Added logic to handle on_member_join & remove
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@ -31,10 +31,20 @@ class UserJoinedServer(TableABC):
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def joined_on(self) -> datetime:
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return self._joined_on
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@joined_on.setter
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def joined_on(self, value: datetime):
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self._modified_at = datetime.now()
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self.joined_on = value
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@property
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def leaved_on(self) -> datetime:
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return self._leaved_on
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@leaved_on.setter
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def leaved_on(self, value: datetime):
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self._modified_at = datetime.now()
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self._leaved_on = value
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@staticmethod
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def get_select_all_string() -> str:
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return str(f"""
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@ -93,7 +103,7 @@ class UserJoinedServer(TableABC):
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def udpate_string(self) -> str:
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return str(f"""
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UPDATE `UserJoinedServers`
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SET `LeavedOn` = {self._leaved_on},
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SET `LeavedOn` = '{self._leaved_on}',
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`LastModifiedAt` = '{self._modified_at}'
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WHERE `UserId` = {self._user.user_id};
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""")
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@ -1,3 +1,4 @@
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from datetime import datetime
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from typing import Union
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import discord
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@ -5,18 +6,25 @@ from cpl_core.database.context import DatabaseContextABC
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from cpl_core.logging.logger_abc import LoggerABC
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from gismo_core.abc.bot_service_abc import BotServiceABC
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from gismo_core.abc.message_service_abc import MessageServiceABC
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from gismo_data.abc.client_repository_abc import ClientRepositoryABC
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from gismo_data.abc.known_user_repository_abc import KnownUserRepositoryABC
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from gismo_data.abc.server_repository_abc import ServerRepositoryABC
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from gismo_data.abc.user_joined_server_repository_abc import \
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UserJoinedServerRepositoryABC
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from gismo_data.abc.user_repository_abc import UserRepositoryABC
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from gismo_data.model.known_user import KnownUser
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from gismo_data.model.user import User
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from gismo_data.model.user_joined_server import UserJoinedServer
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from modules_core.abc.events.on_member_join_abc import OnMemberJoinABC
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from modules_core.abc.events.on_member_remove_abc import OnMemberRemoveABC
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from modules_core.abc.events.on_message_abc import OnMessageABC
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from modules_core.abc.events.on_voice_state_update_abc import \
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OnVoiceStateUpdateABC
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from modules_core.abc.module_abc import ModuleABC
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class Base(ModuleABC, OnMemberJoinABC, OnMessageABC, OnVoiceStateUpdateABC):
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class Base(ModuleABC, OnMemberJoinABC, OnMemberRemoveABC, OnMessageABC, OnVoiceStateUpdateABC):
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def __init__(
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self,
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@ -24,19 +32,26 @@ class Base(ModuleABC, OnMemberJoinABC, OnMessageABC, OnVoiceStateUpdateABC):
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clients: ClientRepositoryABC,
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servers: ServerRepositoryABC,
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known_users: KnownUserRepositoryABC,
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users: UserRepositoryABC,
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user_joins: UserJoinedServerRepositoryABC,
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bot: BotServiceABC,
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db: DatabaseContextABC
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db: DatabaseContextABC,
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messenger: MessageServiceABC
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):
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self._logger = logger
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self._clients = clients
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self._servers = servers
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self._known_users = known_users
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self._users = users
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self._user_joins = user_joins
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self._bot = bot
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self._db = db
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self._messenger = messenger
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ModuleABC.__init__(self)
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self._priorities[OnMemberJoinABC] = 1
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self._priorities[OnMemberRemoveABC] = 1
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self._priorities[OnMessageABC] = 30
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self._priorities[OnVoiceStateUpdateABC] = 10
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self._logger.trace(__name__, f'Module {type(self)} loaded')
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@ -66,18 +81,66 @@ class Base(ModuleABC, OnMemberJoinABC, OnMessageABC, OnVoiceStateUpdateABC):
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self._known_users.add_user(KnownUser(member.id))
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self._db.save_changes()
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except Exception as e:
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self._logger.error(__name__, f'Cannot get user {member.id}')
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self._logger.error(__name__, f'Cannot get user {member.id}', e)
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async def _add_if_not_exists_user(self, member: Union[discord.User, discord.Member]):
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self._logger.debug(__name__, f'Check if user exists {member}')
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# todo content to config
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await self._messenger.send_dm_message(f'Welcome to {member.guild.name}', member)
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try:
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server = self._servers.get_server_by_discord_id(member.guild.id)
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user = self._users.find_user_by_discord_id_and_server_id(member.id, server.server_id)
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if user is not None:
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self._user_joins.add_user_joined_server(UserJoinedServer(user, datetime.now()))
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return
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self._logger.debug(__name__, f'Add user: {member.id}')
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self._users.add_user(User(member.id, 0, server))
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self._db.save_changes()
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user = self._users.get_user_by_discord_id_and_server_id(member.id, server.server_id)
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self._user_joins.add_user_joined_server(UserJoinedServer(user, datetime.now()))
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self._db.save_changes()
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except Exception as e:
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self._logger.error(__name__, f'Cannot get user {member.id}', e)
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async def _remove_user(self, member: Union[discord.User, discord.Member]):
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self._logger.debug(__name__, f'Remove user {member}')
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# todo content to config
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await self._messenger.send_dm_message(f'Bye bye', member)
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try:
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server = self._servers.get_server_by_discord_id(member.guild.id)
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user = self._users.find_user_by_discord_id_and_server_id(member.id, server.server_id)
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if user is None:
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self._logger.error(__name__, f'Cannot find user {member}')
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return
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join = self._user_joins.get_active_user_joined_server_by_user_id(user.user_id)
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join.leaved_on = datetime.now()
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self._user_joins.update_user_joined_server(join)
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self._db.save_changes()
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except Exception as e:
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self._logger.error(__name__, f'Cannot get user {member.id}', e)
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async def on_member_join(self, member: Union[discord.User, discord.Member]):
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self._check_for_known_user(member)
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# self._check_for_user(member)
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self._logger.debug(__name__, f'Module {type(self)} started')
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self._check_for_known_user(member)
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await self._add_if_not_exists_user(member)
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async def on_member_remove(self, member: Union[discord.User, discord.Member]):
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self._logger.debug(__name__, f'Module {type(self)} started')
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await self._remove_user(member)
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async def on_message(self, message: discord.Message):
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self._apppend_received_message_count(message.guild.id)
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self._logger.debug(__name__, f'Module {type(self)} started')
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if message is None or message.guild is None:
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return
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self._apppend_received_message_count(message.guild.id)
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async def on_voice_state_update(self, member: discord.Member, before: discord.VoiceState, after: discord.VoiceState):
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self._logger.debug(__name__, f'Module {type(self)} started')
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# todo: save ontime
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# todo: add xp to user when he goes offline
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self._logger.debug(__name__, f'Module {type(self)} started')
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