLE `UserJoinedGameServer`;")
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					        self._cursor.execute("DROP TABLE `UserGameIdents`;")
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@@ -4,6 +4,7 @@ from typing import Optional
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from cpl_core.database import TableABC
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					from cpl_core.database import TableABC
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from cpl_core.dependency_injection import ServiceProviderABC
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					from cpl_core.dependency_injection import ServiceProviderABC
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from cpl_discord.service import DiscordBotServiceABC
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					from cpl_discord.service import DiscordBotServiceABC
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					from cpl_query.extension import List
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from bot_data.model.level import Level
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					from bot_data.model.level import Level
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from bot_data.model.server import Server
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					from bot_data.model.server import Server
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@@ -90,6 +91,17 @@ class User(TableABC):
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        ujs: UserJoinedServerRepositoryABC = services.get_service(UserJoinedServerRepositoryABC)
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					        ujs: UserJoinedServerRepositoryABC = services.get_service(UserJoinedServerRepositoryABC)
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        return ujs.find_active_user_joined_server_by_user_id(self.id) is None
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					        return ujs.find_active_user_joined_server_by_user_id(self.id) is None
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					    @property
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					    @ServiceProviderABC.inject
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					    def game_idents(
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					        self,
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					        services: ServiceProviderABC,
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					    ) -> List["UserGameIdent"]:
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					        from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
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					        game_idents_repo: UserGameIdentRepositoryABC = services.get_service(UserGameIdentRepositoryABC)
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					        return game_idents_repo.get_user_game_idents_by_user_id(self.id)
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    @staticmethod
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					    @staticmethod
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    def get_select_all_string() -> str:
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					    def get_select_all_string() -> str:
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        return str(
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					        return str(
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										131
									
								
								kdb-bot/src/bot_data/model/user_game_ident.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										131
									
								
								kdb-bot/src/bot_data/model/user_game_ident.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,131 @@
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					from datetime import datetime
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					from cpl_core.database import TableABC
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					from bot_data.model.game_server import GameServer
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					from bot_data.model.user import User
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					class UserGameIdent(TableABC):
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					    def __init__(
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					        self,
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					        user: User,
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					        game_server: GameServer,
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					        ident: str,
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					        created_at: datetime = None,
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					        modified_at: datetime = None,
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					        id=0,
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					    ):
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					        self._id = id
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					        self._user = user
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					        self._game_server = game_server
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					        self._ident = ident
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					        TableABC.__init__(self)
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					        self._created_at = created_at if created_at is not None else self._created_at
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					        self._modified_at = modified_at if modified_at is not None else self._modified_at
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					    @property
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					    def id(self) -> int:
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					        return self._id
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					    @property
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					    def user(self) -> User:
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					        return self._user
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					    @property
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					    def game_server(self) -> GameServer:
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					        return self._game_server
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					    @property
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					    def ident(self) -> str:
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					        return self._ident
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					    @staticmethod
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					    def get_select_all_string() -> str:
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					        return str(
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					            f"""
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					            SELECT * FROM `UserGameIdents`;
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					        """
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					        )
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					    @staticmethod
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					    def get_select_by_id_string(id: int) -> str:
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					        return str(
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					            f"""
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					            SELECT * FROM `UserGameIdents`
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					            WHERE `Id` = {id};
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					        """
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					        )
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					    @staticmethod
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					    def get_select_by_ident_string(ident: str) -> str:
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					        return str(
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					            f"""
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					            SELECT * FROM `UserGameIdents`
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					            WHERE `Ident` = '{ident}';
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					        """
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					        )
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					    @staticmethod
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					    def get_select_by_user_id_string(id: int) -> str:
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					        return str(
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					            f"""
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					            SELECT * FROM `UserGameIdents`
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					            WHERE `UserId` = {id};
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					        """
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					        )
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					    @staticmethod
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					    def get_select_active_by_user_id_string(id: int) -> str:
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					        return str(
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					            f"""
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					            SELECT * FROM `UserGameIdents`
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					            WHERE `UserId` = {id}
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					            AND `LeavedOn` IS NULL;
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					        """
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					        )
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					    @property
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					    def insert_string(self) -> str:
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					        return str(
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					            f"""
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					            INSERT INTO `UserGameIdents` (
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					                `UserId`, `GameServerId`, `Ident`, `CreatedAt`, `LastModifiedAt`
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					            ) VALUES (
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					                {self._user.id},
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					                '{self._game_server.id}',
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					                '{self._ident}',
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					                '{self._created_at}',
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					                '{self._modified_at}'
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					            );
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					        """
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					        )
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					    @property
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					    def udpate_string(self) -> str:
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					        return str(
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					            f"""
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					            UPDATE `UserGameIdents`
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					            SET `LastModifiedAt` = '{self._modified_at}'
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					            WHERE `Id` = {self._id};
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					        """
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					        )
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					    @property
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					    def delete_string(self) -> str:
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					        return str(
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					            f"""
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					            DELETE FROM `UserGameIdents`
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					            WHERE `Id` = {self._id};
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					        """
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					        )
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					    @staticmethod
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					    def delete_by_user_id_string(id: int) -> str:
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					        return str(
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					            f"""
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					            DELETE FROM `UserGameIdents`
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					            WHERE `UserId` = {id}
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					    """
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					        )
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@@ -0,0 +1,111 @@
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					from typing import Optional
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					from cpl_core.database.context import DatabaseContextABC
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					from cpl_query.extension import List
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					from bot_core.logging.database_logger import DatabaseLogger
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					from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
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					from bot_data.abc.user_game_ident_repository_abc import (
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					    UserGameIdentRepositoryABC,
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					)
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					from bot_data.abc.user_repository_abc import UserRepositoryABC
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					from bot_data.model.user_game_ident import UserGameIdent
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			||||||
 | 
					class UserGameIdentRepositoryService(UserGameIdentRepositoryABC):
 | 
				
			||||||
 | 
					    def __init__(
 | 
				
			||||||
 | 
					        self,
 | 
				
			||||||
 | 
					        logger: DatabaseLogger,
 | 
				
			||||||
 | 
					        db_context: DatabaseContextABC,
 | 
				
			||||||
 | 
					        users: UserRepositoryABC,
 | 
				
			||||||
 | 
					        game_servers: GameServerRepositoryABC,
 | 
				
			||||||
 | 
					    ):
 | 
				
			||||||
 | 
					        self._logger = logger
 | 
				
			||||||
 | 
					        self._context = db_context
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        self._users = users
 | 
				
			||||||
 | 
					        self._game_servers = game_servers
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        UserGameIdentRepositoryABC.__init__(self)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def _from_result(self, result: tuple) -> UserGameIdent:
 | 
				
			||||||
 | 
					        return UserGameIdent(
 | 
				
			||||||
 | 
					            self._users.get_user_by_id(result[1]),
 | 
				
			||||||
 | 
					            self._game_servers.get_game_server_by_id(result[2]),
 | 
				
			||||||
 | 
					            result[3],
 | 
				
			||||||
 | 
					            result[4],
 | 
				
			||||||
 | 
					            result[5],
 | 
				
			||||||
 | 
					            id=result[0],
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def get_user_game_idents(self) -> List[UserGameIdent]:
 | 
				
			||||||
 | 
					        joins = List(UserGameIdent)
 | 
				
			||||||
 | 
					        self._logger.trace(
 | 
				
			||||||
 | 
					            __name__,
 | 
				
			||||||
 | 
					            f"Send SQL command: {UserGameIdent.get_select_all_string()}",
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					        results = self._context.select(UserGameIdent.get_select_all_string())
 | 
				
			||||||
 | 
					        for result in results:
 | 
				
			||||||
 | 
					            self._logger.trace(__name__, f"Get UserGameIdent with id {result[0]}")
 | 
				
			||||||
 | 
					            joins.append(self._from_result(result))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return joins
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def get_user_game_ident_by_id(self, id: int) -> UserGameIdent:
 | 
				
			||||||
 | 
					        self._logger.trace(
 | 
				
			||||||
 | 
					            __name__,
 | 
				
			||||||
 | 
					            f"Send SQL command: {UserGameIdent.get_select_by_id_string(id)}",
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					        result = self._context.select(UserGameIdent.get_select_by_id_string(id))[0]
 | 
				
			||||||
 | 
					        return self._from_result(result)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def get_user_game_ident_by_ident(self, ident: str) -> UserGameIdent:
 | 
				
			||||||
 | 
					        self._logger.trace(
 | 
				
			||||||
 | 
					            __name__,
 | 
				
			||||||
 | 
					            f"Send SQL command: {UserGameIdent.get_select_by_ident_string(ident)}",
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					        result = self._context.select(UserGameIdent.get_select_by_ident_string(ident))[0]
 | 
				
			||||||
 | 
					        return self._from_result(result)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def find_user_game_ident_by_ident(self, ident: str) -> Optional[UserGameIdent]:
 | 
				
			||||||
 | 
					        self._logger.trace(
 | 
				
			||||||
 | 
					            __name__,
 | 
				
			||||||
 | 
					            f"Send SQL command: {UserGameIdent.get_select_by_ident_string(ident)}",
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					        result = self._context.select(UserGameIdent.get_select_by_ident_string(ident))
 | 
				
			||||||
 | 
					        if len(result) == 0:
 | 
				
			||||||
 | 
					            return None
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        result = result[0]
 | 
				
			||||||
 | 
					        return self._from_result(result)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def get_user_game_idents_by_user_id(self, user_id: int) -> List[UserGameIdent]:
 | 
				
			||||||
 | 
					        joins = List(UserGameIdent)
 | 
				
			||||||
 | 
					        self._logger.trace(
 | 
				
			||||||
 | 
					            __name__,
 | 
				
			||||||
 | 
					            f"Send SQL command: {UserGameIdent.get_select_by_user_id_string(user_id)}",
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					        results = self._context.select(UserGameIdent.get_select_by_user_id_string(user_id))
 | 
				
			||||||
 | 
					        for result in results:
 | 
				
			||||||
 | 
					            joins.append(self._from_result(result))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return joins
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def add_user_game_ident(self, user_game_ident: UserGameIdent):
 | 
				
			||||||
 | 
					        self._logger.trace(__name__, f"Send SQL command: {user_game_ident.insert_string}")
 | 
				
			||||||
 | 
					        self._context.cursor.execute(user_game_ident.insert_string)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def update_user_game_ident(self, user_game_ident: UserGameIdent):
 | 
				
			||||||
 | 
					        self._logger.trace(__name__, f"Send SQL command: {user_game_ident.udpate_string}")
 | 
				
			||||||
 | 
					        self._context.cursor.execute(user_game_ident.udpate_string)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def delete_user_game_ident(self, user_game_ident: UserGameIdent):
 | 
				
			||||||
 | 
					        self._logger.trace(__name__, f"Send SQL command: {user_game_ident.delete_string}")
 | 
				
			||||||
 | 
					        self._context.cursor.execute(user_game_ident.delete_string)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def delete_user_game_ident_by_user_id(self, user_id: int):
 | 
				
			||||||
 | 
					        self._logger.trace(
 | 
				
			||||||
 | 
					            __name__,
 | 
				
			||||||
 | 
					            f"Send SQL command: {UserGameIdent.delete_by_user_id_string}",
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					        self._context.cursor.execute(UserGameIdent.delete_by_user_id_string(user_id))
 | 
				
			||||||
@@ -57,14 +57,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
				
			|||||||
            f"Send SQL command: {UserJoinedGameServer.get_select_by_id_string(id)}",
 | 
					            f"Send SQL command: {UserJoinedGameServer.get_select_by_id_string(id)}",
 | 
				
			||||||
        )
 | 
					        )
 | 
				
			||||||
        result = self._context.select(UserJoinedGameServer.get_select_by_id_string(id))[0]
 | 
					        result = self._context.select(UserJoinedGameServer.get_select_by_id_string(id))[0]
 | 
				
			||||||
        return UserJoinedGameServer(
 | 
					        return self._from_result(result)
 | 
				
			||||||
            self._users.get_user_by_id(result[1]),
 | 
					 | 
				
			||||||
            result[2],
 | 
					 | 
				
			||||||
            result[3],
 | 
					 | 
				
			||||||
            result[4],
 | 
					 | 
				
			||||||
            result[5],
 | 
					 | 
				
			||||||
            id=result[0],
 | 
					 | 
				
			||||||
        )
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def get_user_joined_game_servers_by_user_id(self, user_id: int) -> List[UserJoinedGameServer]:
 | 
					    def get_user_joined_game_servers_by_user_id(self, user_id: int) -> List[UserJoinedGameServer]:
 | 
				
			||||||
        joins = List(UserJoinedGameServer)
 | 
					        joins = List(UserJoinedGameServer)
 | 
				
			||||||
@@ -74,16 +67,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
				
			|||||||
        )
 | 
					        )
 | 
				
			||||||
        results = self._context.select(UserJoinedGameServer.get_select_by_user_id_string(user_id))
 | 
					        results = self._context.select(UserJoinedGameServer.get_select_by_user_id_string(user_id))
 | 
				
			||||||
        for result in results:
 | 
					        for result in results:
 | 
				
			||||||
            joins.append(
 | 
					            joins.append(self._from_result(result))
 | 
				
			||||||
                UserJoinedGameServer(
 | 
					 | 
				
			||||||
                    self._users.get_user_by_id(result[1]),
 | 
					 | 
				
			||||||
                    result[2],
 | 
					 | 
				
			||||||
                    result[3],
 | 
					 | 
				
			||||||
                    result[4],
 | 
					 | 
				
			||||||
                    result[5],
 | 
					 | 
				
			||||||
                    id=result[0],
 | 
					 | 
				
			||||||
                )
 | 
					 | 
				
			||||||
            )
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return joins
 | 
					        return joins
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -93,14 +77,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
				
			|||||||
            f"Send SQL command: {UserJoinedGameServer.get_select_by_user_id_string(user_id)}",
 | 
					            f"Send SQL command: {UserJoinedGameServer.get_select_by_user_id_string(user_id)}",
 | 
				
			||||||
        )
 | 
					        )
 | 
				
			||||||
        result = self._context.select(UserJoinedGameServer.get_select_active_by_user_id_string(user_id))[0]
 | 
					        result = self._context.select(UserJoinedGameServer.get_select_active_by_user_id_string(user_id))[0]
 | 
				
			||||||
        return UserJoinedGameServer(
 | 
					        return self._from_result(result)
 | 
				
			||||||
            self._users.get_user_by_id(result[1]),
 | 
					 | 
				
			||||||
            result[2],
 | 
					 | 
				
			||||||
            result[3],
 | 
					 | 
				
			||||||
            result[4],
 | 
					 | 
				
			||||||
            result[5],
 | 
					 | 
				
			||||||
            id=result[0],
 | 
					 | 
				
			||||||
        )
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def find_active_user_joined_game_server_by_user_id(self, user_id: int) -> Optional[UserJoinedGameServer]:
 | 
					    def find_active_user_joined_game_server_by_user_id(self, user_id: int) -> Optional[UserJoinedGameServer]:
 | 
				
			||||||
        self._logger.trace(
 | 
					        self._logger.trace(
 | 
				
			||||||
@@ -113,14 +90,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        result = result[0]
 | 
					        result = result[0]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return UserJoinedGameServer(
 | 
					        return self._from_result(result)
 | 
				
			||||||
            self._users.get_user_by_id(result[1]),
 | 
					 | 
				
			||||||
            result[2],
 | 
					 | 
				
			||||||
            result[3],
 | 
					 | 
				
			||||||
            result[4],
 | 
					 | 
				
			||||||
            result[5],
 | 
					 | 
				
			||||||
            id=result[0],
 | 
					 | 
				
			||||||
        )
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def find_active_user_joined_game_servers_by_user_id(self, user_id: int) -> List[Optional[UserJoinedGameServer]]:
 | 
					    def find_active_user_joined_game_servers_by_user_id(self, user_id: int) -> List[Optional[UserJoinedGameServer]]:
 | 
				
			||||||
        self._logger.trace(
 | 
					        self._logger.trace(
 | 
				
			||||||
@@ -131,16 +101,7 @@ class UserJoinedGameServerRepositoryService(UserJoinedGameServerRepositoryABC):
 | 
				
			|||||||
        db_results = self._context.select(UserJoinedGameServer.get_select_active_by_user_id_string(user_id))
 | 
					        db_results = self._context.select(UserJoinedGameServer.get_select_active_by_user_id_string(user_id))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for db_result in db_results:
 | 
					        for db_result in db_results:
 | 
				
			||||||
            result.append(
 | 
					            result.append(self._from_result(db_result))
 | 
				
			||||||
                UserJoinedGameServer(
 | 
					 | 
				
			||||||
                    self._users.get_user_by_id(db_result[1]),
 | 
					 | 
				
			||||||
                    db_result[2],
 | 
					 | 
				
			||||||
                    db_result[3],
 | 
					 | 
				
			||||||
                    db_result[4],
 | 
					 | 
				
			||||||
                    db_result[5],
 | 
					 | 
				
			||||||
                    id=db_result[0],
 | 
					 | 
				
			||||||
                )
 | 
					 | 
				
			||||||
            )
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return result
 | 
					        return result
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,7 +3,6 @@ type User implements TableQuery {
 | 
				
			|||||||
    discordId: String
 | 
					    discordId: String
 | 
				
			||||||
    name: String
 | 
					    name: String
 | 
				
			||||||
    xp: Int
 | 
					    xp: Int
 | 
				
			||||||
    minecraftId: String
 | 
					 | 
				
			||||||
    ontime: Float
 | 
					    ontime: Float
 | 
				
			||||||
    level: Level
 | 
					    level: Level
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -28,7 +27,6 @@ input UserFilter {
 | 
				
			|||||||
    discordId: String
 | 
					    discordId: String
 | 
				
			||||||
    name: String
 | 
					    name: String
 | 
				
			||||||
    xp: Int
 | 
					    xp: Int
 | 
				
			||||||
    minecraftId: String
 | 
					 | 
				
			||||||
    ontime: Float
 | 
					    ontime: Float
 | 
				
			||||||
    level: LevelFilter
 | 
					    level: LevelFilter
 | 
				
			||||||
    server: ServerFilter
 | 
					    server: ServerFilter
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -20,9 +20,9 @@ input UserJoinedGameServerFilter {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
type UserJoinedGameServerMutation {
 | 
					type UserJoinedGameServerMutation {
 | 
				
			||||||
    userJoined(input: UserJoinedGameServerInput!): UserJoinedGameServer
 | 
					    userJoined(input: UserJoinedGameServerInput!): UserJoinedGameServer
 | 
				
			||||||
    userLeaved(input: UserJoinedGameServerInput!): UserJoinedGameServer
 | 
					    userLeft(input: UserJoinedGameServerInput!): UserJoinedGameServer
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
input UserJoinedGameServerInput {
 | 
					input UserJoinedGameServerInput {
 | 
				
			||||||
    userId: ID!
 | 
					    ident: String!
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -11,6 +11,7 @@ from bot_api.configuration.authentication_settings import AuthenticationSettings
 | 
				
			|||||||
from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
 | 
					from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
 | 
				
			||||||
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
					from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
				
			||||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
					from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
				
			||||||
 | 
					from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
 | 
				
			||||||
from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
 | 
					from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
 | 
				
			||||||
from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
					from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
				
			||||||
from bot_data.model.api_key import ApiKey
 | 
					from bot_data.model.api_key import ApiKey
 | 
				
			||||||
@@ -32,6 +33,7 @@ class UserJoinedGameServerMutation(QueryABC):
 | 
				
			|||||||
        user_joined_game_servers: UserJoinedGameServerRepositoryABC,
 | 
					        user_joined_game_servers: UserJoinedGameServerRepositoryABC,
 | 
				
			||||||
        api_keys: ApiKeyRepositoryABC,
 | 
					        api_keys: ApiKeyRepositoryABC,
 | 
				
			||||||
        game_servers: GameServerRepositoryABC,
 | 
					        game_servers: GameServerRepositoryABC,
 | 
				
			||||||
 | 
					        user_game_idents: UserGameIdentRepositoryABC,
 | 
				
			||||||
        bot: DiscordBotServiceABC,
 | 
					        bot: DiscordBotServiceABC,
 | 
				
			||||||
        db: DatabaseContextABC,
 | 
					        db: DatabaseContextABC,
 | 
				
			||||||
        permissions: PermissionService,
 | 
					        permissions: PermissionService,
 | 
				
			||||||
@@ -46,13 +48,14 @@ class UserJoinedGameServerMutation(QueryABC):
 | 
				
			|||||||
        self._user_joined_game_servers = user_joined_game_servers
 | 
					        self._user_joined_game_servers = user_joined_game_servers
 | 
				
			||||||
        self._api_keys = api_keys
 | 
					        self._api_keys = api_keys
 | 
				
			||||||
        self._game_servers = game_servers
 | 
					        self._game_servers = game_servers
 | 
				
			||||||
 | 
					        self._user_game_idents = user_game_idents
 | 
				
			||||||
        self._bot = bot
 | 
					        self._bot = bot
 | 
				
			||||||
        self._db = db
 | 
					        self._db = db
 | 
				
			||||||
        self._permissions = permissions
 | 
					        self._permissions = permissions
 | 
				
			||||||
        self._auth_settings = auth_settings
 | 
					        self._auth_settings = auth_settings
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self.set_field("userJoined", self.resolve_user_joined)
 | 
					        self.set_field("userJoined", self.resolve_user_joined)
 | 
				
			||||||
        self.set_field("userLeaved", self.resolve_user_leaved)
 | 
					        self.set_field("userLeft", self.resolve_user_left)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def _get_api_key_str(self, api_key: ApiKey) -> str:
 | 
					    def _get_api_key_str(self, api_key: ApiKey) -> str:
 | 
				
			||||||
        return hashlib.sha256(
 | 
					        return hashlib.sha256(
 | 
				
			||||||
@@ -72,7 +75,14 @@ class UserJoinedGameServerMutation(QueryABC):
 | 
				
			|||||||
        )
 | 
					        )
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def resolve_user_joined(self, *_, input: dict):
 | 
					    def resolve_user_joined(self, *_, input: dict):
 | 
				
			||||||
        user = self._users.get_user_by_id(input["userId"])
 | 
					        api_key = self._get_api_key()
 | 
				
			||||||
 | 
					        if api_key is None:
 | 
				
			||||||
 | 
					            self._logger.warn(__name__, f"UserJoinedGameServer not saved. Api-Key not available!")
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        game_server = self._game_servers.get_game_server_by_api_key_id(api_key.id)
 | 
				
			||||||
 | 
					        game_ident = self._user_game_idents.get_user_game_ident_by_ident(input["ident"])
 | 
				
			||||||
 | 
					        user = game_ident.user
 | 
				
			||||||
        self._can_user_mutate_data(user.server, UserRoleEnum.admin)
 | 
					        self._can_user_mutate_data(user.server, UserRoleEnum.admin)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        active = self._user_joined_game_servers.find_active_user_joined_game_server_by_user_id(user.id)
 | 
					        active = self._user_joined_game_servers.find_active_user_joined_game_server_by_user_id(user.id)
 | 
				
			||||||
@@ -83,21 +93,27 @@ class UserJoinedGameServerMutation(QueryABC):
 | 
				
			|||||||
            )
 | 
					            )
 | 
				
			||||||
            return
 | 
					            return
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        api_key = self._get_api_key()
 | 
					 | 
				
			||||||
        game_server = self._game_servers.get_game_server_by_api_key_id(api_key.id)
 | 
					 | 
				
			||||||
        new = UserJoinedGameServer(user, game_server, datetime.now())
 | 
					        new = UserJoinedGameServer(user, game_server, datetime.now())
 | 
				
			||||||
        self._user_joined_game_servers.add_user_joined_game_server(new)
 | 
					        self._user_joined_game_servers.add_user_joined_game_server(new)
 | 
				
			||||||
        self._db.save_changes()
 | 
					        self._db.save_changes()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return self._user_joined_game_servers.get_active_user_joined_game_server_by_user_id(user.id)
 | 
					        return self._user_joined_game_servers.get_active_user_joined_game_server_by_user_id(user.id)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def resolve_user_leaved(self, *_, input: dict):
 | 
					    def resolve_user_left(self, *_, input: dict):
 | 
				
			||||||
        user = self._users.get_user_by_id(input["userId"])
 | 
					        api_key = self._get_api_key()
 | 
				
			||||||
 | 
					        if api_key is None:
 | 
				
			||||||
 | 
					            self._logger.warn(__name__, f"UserJoinedGameServer not saved. Api-Key not available!")
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        game_ident = self._user_game_idents.find_user_game_ident_by_ident(input["ident"])
 | 
				
			||||||
 | 
					        if game_ident is None:
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					        user = game_ident.user
 | 
				
			||||||
        self._can_user_mutate_data(user.server, UserRoleEnum.admin)
 | 
					        self._can_user_mutate_data(user.server, UserRoleEnum.admin)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        active = self._user_joined_game_servers.find_active_user_joined_game_server_by_user_id(user.id)
 | 
					        active = self._user_joined_game_servers.find_active_user_joined_game_server_by_user_id(user.id)
 | 
				
			||||||
        if active is None:
 | 
					        if active is None:
 | 
				
			||||||
            return None
 | 
					            return
 | 
				
			||||||
        active.leaved_on = datetime.now()
 | 
					        active.leaved_on = datetime.now()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        settings: BaseServerSettings = self._base_helper.get_config(user.server.discord_id)
 | 
					        settings: BaseServerSettings = self._base_helper.get_config(user.server.discord_id)
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -38,7 +38,6 @@ class UserQuery(DataQueryABC):
 | 
				
			|||||||
        self.set_field("discordId", self.resolve_discord_id)
 | 
					        self.set_field("discordId", self.resolve_discord_id)
 | 
				
			||||||
        self.set_field("name", self.resolve_name)
 | 
					        self.set_field("name", self.resolve_name)
 | 
				
			||||||
        self.set_field("xp", self.resolve_xp)
 | 
					        self.set_field("xp", self.resolve_xp)
 | 
				
			||||||
        self.set_field("minecraftId", self.resolve_minecraft_id)
 | 
					 | 
				
			||||||
        self.set_field("ontime", self.resolve_ontime)
 | 
					        self.set_field("ontime", self.resolve_ontime)
 | 
				
			||||||
        self.set_field("level", self.resolve_level)
 | 
					        self.set_field("level", self.resolve_level)
 | 
				
			||||||
        self.add_collection(
 | 
					        self.add_collection(
 | 
				
			||||||
@@ -75,10 +74,6 @@ class UserQuery(DataQueryABC):
 | 
				
			|||||||
    def resolve_xp(user: User, *_):
 | 
					    def resolve_xp(user: User, *_):
 | 
				
			||||||
        return user.xp
 | 
					        return user.xp
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @staticmethod
 | 
					 | 
				
			||||||
    def resolve_minecraft_id(user: User, *_):
 | 
					 | 
				
			||||||
        return user.minecraft_id
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @staticmethod
 | 
					    @staticmethod
 | 
				
			||||||
    def resolve_ontime(user: User, *_):
 | 
					    def resolve_ontime(user: User, *_):
 | 
				
			||||||
        return user.ontime
 | 
					        return user.ontime
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,9 +1,12 @@
 | 
				
			|||||||
 | 
					from typing import List as TList
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import discord
 | 
					import discord
 | 
				
			||||||
import requests
 | 
					import requests
 | 
				
			||||||
from cpl_core.database.context import DatabaseContextABC
 | 
					from cpl_core.database.context import DatabaseContextABC
 | 
				
			||||||
from cpl_discord.command import DiscordCommandABC
 | 
					from cpl_discord.command import DiscordCommandABC
 | 
				
			||||||
from cpl_discord.service import DiscordBotServiceABC
 | 
					from cpl_discord.service import DiscordBotServiceABC
 | 
				
			||||||
from cpl_translation import TranslatePipe
 | 
					from cpl_translation import TranslatePipe
 | 
				
			||||||
 | 
					from discord import app_commands
 | 
				
			||||||
from discord.ext import commands
 | 
					from discord.ext import commands
 | 
				
			||||||
from discord.ext.commands import Context
 | 
					from discord.ext.commands import Context
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -11,8 +14,11 @@ from bot_core.abc.client_utils_abc import ClientUtilsABC
 | 
				
			|||||||
from bot_core.abc.message_service_abc import MessageServiceABC
 | 
					from bot_core.abc.message_service_abc import MessageServiceABC
 | 
				
			||||||
from bot_core.helper.command_checks import CommandChecks
 | 
					from bot_core.helper.command_checks import CommandChecks
 | 
				
			||||||
from bot_core.logging.command_logger import CommandLogger
 | 
					from bot_core.logging.command_logger import CommandLogger
 | 
				
			||||||
 | 
					from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
				
			||||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
					from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
				
			||||||
 | 
					from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
 | 
				
			||||||
from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
					from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
				
			||||||
 | 
					from bot_data.model.user_game_ident import UserGameIdent
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class RegisterGroup(DiscordCommandABC):
 | 
					class RegisterGroup(DiscordCommandABC):
 | 
				
			||||||
@@ -24,6 +30,8 @@ class RegisterGroup(DiscordCommandABC):
 | 
				
			|||||||
        client_utils: ClientUtilsABC,
 | 
					        client_utils: ClientUtilsABC,
 | 
				
			||||||
        servers: ServerRepositoryABC,
 | 
					        servers: ServerRepositoryABC,
 | 
				
			||||||
        users: UserRepositoryABC,
 | 
					        users: UserRepositoryABC,
 | 
				
			||||||
 | 
					        game_server: GameServerRepositoryABC,
 | 
				
			||||||
 | 
					        user_game_ident: UserGameIdentRepositoryABC,
 | 
				
			||||||
        db: DatabaseContextABC,
 | 
					        db: DatabaseContextABC,
 | 
				
			||||||
        t: TranslatePipe,
 | 
					        t: TranslatePipe,
 | 
				
			||||||
    ):
 | 
					    ):
 | 
				
			||||||
@@ -35,6 +43,8 @@ class RegisterGroup(DiscordCommandABC):
 | 
				
			|||||||
        self._client_utils = client_utils
 | 
					        self._client_utils = client_utils
 | 
				
			||||||
        self._servers = servers
 | 
					        self._servers = servers
 | 
				
			||||||
        self._users = users
 | 
					        self._users = users
 | 
				
			||||||
 | 
					        self._game_server = game_server
 | 
				
			||||||
 | 
					        self._user_game_ident = user_game_ident
 | 
				
			||||||
        self._db = db
 | 
					        self._db = db
 | 
				
			||||||
        self._t = t
 | 
					        self._t = t
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -49,7 +59,7 @@ class RegisterGroup(DiscordCommandABC):
 | 
				
			|||||||
    @commands.guild_only()
 | 
					    @commands.guild_only()
 | 
				
			||||||
    @CommandChecks.check_is_ready()
 | 
					    @CommandChecks.check_is_ready()
 | 
				
			||||||
    @CommandChecks.check_is_member_moderator()
 | 
					    @CommandChecks.check_is_member_moderator()
 | 
				
			||||||
    async def minecraft(self, ctx: Context, member: discord.Member, name: str):
 | 
					    async def minecraft(self, ctx: Context, member: discord.Member, game_server: int, name: str):
 | 
				
			||||||
        self._logger.debug(__name__, f"Received command register minecraft {ctx}")
 | 
					        self._logger.debug(__name__, f"Received command register minecraft {ctx}")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        minecraft_id = None
 | 
					        minecraft_id = None
 | 
				
			||||||
@@ -74,8 +84,10 @@ class RegisterGroup(DiscordCommandABC):
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
					        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
				
			||||||
        user = self._users.get_user_by_discord_id_and_server_id(member.id, server.id)
 | 
					        user = self._users.get_user_by_discord_id_and_server_id(member.id, server.id)
 | 
				
			||||||
        user.minecraft_id = minecraft_id
 | 
					        gs = self._game_server.get_game_server_by_id(game_server)
 | 
				
			||||||
        self._users.update_user(user)
 | 
					
 | 
				
			||||||
 | 
					        game_ident = UserGameIdent(user, gs, minecraft_id)
 | 
				
			||||||
 | 
					        self._user_game_ident.add_user_game_ident(game_ident)
 | 
				
			||||||
        self._db.save_changes()
 | 
					        self._db.save_changes()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        await self._message_service.send_interaction_msg(
 | 
					        await self._message_service.send_interaction_msg(
 | 
				
			||||||
@@ -83,3 +95,15 @@ class RegisterGroup(DiscordCommandABC):
 | 
				
			|||||||
        )
 | 
					        )
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self._logger.trace(__name__, f"Finished register minecraft command")
 | 
					        self._logger.trace(__name__, f"Finished register minecraft command")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @minecraft.autocomplete("game_server")
 | 
				
			||||||
 | 
					    async def game_server_autocomplete(
 | 
				
			||||||
 | 
					        self, interaction: discord.Interaction, current: str
 | 
				
			||||||
 | 
					    ) -> TList[app_commands.Choice[str]]:
 | 
				
			||||||
 | 
					        server = self._servers.get_server_by_discord_id(interaction.guild.id)
 | 
				
			||||||
 | 
					        game_servers = self._game_server.get_game_servers_by_server_id(server.id)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return [
 | 
				
			||||||
 | 
					            app_commands.Choice(name=gs.name, value=gs.id)
 | 
				
			||||||
 | 
					            for gs in self._client_utils.get_auto_complete_list(game_servers, current, lambda x: x.name)
 | 
				
			||||||
 | 
					        ]
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,8 +1,11 @@
 | 
				
			|||||||
 | 
					from typing import List as TList
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import discord
 | 
					import discord
 | 
				
			||||||
from cpl_core.database.context import DatabaseContextABC
 | 
					from cpl_core.database.context import DatabaseContextABC
 | 
				
			||||||
from cpl_discord.command import DiscordCommandABC
 | 
					from cpl_discord.command import DiscordCommandABC
 | 
				
			||||||
from cpl_discord.service import DiscordBotServiceABC
 | 
					from cpl_discord.service import DiscordBotServiceABC
 | 
				
			||||||
from cpl_translation import TranslatePipe
 | 
					from cpl_translation import TranslatePipe
 | 
				
			||||||
 | 
					from discord import app_commands
 | 
				
			||||||
from discord.ext import commands
 | 
					from discord.ext import commands
 | 
				
			||||||
from discord.ext.commands import Context
 | 
					from discord.ext.commands import Context
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -10,7 +13,9 @@ from bot_core.abc.client_utils_abc import ClientUtilsABC
 | 
				
			|||||||
from bot_core.abc.message_service_abc import MessageServiceABC
 | 
					from bot_core.abc.message_service_abc import MessageServiceABC
 | 
				
			||||||
from bot_core.helper.command_checks import CommandChecks
 | 
					from bot_core.helper.command_checks import CommandChecks
 | 
				
			||||||
from bot_core.logging.command_logger import CommandLogger
 | 
					from bot_core.logging.command_logger import CommandLogger
 | 
				
			||||||
 | 
					from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
 | 
				
			||||||
from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
					from bot_data.abc.server_repository_abc import ServerRepositoryABC
 | 
				
			||||||
 | 
					from bot_data.abc.user_game_ident_repository_abc import UserGameIdentRepositoryABC
 | 
				
			||||||
from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
					from bot_data.abc.user_repository_abc import UserRepositoryABC
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -23,6 +28,8 @@ class UnregisterGroup(DiscordCommandABC):
 | 
				
			|||||||
        client_utils: ClientUtilsABC,
 | 
					        client_utils: ClientUtilsABC,
 | 
				
			||||||
        servers: ServerRepositoryABC,
 | 
					        servers: ServerRepositoryABC,
 | 
				
			||||||
        users: UserRepositoryABC,
 | 
					        users: UserRepositoryABC,
 | 
				
			||||||
 | 
					        game_server: GameServerRepositoryABC,
 | 
				
			||||||
 | 
					        user_game_idents: UserGameIdentRepositoryABC,
 | 
				
			||||||
        db: DatabaseContextABC,
 | 
					        db: DatabaseContextABC,
 | 
				
			||||||
        t: TranslatePipe,
 | 
					        t: TranslatePipe,
 | 
				
			||||||
    ):
 | 
					    ):
 | 
				
			||||||
@@ -34,26 +41,29 @@ class UnregisterGroup(DiscordCommandABC):
 | 
				
			|||||||
        self._client_utils = client_utils
 | 
					        self._client_utils = client_utils
 | 
				
			||||||
        self._servers = servers
 | 
					        self._servers = servers
 | 
				
			||||||
        self._users = users
 | 
					        self._users = users
 | 
				
			||||||
 | 
					        self._game_server = game_server
 | 
				
			||||||
 | 
					        self._user_game_idents = user_game_idents
 | 
				
			||||||
        self._db = db
 | 
					        self._db = db
 | 
				
			||||||
        self._t = t
 | 
					        self._t = t
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self._logger.trace(__name__, f"Loaded command service: {type(self).__name__}")
 | 
					        self._logger.trace(__name__, f"Loaded command service: {type(self).__name__}")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @commands.hybrid_group()
 | 
					    # @commands.hybrid_group()
 | 
				
			||||||
    @commands.guild_only()
 | 
					    # @commands.guild_only()
 | 
				
			||||||
    async def unregister(self, ctx: Context):
 | 
					    # async def unregister(self, ctx: Context):
 | 
				
			||||||
        pass
 | 
					    #     pass
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @unregister.command()
 | 
					    @commands.hybrid_command()
 | 
				
			||||||
    @commands.guild_only()
 | 
					    @commands.guild_only()
 | 
				
			||||||
    @CommandChecks.check_is_ready()
 | 
					    @CommandChecks.check_is_ready()
 | 
				
			||||||
    @CommandChecks.check_is_member_moderator()
 | 
					    @CommandChecks.check_is_member_moderator()
 | 
				
			||||||
    async def minecraft(self, ctx: Context, member: discord.Member):
 | 
					    async def unregister(self, ctx: Context, member: discord.Member, game_server: int):
 | 
				
			||||||
        self._logger.debug(__name__, f"Received command register minecraft {ctx}")
 | 
					        self._logger.debug(__name__, f"Received command unregister {ctx}")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
					        server = self._servers.get_server_by_discord_id(ctx.guild.id)
 | 
				
			||||||
        user = self._users.get_user_by_discord_id_and_server_id(member.id, server.id)
 | 
					        user = self._users.get_user_by_discord_id_and_server_id(member.id, server.id)
 | 
				
			||||||
        user.minecraft_id = None
 | 
					        ident = user.game_idents.where(lambda x: x.game_server.id == game_server).single()
 | 
				
			||||||
 | 
					        self._user_game_idents.delete_user_game_ident(ident)
 | 
				
			||||||
        self._users.update_user(user)
 | 
					        self._users.update_user(user)
 | 
				
			||||||
        self._db.save_changes()
 | 
					        self._db.save_changes()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -61,4 +71,16 @@ class UnregisterGroup(DiscordCommandABC):
 | 
				
			|||||||
            ctx.interaction, self._t.transform("modules.base.unregister.success")
 | 
					            ctx.interaction, self._t.transform("modules.base.unregister.success")
 | 
				
			||||||
        )
 | 
					        )
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self._logger.trace(__name__, f"Finished register minecraft command")
 | 
					        self._logger.trace(__name__, f"Finished unregister command")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @unregister.autocomplete("game_server")
 | 
				
			||||||
 | 
					    async def game_server_autocomplete(
 | 
				
			||||||
 | 
					        self, interaction: discord.Interaction, current: str
 | 
				
			||||||
 | 
					    ) -> TList[app_commands.Choice[str]]:
 | 
				
			||||||
 | 
					        server = self._servers.get_server_by_discord_id(interaction.guild.id)
 | 
				
			||||||
 | 
					        game_servers = self._game_server.get_game_servers_by_server_id(server.id)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return [
 | 
				
			||||||
 | 
					            app_commands.Choice(name=gs.name, value=gs.id)
 | 
				
			||||||
 | 
					            for gs in self._client_utils.get_auto_complete_list(game_servers, current, lambda x: x.name)
 | 
				
			||||||
 | 
					        ]
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user