Fixed level stuff #90
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@ -1,3 +1,4 @@
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import discord
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from cpl_discord.container import Guild, Role
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from cpl_discord.service import DiscordBotServiceABC
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from cpl_query.extension import List
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@ -26,14 +27,20 @@ class LevelSeeder(DataSeederABC):
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self._default_levels = levels.levels.order_by_descending(lambda l: l.min_xp)
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async def _create_level(self, level: Level, guild: Guild, server: Server):
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level.server = server
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try:
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if guild.roles.where(lambda r: r.name == level.name).first_or_default() is not None:
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return
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await guild.create_role(name=level.name, colour=Colour(int(level.color, 16)), hoist=False, mentionable=True, permissions=Permissions(level.permissions))
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self._logger.info(__name__, f'Created level {level.name}')
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level.server = server
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self._levels.add_level(level)
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if self._levels.find_levels_by_server_id(server.server_id).where(lambda l: l == level).first_or_default() is not None:
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self._levels.add_level(level)
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except discord.errors.Forbidden as e:
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self._logger.error(__name__, f'Creating level failed', e)
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level.permissions = 0
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self._levels.update_level(level)
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except Exception as e:
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self._logger.error(__name__, f'Creating level failed', e)
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@ -66,6 +73,7 @@ class LevelSeeder(DataSeederABC):
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if created_default:
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continue
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levels = levels.order_by_descending(lambda l: l.min_xp)
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position_above_levels = guild.roles.where(lambda r: r.name == self._level_header).single().position
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for role in guild.roles.order_by_descending(lambda r: r.position):
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if levels.where(lambda l: l.name == role.name).count() == 0:
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@ -76,7 +76,7 @@ class LevelService:
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level_settings: LevelServerSettings = self._config.get_configuration(f'LevelServerSettings_{guild.id}')
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await self._message_service.send_channel_message(
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self._bot.get_channel(level_settings.changed_level_notification_channel),
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self._t.transform('modules.level.new_level_message'.format(member.id, level.name)),
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self._t.transform('modules.level.new_level_message').format(member.id, level.name),
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is_persistent=True
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)
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