Added level reload command & improved delete_message guild id handling #164

This commit is contained in:
2023-01-11 18:23:00 +01:00
parent 4c577f6a7b
commit 8b7efed257
3 changed files with 131 additions and 52 deletions

View File

@@ -83,20 +83,34 @@ class LevelGroup(DiscordCommandABC):
self._logger.trace(__name__, f'Loaded command service: {type(self).__name__}')
async def _seed_levels(self, channel: discord.TextChannel):
async def _seed_levels(self, ctx: Context):
# send message to ctx.channel because send_ctx_msg resolves ctx
try:
await self._message_service.send_channel_message(channel, self._t.transform('modules.level.seeding_started'))
start = await self._message_service.send_ctx_msg(
ctx,
self._t.transform('modules.level.seeding_started'),
is_persistent=True
)
await self._level_seeder.seed()
await self._message_service.send_channel_message(channel, self._t.transform('modules.level.seeding_finished'))
end = await self._message_service.send_ctx_msg(
ctx,
self._t.transform('modules.level.seeding_finished'),
is_persistent=True
)
await self._message_service.delete_message(start)
await self._message_service.delete_message(end)
except Exception as e:
self._logger.error(__name__, f'Level seeding failed', e)
await self._message_service.send_channel_message(channel, self._t.transform('modules.level.seeding_failed'))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.seeding_failed'))
async def _level_auto_complete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
async def _level_auto_complete(self, interaction: discord.Interaction, current: str) -> TList[
app_commands.Choice[str]]:
server = self._servers.get_server_by_discord_id(interaction.guild.id)
levels = self._levels.get_levels_by_server_id(server.server_id).select(lambda l: l.name)
return [app_commands.Choice(name=level, value=level) for level in self._client_utils.get_auto_complete_list(levels, current)]
return [app_commands.Choice(name=level, value=level) for level in
self._client_utils.get_auto_complete_list(levels, current)]
@commands.hybrid_group()
@commands.guild_only()
@@ -167,41 +181,53 @@ class LevelGroup(DiscordCommandABC):
if levels.where(lambda l: l.name == level.name).first_or_default() is not None:
self._logger.debug(__name__, f'Level with name {level.name} already exists')
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.error.level_with_name_already_exists').format(level.name))
await self._message_service.send_ctx_msg(ctx, self._t.transform(
'modules.level.error.level_with_name_already_exists').format(level.name))
elif levels.where(lambda l: l.min_xp == level.min_xp).first_or_default() is not None:
self._logger.debug(__name__, f'Level with min_xp {level.min_xp} already exists {level.name}')
found_level = levels.where(lambda l: l.min_xp == level.min_xp).first_or_default()
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.error.level_with_xp_already_exists').format(found_level.name, found_level.min_xp))
await self._message_service.send_ctx_msg(ctx, self._t.transform(
'modules.level.error.level_with_xp_already_exists').format(found_level.name, found_level.min_xp))
else:
try:
self._levels.add_level(level)
self._db.save_changes()
self._logger.info(__name__, f'Saved level {name} with color {color}, min_xp {min_xp} and permissions {permissions}')
self._logger.info(__name__,
f'Saved level {name} with color {color}, min_xp {min_xp} and permissions {permissions}')
except Exception as e:
self._logger.error(__name__, f'Could not save level {name} with color {color}, min_xp {min_xp} and permissions {permissions}', e)
self._logger.error(__name__,
f'Could not save level {name} with color {color}, min_xp {min_xp} and permissions {permissions}',
e)
else:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.create.created').format(name, permissions))
await self._seed_levels(ctx.channel)
await self._message_service.send_ctx_msg(ctx,
self._t.transform('modules.level.create.created').format(name,
permissions))
await self._seed_levels(ctx)
self._logger.trace(__name__, f'Finished command level create')
@create.autocomplete('color')
async def create_color_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
async def create_color_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[
app_commands.Choice[str]]:
# value in rg format see:
# https://discordpy.readthedocs.io/en/latest/api.html#discord.Colour.to_rgb
return [app_commands.Choice(name=self._t.transform(f'common.colors.{color}'), value=f'rgb({code[0]}, {code[1]}, {code[2]})') for color, code in self._colors]
return [app_commands.Choice(name=self._t.transform(f'common.colors.{color}'),
value=f'rgb({code[0]}, {code[1]}, {code[2]})') for color, code in self._colors]
@level.command()
@commands.guild_only()
@CommandChecks.check_is_ready()
@CommandChecks.check_is_member_admin()
async def edit(self, ctx: Context, level: str, name: str = None, color: str = None, min_xp: int = None, permissions: int = None):
async def edit(self, ctx: Context, level: str, name: str = None, color: str = None, min_xp: int = None,
permissions: int = None):
self._logger.debug(__name__, f'Received command level edit {ctx}')
server = self._servers.get_server_by_discord_id(ctx.guild.id)
level_from_db = self._levels.get_levels_by_server_id(server.server_id).where(lambda l: l.name == level).single_or_default()
level_from_db = self._levels.get_levels_by_server_id(server.server_id).where(
lambda l: l.name == level).single_or_default()
if level_from_db is None:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.edit.not_found').format(level))
await self._message_service.send_ctx_msg(ctx,
self._t.transform('modules.level.edit.not_found').format(level))
return
guild: Guild = self._bot.guilds.where(lambda g: g == ctx.guild).single()
@@ -214,7 +240,9 @@ class LevelGroup(DiscordCommandABC):
try:
level_from_db.color = hex(discord.Colour.from_str(color).value)
except Exception as e:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.edit.color_invalid').format(color))
await self._message_service.send_ctx_msg(ctx,
self._t.transform('modules.level.edit.color_invalid').format(
color))
self._logger.error(__name__, f'Error parsing color {color}', e)
return
@@ -225,33 +253,40 @@ class LevelGroup(DiscordCommandABC):
try:
level_from_db.permissions = discord.Permissions(permissions).value
except Exception as e:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.edit.permission_invalid').format(permissions))
await self._message_service.send_ctx_msg(ctx, self._t.transform(
'modules.level.edit.permission_invalid').format(permissions))
self._logger.error(__name__, f'Error parsing permissions {permissions}', e)
return
try:
self._levels.update_level(level_from_db)
self._db.save_changes()
await role.edit(name=level_from_db.name, permissions=discord.Permissions(level_from_db.permissions), colour=discord.Colour(int(level_from_db.color, 16)))
await role.edit(name=level_from_db.name, permissions=discord.Permissions(level_from_db.permissions),
colour=discord.Colour(int(level_from_db.color, 16)))
self._logger.info(__name__,
f'Saved level {level_from_db.name} with color {level_from_db.color}, min_xp {level_from_db.min_xp} and permissions {level_from_db.permissions}')
except Exception as e:
self._logger.error(__name__, f'Could not save level {level} with color {color}, min_xp {min_xp} and permissions {permissions}', e)
self._logger.error(__name__,
f'Could not save level {level} with color {color}, min_xp {min_xp} and permissions {permissions}',
e)
else:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.edit.edited').format(level))
await self._seed_levels(ctx.channel)
await self._seed_levels(ctx)
self._logger.trace(__name__, f'Finished command level edit')
@edit.autocomplete('level')
async def edit_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
async def edit_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[
app_commands.Choice[str]]:
return await self._level_auto_complete(interaction, current)
@edit.autocomplete('color')
async def edit_color_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
async def edit_color_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[
app_commands.Choice[str]]:
# value in rg format see:
# https://discordpy.readthedocs.io/en/latest/api.html#discord.Colour.to_rgb
return [app_commands.Choice(name=self._t.transform(f'common.colors.{color}'), value=f'rgb({code[0]}, {code[1]}, {code[2]})') for color, code in self._colors]
return [app_commands.Choice(name=self._t.transform(f'common.colors.{color}'),
value=f'rgb({code[0]}, {code[1]}, {code[2]})') for color, code in self._colors]
@level.command()
@commands.guild_only()
@@ -261,10 +296,13 @@ class LevelGroup(DiscordCommandABC):
self._logger.debug(__name__, f'Received command level remove {ctx}')
server = self._servers.get_server_by_discord_id(ctx.guild.id)
level_from_db = self._levels.get_levels_by_server_id(server.server_id).where(lambda l: l.name == level).first_or_default()
level_from_db = self._levels.get_levels_by_server_id(server.server_id).where(
lambda l: l.name == level).first_or_default()
if level_from_db is None:
self._logger.debug(__name__, f'level {level} not found')
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.remove.error.not_found').format(level))
await self._message_service.send_ctx_msg(ctx,
self._t.transform('modules.level.remove.error.not_found').format(
level))
self._logger.trace(__name__, f'Finished command level remove')
return
@@ -279,13 +317,15 @@ class LevelGroup(DiscordCommandABC):
except Exception as e:
self._logger.error(__name__, f'Could not remove level {level}', e)
else:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.remove.success').format(level))
await self._seed_levels(ctx.channel)
await self._message_service.send_ctx_msg(ctx,
self._t.transform('modules.level.remove.success').format(level))
await self._seed_levels(ctx)
self._logger.trace(__name__, f'Finished command level remove')
@remove.autocomplete('level')
async def remove_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
async def remove_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[
app_commands.Choice[str]]:
return await self._level_auto_complete(interaction, current)
@level.command()
@@ -304,7 +344,8 @@ class LevelGroup(DiscordCommandABC):
levels = self._levels.get_levels_by_server_id(server.server_id).order_by(lambda l: l.min_xp)
if level == levels.first():
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.down.already_first').format(member.mention))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.down.already_first').format(
member.mention))
self._logger.trace(__name__, f'Finished command level down')
return
@@ -313,11 +354,13 @@ class LevelGroup(DiscordCommandABC):
user.xp = new_level.min_xp
self._users.update_user(user)
self._db.save_changes()
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.down.success').format(member.mention, new_level.name))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.down.success').format(
member.mention, new_level.name))
await self._level_service.set_level(user)
except Exception as e:
self._logger.error(__name__, f'Cannot level down {member.name} with level {level.name}', e)
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.down.failed').format(member.mention))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.down.failed').format(
member.mention))
self._logger.trace(__name__, f'Finished command level down')
@@ -337,7 +380,8 @@ class LevelGroup(DiscordCommandABC):
levels = self._levels.get_levels_by_server_id(server.server_id).order_by(lambda l: l.min_xp)
if level.name == levels.last().name:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.up.already_last').format(member.mention))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.up.already_last').format(
member.mention))
self._logger.trace(__name__, f'Finished command level up')
return
@@ -346,11 +390,13 @@ class LevelGroup(DiscordCommandABC):
user.xp = new_level.min_xp
self._users.update_user(user)
self._db.save_changes()
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.up.success').format(member.mention, new_level.name))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.up.success').format(
member.mention, new_level.name))
await self._level_service.set_level(user)
except Exception as e:
self._logger.error(__name__, f'Cannot level up {member.name} with level {level.name}', e)
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.up.failed').format(member.mention))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.up.failed').format(
member.mention))
self._logger.trace(__name__, f'Finished command level up')
@@ -367,15 +413,18 @@ class LevelGroup(DiscordCommandABC):
server = self._servers.get_server_by_discord_id(ctx.guild.id)
user = self._users.get_user_by_discord_id_and_server_id(member.id, server.server_id)
current_level = self._level_service.get_level(user)
new_level = self._levels.get_levels_by_server_id(server.server_id).where(lambda l: l.name == level).single_or_default()
new_level = self._levels.get_levels_by_server_id(server.server_id).where(
lambda l: l.name == level).single_or_default()
if new_level is None:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.set.not_found').format(level))
await self._message_service.send_ctx_msg(ctx,
self._t.transform('modules.level.set.not_found').format(level))
self._logger.trace(__name__, f'Finished command level set')
return
if current_level.name == level:
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.set.already_level').format(member.mention, level))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.set.already_level').format(
member.mention, level))
self._logger.trace(__name__, f'Finished command level set')
return
@@ -383,14 +432,25 @@ class LevelGroup(DiscordCommandABC):
user.xp = new_level.min_xp
self._users.update_user(user)
self._db.save_changes()
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.set.success').format(member.mention, new_level.name))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.set.success').format(
member.mention, new_level.name))
await self._level_service.set_level(user)
except Exception as e:
self._logger.error(__name__, f'Cannot set level {level} for {member.name}', e)
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.set.failed').format(member.mention))
await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.set.failed').format(
member.mention))
self._logger.trace(__name__, f'Finished command level set')
@set.autocomplete('level')
async def set_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
return await self._level_auto_complete(interaction, current)
@level.command()
@commands.guild_only()
@CommandChecks.check_is_ready()
@CommandChecks.check_is_member_moderator()
async def reload(self, ctx: Context):
self._logger.debug(__name__, f'Received command level reload {ctx}')
await self._seed_levels(ctx)
self._logger.trace(__name__, f'Finished command level reload')