1.0.0 #253
@ -20,8 +20,6 @@ class UserJoinedGameServerFilter(FilterABC):
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self._id = None
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self._game_server = None
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self._user = None
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self._joined_on = None
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self._leaved_on = None
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def from_dict(self, values: dict):
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if "id" in values:
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@ -36,12 +34,6 @@ class UserJoinedGameServerFilter(FilterABC):
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self._user: UserFilter = self._services.get_service(UserFilter)
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self._user.from_dict(values["user"])
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if "joinedOn" in values:
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self._joined_on = values["joinedOn"]
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if "leavedOn" in values:
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self._leaved_on = values["leavedOn"]
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def filter(self, query: List[UserJoinedGameServer]) -> List[UserJoinedGameServer]:
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if self._id is not None:
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query = query.where(lambda x: x.id == self._id)
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@ -53,10 +45,4 @@ class UserJoinedGameServerFilter(FilterABC):
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users = self._user.filter(query.select(lambda x: x.user)).select(lambda x: x.user_id)
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query = query.where(lambda x: x.user.user_id in users)
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if self._joined_on is not None:
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query = query.where(lambda x: x.joined_on == self._joined_on or self._joined_on in x.joined_on)
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if self._leaved_on is not None:
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query = query.where(lambda x: x.leaved_on == self._leaved_on or self._leaved_on in x.leaved_on)
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return query
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@ -25,6 +25,4 @@ type UserJoinedGameServerMutation {
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input UserJoinedGameServerInput {
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gameServer: String!
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userId: ID!
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joinedOn: String
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leavedOn: String
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}
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@ -1,3 +1,5 @@
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from datetime import datetime
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from cpl_core.database.context import DatabaseContextABC
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from cpl_core.logging import LoggerABC
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from cpl_discord.service import DiscordBotServiceABC
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@ -8,6 +10,8 @@ from bot_data.abc.user_repository_abc import UserRepositoryABC
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from bot_data.model.user_joined_game_server import UserJoinedGameServer
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from bot_data.model.user_role_enum import UserRoleEnum
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from bot_graphql.abc.query_abc import QueryABC
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from modules.base.abc.base_helper_abc import BaseHelperABC
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from modules.base.configuration.base_server_settings import BaseServerSettings
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from modules.permission.service.permission_service import PermissionService
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@ -15,6 +19,7 @@ class UserJoinedGameServerMutation(QueryABC):
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def __init__(
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self,
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logger: LoggerABC,
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base_helper: BaseHelperABC,
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servers: ServerRepositoryABC,
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users: UserRepositoryABC,
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user_joined_game_servers: UserJoinedGameServerRepositoryABC,
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@ -25,6 +30,7 @@ class UserJoinedGameServerMutation(QueryABC):
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QueryABC.__init__(self, "UserJoinedGameServerMutation")
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self._logger = logger
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self._base_helper = base_helper
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self._servers = servers
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self._users = users
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self._user_joined_game_servers = user_joined_game_servers
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@ -47,7 +53,7 @@ class UserJoinedGameServerMutation(QueryABC):
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)
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return
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new = UserJoinedGameServer(user, input["gameServer"], input["joinedOn"])
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new = UserJoinedGameServer(user, input["gameServer"], datetime.now())
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self._user_joined_game_servers.add_user_joined_game_server(new)
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self._db.save_changes()
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@ -58,9 +64,19 @@ class UserJoinedGameServerMutation(QueryABC):
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self._can_user_mutate_data(user.server, UserRoleEnum.admin)
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active = self._user_joined_game_servers.get_active_user_joined_game_server_by_user_id(user.user_id)
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active.leaved_on = input["leavedOn"]
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active.leaved_on = datetime.now()
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settings: BaseServerSettings = self._base_helper.get_config(user.server.discord_server_id)
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ontime = round((active.leaved_on - active.joined_on).total_seconds() / 3600, 2)
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old_xp = user.xp
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user.xp += round(ontime * settings.xp_per_ontime_hour)
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self._user_joined_game_servers.update_user_joined_game_server(active)
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self._db.save_changes()
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self._logger.debug(
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__name__,
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f"User {user} leaved_on {active.leaved_on}. Ontime: {ontime}h | xp: from {old_xp} to {user.xp}",
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)
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return active
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