Fixed stuff #1.1.0
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@ -53,6 +53,7 @@ class AchievementOnMessageEvent(OnMessageABC):
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user = self._users.get_user_by_discord_id_and_server_id(message.author.id, server.id)
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user.message_count += 1
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self._users.update_user(user)
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self._db.save_changes()
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await self._achievements.validate_achievements_for_user(user)
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@ -57,5 +57,6 @@ class AchievementOnReactionAddEvent(OnReactionAddABC):
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user.reaction_count += 1
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self._db.save_changes()
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self._users.update_user(user)
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await self._achievements.validate_achievements_for_user(user)
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@ -57,5 +57,6 @@ class AchievementOnReactionRemoveEvent(OnReactionRemoveABC):
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user.reaction_count -= 1
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self._db.save_changes()
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self._users.update_user(user)
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await self._achievements.validate_achievements_for_user(user)
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@ -69,7 +69,7 @@ export class SidebarService {
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async buildMenu(user: UserDTO | null, hasPermission: boolean, isTechnician: boolean = false) {
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this.dashboard = {
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label: this.translateService.instant("sidebar.dashboard"),
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label: this.isSidebarOpen ? this.translateService.instant("sidebar.dashboard") : "",
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icon: "pi pi-th-large",
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routerLink: "dashboard"
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};
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