Fixed time calculation for user joined gs/vs
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@ -123,6 +123,7 @@ class UserJoinedGameServerMutation(QueryABC):
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user.xp += round(ontime * settings.xp_per_ontime_hour)
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user.xp += round(ontime * settings.xp_per_ontime_hour)
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self._user_joined_game_servers.update_user_joined_game_server(active)
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self._user_joined_game_servers.update_user_joined_game_server(active)
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self._users.update_user(user)
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self._db.save_changes()
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self._db.save_changes()
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self._logger.debug(
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self._logger.debug(
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__name__,
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__name__,
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