Added GameServer & ApiKey logic #238

This commit is contained in:
Sven Heidemann 2023-03-04 20:51:34 +01:00
parent 91b2cf7546
commit 15dfc3f47c
2 changed files with 33 additions and 2 deletions

View File

@ -24,6 +24,5 @@ type UserJoinedGameServerMutation {
}
input UserJoinedGameServerInput {
gameServer: String!
userId: ID!
}

View File

@ -1,12 +1,19 @@
import hashlib
from datetime import datetime
from typing import Optional
from cpl_core.database.context import DatabaseContextABC
from cpl_core.logging import LoggerABC
from cpl_discord.service import DiscordBotServiceABC
from flask import request
from bot_api.configuration.authentication_settings import AuthenticationSettings
from bot_data.abc.api_key_repository_abc import ApiKeyRepositoryABC
from bot_data.abc.game_server_repository_abc import GameServerRepositoryABC
from bot_data.abc.server_repository_abc import ServerRepositoryABC
from bot_data.abc.user_joined_game_server_repository_abc import UserJoinedGameServerRepositoryABC
from bot_data.abc.user_repository_abc import UserRepositoryABC
from bot_data.model.api_key import ApiKey
from bot_data.model.user_joined_game_server import UserJoinedGameServer
from bot_data.model.user_role_enum import UserRoleEnum
from bot_graphql.abc.query_abc import QueryABC
@ -23,9 +30,12 @@ class UserJoinedGameServerMutation(QueryABC):
servers: ServerRepositoryABC,
users: UserRepositoryABC,
user_joined_game_servers: UserJoinedGameServerRepositoryABC,
api_keys: ApiKeyRepositoryABC,
game_servers: GameServerRepositoryABC,
bot: DiscordBotServiceABC,
db: DatabaseContextABC,
permissions: PermissionService,
auth_settings: AuthenticationSettings,
):
QueryABC.__init__(self, "UserJoinedGameServerMutation")
@ -34,13 +44,33 @@ class UserJoinedGameServerMutation(QueryABC):
self._servers = servers
self._users = users
self._user_joined_game_servers = user_joined_game_servers
self._api_keys = api_keys
self._game_servers = game_servers
self._bot = bot
self._db = db
self._permissions = permissions
self._auth_settings = auth_settings
self.set_field("userJoined", self.resolve_user_joined)
self.set_field("userLeaved", self.resolve_user_leaved)
def _get_api_key_str(self, api_key: ApiKey) -> str:
return hashlib.sha256(
f"{api_key.identifier}:{api_key.key}+{self._auth_settings.secret_key}".encode("utf-8")
).hexdigest()
def _get_api_key(self) -> Optional[ApiKey]:
authorization = request.headers.get("Authorization").split()
if len(authorization) != 2:
return None
api_key_str = authorization[1]
return (
self._api_keys.get_api_keys()
.where(lambda key: self._get_api_key_str(key) == api_key_str)
.first_or_default()
)
def resolve_user_joined(self, *_, input: dict):
user = self._users.get_user_by_id(input["userId"])
self._can_user_mutate_data(user.server, UserRoleEnum.admin)
@ -53,7 +83,9 @@ class UserJoinedGameServerMutation(QueryABC):
)
return
new = UserJoinedGameServer(user, input["gameServer"], datetime.now())
api_key = self._get_api_key()
game_server = self._game_servers.get_game_server_by_api_key_id(api_key.id)
new = UserJoinedGameServer(user, game_server, datetime.now())
self._user_joined_game_servers.add_user_joined_game_server(new)
self._db.save_changes()