0.4 - Befehlsstruktur #37
@ -34,4 +34,4 @@ class Permission(ModuleABC, OnReadyABC, OnMemberUpdateABC):
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self._logger.debug(__name__, f'Module {type(self)} started')
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self._logger.debug(__name__, f'Module {type(self)} started')
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if before.roles != after.roles:
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if before.roles != after.roles:
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self._permission_service.on_member_update(before, after)
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self._permission_service.on_member_update(before, after)
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@ -25,6 +25,7 @@ class PermissionService(PermissionServiceABC):
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def on_ready(self):
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def on_ready(self):
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for guild in self._bot.guilds:
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for guild in self._bot.guilds:
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guild: discord.Guild = guild
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guild: discord.Guild = guild
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self._logger.debug(__name__, f'Validate permission settings')
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settings: PermissionSettings = self._config.get_configuration(f'Permission_{guild.id}')
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settings: PermissionSettings = self._config.get_configuration(f'Permission_{guild.id}')
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if settings is None:
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if settings is None:
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@ -32,42 +33,60 @@ class PermissionService(PermissionServiceABC):
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return
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return
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self._admin_role_ids[guild.id] = settings.admin_roles
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self._admin_role_ids[guild.id] = settings.admin_roles
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self._admin_roles[guild.id] = []
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self._admins[guild.id] = []
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self._moderator_role_ids[guild.id] = settings.moderator_roles
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self._moderator_role_ids[guild.id] = settings.moderator_roles
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self._moderator_roles[guild.id] = []
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self._moderators[guild.id] = []
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admin_roles = []
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admins = []
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mod_roles = []
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mods = []
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for role in guild.roles:
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for role in guild.roles:
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role: discord.Role = role
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role: discord.Role = role
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if role.id in self._admin_role_ids:
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if role.id in self._admin_role_ids[guild.id]:
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self._admin_roles[guild.id].append(role)
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admin_roles.append(role)
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self._logger.trace(__name__, f'Added admin role {role}')
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for member in role.members:
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for member in role.members:
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self._admins[guild.id].append(member)
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admins.append(member)
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self._logger.trace(__name__, f'Added admin {member}')
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if role.id in self._moderator_role_ids:
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if role.id in self._moderator_role_ids[guild.id]:
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self._moderator_roles[guild.id].append(role)
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mod_roles.append(role)
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self._logger.trace(__name__, f'Added moderator role {role}')
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for member in role.members:
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for member in role.members:
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self._moderators[guild.id].append(member)
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mods.append(member)
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self._logger.trace(__name__, f'Added moderator {member}')
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self._admin_roles[guild.id] = admin_roles
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self._admins[guild.id] = admins
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self._moderator_roles[guild.id] = mod_roles
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self._moderators[guild.id] = mods
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def on_member_update(self, before: discord.Member, after: discord.Member):
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def on_member_update(self, before: discord.Member, after: discord.Member):
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g_id = after.guild.id
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g_id = after.guild.id
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if before in self._admin_roles[g_id] and after not in self._admin_roles[g_id]:
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self._admins[g_id].remove(after)
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elif before not in self._admin_roles[g_id] and after in self._admin_roles[g_id]:
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self._admins[g_id].append(after)
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if before in self._moderator_roles[g_id] and after not in self._moderator_roles[g_id]:
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for admin_role in self._admin_roles[g_id]:
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self._moderators[g_id].remove(after)
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if admin_role in before.roles and admin_role not in after.roles:
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self._admins[g_id].remove(after)
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self._logger.trace(__name__, f'Removed {after.id} from admins')
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elif admin_role in after.roles and admin_role not in before.roles:
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self._admins[g_id].append(after)
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self._logger.trace(__name__, f'Added {after.id} to admins')
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elif before not in self._moderator_roles[g_id] and after in self._moderator_roles[g_id]:
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for moderator_role in self._moderator_roles[g_id]:
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self._moderators[g_id].append(after)
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if moderator_role in before.roles and moderator_role not in after.roles:
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self._moderators[g_id].remove(after)
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self._logger.trace(__name__, f'Removed {after.id} from moderators')
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elif moderator_role in after.roles and moderator_role not in before.roles:
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self._moderators[g_id].append(after)
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self._logger.trace(__name__, f'Added {after.id} to moderators')
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def get_admin_role_ids(self, g_id: int) -> list[int]:
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def get_admin_role_ids(self, g_id: int) -> list[int]:
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return self._admin_role_ids[g_id]
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return self._admin_role_ids[g_id]
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