Put welcome and goodbye messages into config

This commit is contained in:
2021-12-08 18:34:32 +01:00
parent 199c269804
commit 49aa2f3aa3
3 changed files with 22 additions and 5 deletions

View File

@@ -2,11 +2,13 @@ from datetime import datetime
from typing import Union
import discord
from cpl_core.configuration import ConfigurationABC
from cpl_core.database.context import DatabaseContextABC
from cpl_core.logging.logger_abc import LoggerABC
from gismo_core.abc.bot_service_abc import BotServiceABC
from gismo_core.abc.message_service_abc import MessageServiceABC
from gismo_core.configuration.server_settings import ServerSettings
from gismo_data.abc.client_repository_abc import ClientRepositoryABC
from gismo_data.abc.known_user_repository_abc import KnownUserRepositoryABC
from gismo_data.abc.server_repository_abc import ServerRepositoryABC
@@ -28,6 +30,7 @@ class Base(ModuleABC, OnMemberJoinABC, OnMemberRemoveABC, OnMessageABC, OnVoiceS
def __init__(
self,
config: ConfigurationABC,
logger: LoggerABC,
clients: ClientRepositoryABC,
servers: ServerRepositoryABC,
@@ -38,7 +41,7 @@ class Base(ModuleABC, OnMemberJoinABC, OnMemberRemoveABC, OnMessageABC, OnVoiceS
db: DatabaseContextABC,
messenger: MessageServiceABC
):
self._config = config
self._logger = logger
self._clients = clients
self._servers = servers
@@ -85,8 +88,8 @@ class Base(ModuleABC, OnMemberJoinABC, OnMemberRemoveABC, OnMessageABC, OnVoiceS
async def _add_if_not_exists_user(self, member: Union[discord.User, discord.Member]):
self._logger.debug(__name__, f'Check if user exists {member}')
# todo content to config
await self._messenger.send_dm_message(f'Welcome to {member.guild.name}', member)
settings: ServerSettings = self._config.get_configuration(f'DSERVER_{member.guild.id}')
await self._messenger.send_dm_message(settings.welcome_message.format(member.guild.name), member)
try:
server = self._servers.get_server_by_discord_id(member.guild.id)
@@ -107,8 +110,8 @@ class Base(ModuleABC, OnMemberJoinABC, OnMemberRemoveABC, OnMessageABC, OnVoiceS
async def _remove_user(self, member: Union[discord.User, discord.Member]):
self._logger.debug(__name__, f'Remove user {member}')
# todo content to config
await self._messenger.send_dm_message(f'Bye bye', member)
settings: ServerSettings = self._config.get_configuration(f'DSERVER_{member.guild.id}')
await self._messenger.send_dm_message(settings.goodbye_message, member)
try:
server = self._servers.get_server_by_discord_id(member.guild.id)

View File

@@ -222,6 +222,8 @@ class Database(ModuleABC, OnReadyABC):
results = self._users.get_users()
if results is None or len(results) == 0:
self._logger.error(__name__, f'Table Users is empty!')
# todo check for users that arent on the server anymore
async def on_ready(self):
self._logger.debug(__name__, f'Module {type(self)} started')