Added description to achievements #268_achievements

This commit is contained in:
Sven Heidemann 2023-07-16 13:30:57 +02:00
parent f7297ddf78
commit 23d6216029
17 changed files with 123 additions and 20 deletions

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@ -27,6 +27,10 @@ class AchievementRepositoryABC(ABC):
def get_achievements_by_user_id(self, user_id: int) -> List[Achievement]: def get_achievements_by_user_id(self, user_id: int) -> List[Achievement]:
pass pass
@abstractmethod
def get_user_got_achievements_by_achievement_id(self, achievement_id: int) -> List[Achievement]:
pass
@abstractmethod @abstractmethod
def add_achievement(self, achievement: Achievement): def add_achievement(self, achievement: Achievement):
pass pass

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@ -21,6 +21,7 @@ class AchievementsMigration(MigrationABC):
CREATE TABLE IF NOT EXISTS `Achievements` ( CREATE TABLE IF NOT EXISTS `Achievements` (
`Id` BIGINT NOT NULL AUTO_INCREMENT, `Id` BIGINT NOT NULL AUTO_INCREMENT,
`Name` VARCHAR(255) NOT NULL, `Name` VARCHAR(255) NOT NULL,
`Description` VARCHAR(255) NOT NULL,
`Attribute` VARCHAR(255) NOT NULL, `Attribute` VARCHAR(255) NOT NULL,
`Operator` VARCHAR(255) NOT NULL, `Operator` VARCHAR(255) NOT NULL,
`Value` VARCHAR(255) NOT NULL, `Value` VARCHAR(255) NOT NULL,
@ -41,6 +42,7 @@ class AchievementsMigration(MigrationABC):
( (
`Id` BIGINT(20) NOT NULL, `Id` BIGINT(20) NOT NULL,
`Name` VARCHAR(255) NOT NULL, `Name` VARCHAR(255) NOT NULL,
`Description` VARCHAR(255) NOT NULL,
`Attribute` VARCHAR(255) NOT NULL, `Attribute` VARCHAR(255) NOT NULL,
`Operator` VARCHAR(255) NOT NULL, `Operator` VARCHAR(255) NOT NULL,
`Value` VARCHAR(255) NOT NULL, `Value` VARCHAR(255) NOT NULL,
@ -77,41 +79,45 @@ class AchievementsMigration(MigrationABC):
self._cursor.execute(str(f"""ALTER TABLE UsersHistory ADD MessageCount BIGINT NOT NULL DEFAULT 0 AFTER XP;""")) self._cursor.execute(str(f"""ALTER TABLE UsersHistory ADD MessageCount BIGINT NOT NULL DEFAULT 0 AFTER XP;"""))
self._cursor.execute(str(f"""ALTER TABLE UsersHistory ADD ReactionCount BIGINT NOT NULL DEFAULT 0 AFTER XP;""")) self._cursor.execute(str(f"""ALTER TABLE UsersHistory ADD ReactionCount BIGINT NOT NULL DEFAULT 0 AFTER XP;"""))
self._cursor.execute(str(f"""DROP TRIGGER IF EXISTS `TR_AchievementsUpdate`;"""))
self._cursor.execute( self._cursor.execute(
str( str(
f""" f"""
DROP TRIGGER IF EXISTS `TR_AchievementsUpdate`;
CREATE TRIGGER `TR_AchievementsUpdate` CREATE TRIGGER `TR_AchievementsUpdate`
AFTER UPDATE AFTER UPDATE
ON `Achievements` ON `Achievements`
FOR EACH ROW FOR EACH ROW
BEGIN BEGIN
INSERT INTO `AchievementsHistory` ( INSERT INTO `AchievementsHistory` (
`Id`, `Name`, `Attribute`, `Operator`, `Value`, `ServerId`, `DateFrom`, `DateTo` `Id`, `Name`, `Description`, `Attribute`, `Operator`, `Value`, `ServerId`, `DateFrom`, `DateTo`
) )
VALUES ( VALUES (
OLD.Id, OLD.Name, OLD.Attribute, OLD.Operator, OLD.Value, OLD.ServerId, OLD.LastModifiedAt, CURRENT_TIMESTAMP(6) OLD.Id, OLD.Name, OLD.Description, OLD.Attribute, OLD.Operator, OLD.Value, OLD.ServerId, OLD.LastModifiedAt, CURRENT_TIMESTAMP(6)
); );
END; END;
"""
DROP TRIGGER IF EXISTS `TR_AchievementsDelete`; )
)
self._cursor.execute(str(f"""DROP TRIGGER IF EXISTS `TR_AchievementsDelete`;"""))
self._cursor.execute(
str(
f"""
CREATE TRIGGER `TR_AchievementsDelete` CREATE TRIGGER `TR_AchievementsDelete`
AFTER DELETE AFTER DELETE
ON `Achievements` ON `Achievements`
FOR EACH ROW FOR EACH ROW
BEGIN BEGIN
INSERT INTO `AchievementsHistory` ( INSERT INTO `AchievementsHistory` (
`Id`, `Name`, `Attribute`, `Operator`, `Value`, `ServerId`, `Deleted`, `DateFrom`, `DateTo` `Id`, `Name`, `Description`, `Attribute`, `Operator`, `Value`, `ServerId`, `Deleted`, `DateFrom`, `DateTo`
) )
VALUES ( VALUES (
OLD.Id, OLD.Name, OLD.Attribute, OLD.Operator, OLD.Value, OLD.ServerId, TRUE, OLD.LastModifiedAt, CURRENT_TIMESTAMP(6) OLD.Id, OLD.Name, OLD.Description, OLD.Attribute, OLD.Operator, OLD.Value, OLD.ServerId, TRUE, OLD.LastModifiedAt, CURRENT_TIMESTAMP(6)
); );
END; END;
""" """
), )
multi=True,
) )
def downgrade(self): def downgrade(self):

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@ -11,6 +11,7 @@ class Achievement(TableABC):
def __init__( def __init__(
self, self,
name: str, name: str,
description: str,
attribute: str, attribute: str,
operator: str, operator: str,
value: str, value: str,
@ -21,6 +22,7 @@ class Achievement(TableABC):
): ):
self._id = id self._id = id
self._name = name self._name = name
self._description = description
self._attribute = attribute self._attribute = attribute
if self._is_operator_valid(operator): if self._is_operator_valid(operator):
@ -53,6 +55,14 @@ class Achievement(TableABC):
def name(self, value: str): def name(self, value: str):
self._name = value self._name = value
@property
def description(self) -> str:
return self._description
@description.setter
def description(self, value: str):
self._description = value
@property @property
def attribute(self) -> str: def attribute(self) -> str:
return self._attribute return self._attribute
@ -103,9 +113,10 @@ class Achievement(TableABC):
return str( return str(
f""" f"""
INSERT INTO `Achievements` ( INSERT INTO `Achievements` (
`Name`, `Attribute`, `Operator`, `Value`, `ServerId` `Name`, `Description`, `Attribute`, `Operator`, `Value`, `ServerId`
) VALUES ( ) VALUES (
'{self._name}', '{self._name}',
'{self._description}',
'{self._attribute}', '{self._attribute}',
'{self._operator}', '{self._operator}',
'{self._value}', '{self._value}',
@ -120,6 +131,7 @@ class Achievement(TableABC):
f""" f"""
UPDATE `Achievements` UPDATE `Achievements`
SET `Name` = '{self._name}', SET `Name` = '{self._name}',
`Description` = '{self._description}',
`Attribute` = '{self._attribute}', `Attribute` = '{self._attribute}',
`Operator` = '{self._operator}', `Operator` = '{self._operator}',
`Value` = '{self._value}' `Value` = '{self._value}'

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@ -5,6 +5,7 @@ class AchievementHistory(HistoryTableABC):
def __init__( def __init__(
self, self,
name: str, name: str,
description: str,
attribute: str, attribute: str,
operator: str, operator: str,
value: str, value: str,
@ -18,6 +19,7 @@ class AchievementHistory(HistoryTableABC):
self._id = id self._id = id
self._name = name self._name = name
self._description = description
self._attribute = attribute self._attribute = attribute
self._operator = operator self._operator = operator
self._value = value self._value = value
@ -35,6 +37,10 @@ class AchievementHistory(HistoryTableABC):
def name(self) -> str: def name(self) -> str:
return self._name return self._name
@property
def description(self) -> str:
return self._description
@property @property
def attribute(self) -> str: def attribute(self) -> str:
return self._attribute return self._attribute

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@ -62,6 +62,15 @@ class UserGotAchievement(TableABC):
""" """
) )
@staticmethod
def get_select_by_achievement_id_string(id: int) -> str:
return str(
f"""
SELECT * FROM `UserGotAchievements`
WHERE `AchievementId` = {id};
"""
)
@property @property
def insert_string(self) -> str: def insert_string(self) -> str:
return str( return str(

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@ -31,9 +31,10 @@ class AchievementRepositoryService(AchievementRepositoryABC):
result[2], result[2],
result[3], result[3],
result[4], result[4],
self._servers.get_server_by_id(result[5]), result[5],
result[6], self._servers.get_server_by_id(result[6]),
result[7], result[7],
result[8],
id=result[0], id=result[0],
) )
@ -89,6 +90,18 @@ class AchievementRepositoryService(AchievementRepositoryABC):
return achievements return achievements
def get_user_got_achievements_by_achievement_id(self, achievement_id: int) -> List[Achievement]:
achievements_joins = List(UserGotAchievement)
self._logger.trace(
__name__, f"Send SQL command: {UserGotAchievement.get_select_by_achievement_id_string(achievement_id)}"
)
results = self._context.select(UserGotAchievement.get_select_by_achievement_id_string(achievement_id))
for result in results:
self._logger.trace(__name__, f"Got UserGotAchievement with id {result[0]}")
achievements_joins.append(self._join_from_result(result))
return achievements_joins
def add_achievement(self, achievement: Achievement): def add_achievement(self, achievement: Achievement):
self._logger.trace(__name__, f"Send SQL command: {achievement.insert_string}") self._logger.trace(__name__, f"Send SQL command: {achievement.insert_string}")
self._context.cursor.execute(achievement.insert_string) self._context.cursor.execute(achievement.insert_string)

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@ -10,6 +10,7 @@ class AchievementFilter(FilterABC):
self._id = None self._id = None
self._name = None self._name = None
self._description = None
self._attribute = None self._attribute = None
self._operator = None self._operator = None
self._value = None self._value = None
@ -22,6 +23,9 @@ class AchievementFilter(FilterABC):
if "name" in values: if "name" in values:
self._name = values["name"] self._name = values["name"]
if "description" in values:
self._description = values["description"]
if "attribute" in values: if "attribute" in values:
self._attribute = values["attribute"] self._attribute = values["attribute"]
@ -42,10 +46,13 @@ class AchievementFilter(FilterABC):
query = query.where(lambda x: x.id == self._id) query = query.where(lambda x: x.id == self._id)
if self._name is not None: if self._name is not None:
query = query.where(lambda x: x.name == self._name) query = query.where(lambda x: x.name == self._name or self._name in x.name)
if self._description is not None:
query = query.where(lambda x: x.description == self._description or self._description in x.description)
if self._attribute is not None: if self._attribute is not None:
query = query.where(lambda x: x.attribute == self._attribute) query = query.where(lambda x: x.attribute == self._attribute or self._attribute in x.attribute)
if self._operator is not None: if self._operator is not None:
query = query.where(lambda x: x.operator == self._operator) query = query.where(lambda x: x.operator == self._operator)

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@ -9,6 +9,7 @@ type AchievementAttribute {
type Achievement implements TableWithHistoryQuery { type Achievement implements TableWithHistoryQuery {
id: ID id: ID
name: String name: String
description: String
attribute: String attribute: String
operator: String operator: String
value: String value: String
@ -24,6 +25,7 @@ type Achievement implements TableWithHistoryQuery {
type AchievementHistory implements HistoryTableQuery { type AchievementHistory implements HistoryTableQuery {
id: ID id: ID
name: String name: String
description: String
attribute: String attribute: String
operator: String operator: String
value: String value: String
@ -38,6 +40,7 @@ type AchievementHistory implements HistoryTableQuery {
input AchievementFilter { input AchievementFilter {
id: ID id: ID
name: String name: String
description: String
attribute: String attribute: String
operator: String operator: String
value: String value: String
@ -53,6 +56,7 @@ type AchievementMutation {
input AchievementInput { input AchievementInput {
id: ID id: ID
name: String name: String
description: String
attribute: String attribute: String
operator: String operator: String
value: String value: String

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@ -36,6 +36,7 @@ class AchievementMutation(QueryABC):
achievement = Achievement( achievement = Achievement(
input["name"], input["name"],
input["description"],
input["attribute"], input["attribute"],
input["operator"], input["operator"],
input["value"], input["value"],
@ -47,6 +48,7 @@ class AchievementMutation(QueryABC):
def get_new_achievement(a: Achievement): def get_new_achievement(a: Achievement):
return ( return (
a.name == achievement.name a.name == achievement.name
and a.description == achievement.description
and a.attribute == achievement.attribute and a.attribute == achievement.attribute
and a.operator == achievement.operator and a.operator == achievement.operator
and a.value == achievement.value and a.value == achievement.value
@ -60,6 +62,7 @@ class AchievementMutation(QueryABC):
self._can_user_mutate_data(achievement.server, UserRoleEnum.moderator) self._can_user_mutate_data(achievement.server, UserRoleEnum.moderator)
achievement.name = input["name"] if "name" in input else achievement.name achievement.name = input["name"] if "name" in input else achievement.name
achievement.description = input["description"] if "description" in input else achievement.description
achievement.attribute = input["attribute"] if "attribute" in input else achievement.attribute achievement.attribute = input["attribute"] if "attribute" in input else achievement.attribute
achievement.operator = input["operator"] if "operator" in input else achievement.operator achievement.operator = input["operator"] if "operator" in input else achievement.operator
achievement.value = input["value"] if "value" in input else achievement.value achievement.value = input["value"] if "value" in input else achievement.value
@ -74,6 +77,10 @@ class AchievementMutation(QueryABC):
achievement = self._achievements.get_achievement_by_id(id) achievement = self._achievements.get_achievement_by_id(id)
self._can_user_mutate_data(achievement.server, UserRoleEnum.admin) self._can_user_mutate_data(achievement.server, UserRoleEnum.admin)
joins = self._achievements.get_user_got_achievements_by_achievement_id(id)
for join in joins:
self._achievements.delete_user_got_achievement(join)
self._achievements.delete_achievement(achievement) self._achievements.delete_achievement(achievement)
self._db.save_changes() self._db.save_changes()

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@ -7,6 +7,7 @@ class AchievementHistoryQuery(HistoryQueryABC):
self.set_field("id", lambda x, *_: x.id) self.set_field("id", lambda x, *_: x.id)
self.set_field("name", lambda x, *_: x.name) self.set_field("name", lambda x, *_: x.name)
self.set_field("description", lambda x, *_: x.description)
self.set_field("attribute", lambda x, *_: x.attribute) self.set_field("attribute", lambda x, *_: x.attribute)
self.set_field("operator", lambda x, *_: x.operator) self.set_field("operator", lambda x, *_: x.operator)
self.set_field("value", lambda x, *_: x.value) self.set_field("value", lambda x, *_: x.value)

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@ -13,6 +13,7 @@ class AchievementQuery(DataQueryWithHistoryABC):
self.set_field("id", lambda x, *_: x.id) self.set_field("id", lambda x, *_: x.id)
self.set_field("name", lambda x, *_: x.name) self.set_field("name", lambda x, *_: x.name)
self.set_field("description", lambda x, *_: x.description)
self.set_field("attribute", lambda x, *_: x.attribute) self.set_field("attribute", lambda x, *_: x.attribute)
self.set_field("operator", lambda x, *_: x.operator) self.set_field("operator", lambda x, *_: x.operator)
self.set_field("value", lambda x, *_: x.value) self.set_field("value", lambda x, *_: x.value)

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@ -9,6 +9,7 @@ export interface AchievementAttribute {
export interface Achievement extends DataWithHistory { export interface Achievement extends DataWithHistory {
id?: number; id?: number;
name?: string; name?: string;
description?: string;
attribute?: string | AchievementAttribute; attribute?: string | AchievementAttribute;
operator?: string; operator?: string;
value?: string; value?: string;
@ -20,6 +21,7 @@ export interface Achievement extends DataWithHistory {
export interface AchievementFilter { export interface AchievementFilter {
id?: number; id?: number;
name?: string; name?: string;
description?: string;
attribute?: string; attribute?: string;
operator?: string; operator?: string;
value?: string; value?: string;

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@ -123,11 +123,12 @@ export class Mutations {
`; `;
static createAchievement = ` static createAchievement = `
mutation createAchievement($name: String, $attribute: String, $operator: String, $value: String, $serverId: ID) { mutation createAchievement($name: String, $description: String, $attribute: String, $operator: String, $value: String, $serverId: ID) {
achievement { achievement {
createAchievement(input: { name: $name, attribute: $attribute, operator: $operator, value: $value, serverId: $serverId}) { createAchievement(input: { name: $name, description: $description, attribute: $attribute, operator: $operator, value: $value, serverId: $serverId}) {
id id
name name
description
attribute attribute
operator operator
value value
@ -140,11 +141,12 @@ export class Mutations {
`; `;
static updateAchievement = ` static updateAchievement = `
mutation updateAchievement($id: ID, $name: String, $attribute: String, $operator: String, $value: String) { mutation updateAchievement($id: ID, $name: String, $description: String, $attribute: String, $operator: String, $value: String) {
achievement { achievement {
updateAchievement(input: { id: $id, name: $name, attribute: $attribute, operator: $operator, value: $value}) { updateAchievement(input: { id: $id, name: $name, description: $description, attribute: $attribute, operator: $operator, value: $value}) {
id id
name name
description
attribute attribute
operator operator
value value

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@ -117,6 +117,7 @@ export class Queries {
achievements(filter: $filter, page: $page, sort: $sort) { achievements(filter: $filter, page: $page, sort: $sort) {
id id
name name
description
attribute attribute
operator operator
value value
@ -141,6 +142,7 @@ export class Queries {
history { history {
id id
name name
description
attribute attribute
operator operator
value value

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@ -43,6 +43,13 @@
</div> </div>
</th> </th>
<th pSortableColumn="description">
<div class="table-header-label">
<div class="table-header-text">{{'view.server.achievements.headers.description' | translate}}</div>
<p-sortIcon field="name" class="table-header-icon"></p-sortIcon>
</div>
</th>
<th pSortableColumn="attribute"> <th pSortableColumn="attribute">
<div class="table-header-label"> <div class="table-header-label">
<div class="table-header-text">{{'view.server.achievements.headers.attribute' | translate}}</div> <div class="table-header-text">{{'view.server.achievements.headers.attribute' | translate}}</div>
@ -96,6 +103,12 @@
placeholder="{{'view.server.achievements.headers.name' | translate}}"> placeholder="{{'view.server.achievements.headers.name' | translate}}">
</form> </form>
</th> </th>
<th>
<form [formGroup]="filterForm">
<input type="text" pInputText formControlName="name"
placeholder="{{'view.server.achievements.headers.description' | translate}}">
</form>
</th>
<th></th> <th></th>
<th></th> <th></th>
<th></th> <th></th>
@ -129,6 +142,17 @@
</p-cellEditor> </p-cellEditor>
</td> </td>
<td>
<p-cellEditor>
<ng-template pTemplate="input">
<input class="table-edit-input" pInputText type="text" [(ngModel)]="achievement.description">
</ng-template>
<ng-template pTemplate="output">
{{achievement.description}}
</ng-template>
</p-cellEditor>
</td>
<td> <td>
<p-cellEditor> <p-cellEditor>
<ng-template pTemplate="input"> <ng-template pTemplate="input">

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@ -227,6 +227,7 @@ export class AchievementComponent implements OnInit, OnDestroy {
this.spinner.showSpinner(); this.spinner.showSpinner();
this.data.mutation<AchievementMutationResult>(Mutations.createAchievement, { this.data.mutation<AchievementMutationResult>(Mutations.createAchievement, {
name: newAchievement.name, name: newAchievement.name,
description: newAchievement.description,
attribute: newAchievement.attribute, attribute: newAchievement.attribute,
operator: newAchievement.operator, operator: newAchievement.operator,
value: newAchievement.value + "", value: newAchievement.value + "",
@ -250,6 +251,7 @@ export class AchievementComponent implements OnInit, OnDestroy {
this.data.mutation<AchievementMutationResult>(Mutations.updateAchievement, { this.data.mutation<AchievementMutationResult>(Mutations.updateAchievement, {
id: newAchievement.id, id: newAchievement.id,
name: newAchievement.name, name: newAchievement.name,
description: newAchievement.description,
attribute: newAchievement.attribute, attribute: newAchievement.attribute,
operator: newAchievement.operator, operator: newAchievement.operator,
value: newAchievement.value + "" value: newAchievement.value + ""

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@ -326,6 +326,7 @@
"headers": { "headers": {
"attribute": "Attribut", "attribute": "Attribut",
"name": "Name", "name": "Name",
"description": "Beschreibung",
"operator": "Operator", "operator": "Operator",
"value": "Wert" "value": "Wert"
}, },