Fixed seeder and module order #214
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c841f39a03
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@ -25,10 +25,10 @@ class ModuleList:
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DataModule,
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DataModule,
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GraphQLModule,
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GraphQLModule,
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PermissionModule,
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PermissionModule,
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LevelModule,
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DatabaseModule,
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DatabaseModule,
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AutoRoleModule,
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AutoRoleModule,
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BaseModule,
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BaseModule,
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LevelModule,
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ApiModule,
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ApiModule,
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TechnicianModule,
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TechnicianModule,
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# has to be last!
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# has to be last!
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@ -375,8 +375,6 @@ class DatabaseOnReadyEvent(OnReadyABC):
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async def on_ready(self):
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async def on_ready(self):
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self._logger.debug(__name__, f"Module {type(self)} started")
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self._logger.debug(__name__, f"Module {type(self)} started")
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await self._seeder.seed()
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self._check_known_users()
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self._check_known_users()
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self._check_servers()
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self._check_servers()
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self._check_clients()
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self._check_clients()
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@ -385,5 +383,7 @@ class DatabaseOnReadyEvent(OnReadyABC):
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self._check_user_joins_vc()
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self._check_user_joins_vc()
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self._check_user_joined_gs()
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self._check_user_joined_gs()
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await self._seeder.seed()
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self._validate_init_time()
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self._validate_init_time()
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self._logger.trace(__name__, f"Module {type(self)} stopped")
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self._logger.trace(__name__, f"Module {type(self)} stopped")
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@ -1,4 +1,5 @@
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import discord
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import discord
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from cpl_core.database.context import DatabaseContextABC
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from cpl_discord.container import Guild
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from cpl_discord.container import Guild
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from cpl_discord.service import DiscordBotServiceABC
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from cpl_discord.service import DiscordBotServiceABC
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from discord import Permissions, Colour
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from discord import Permissions, Colour
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@ -21,6 +22,7 @@ class LevelSeeder(DataSeederABC):
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level_repo: LevelRepositoryService,
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level_repo: LevelRepositoryService,
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servers: ServerRepositoryABC,
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servers: ServerRepositoryABC,
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level: LevelService,
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level: LevelService,
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db: DatabaseContextABC,
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bot: DiscordBotServiceABC,
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bot: DiscordBotServiceABC,
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):
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):
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DataSeederABC.__init__(self)
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DataSeederABC.__init__(self)
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@ -29,6 +31,7 @@ class LevelSeeder(DataSeederABC):
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self._levels = level_repo
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self._levels = level_repo
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self._servers = servers
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self._servers = servers
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self._level = level
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self._level = level
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self._db = db
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self._bot = bot
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self._bot = bot
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self._level_header = levels.level_header
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self._level_header = levels.level_header
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@ -51,6 +54,7 @@ class LevelSeeder(DataSeederABC):
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if levels is None or levels.where(lambda l: l.name == level.name).first_or_default() is None:
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if levels is None or levels.where(lambda l: l.name == level.name).first_or_default() is None:
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self._levels.add_level(level)
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self._levels.add_level(level)
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self._logger.debug(__name__, f"Saved level {level.name}")
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self._logger.debug(__name__, f"Saved level {level.name}")
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self._db.save_changes()
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except discord.errors.Forbidden as e:
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except discord.errors.Forbidden as e:
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self._logger.error(__name__, f"Creating level failed", e)
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self._logger.error(__name__, f"Creating level failed", e)
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level.permissions = 0
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level.permissions = 0
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