Improved ontime loading & added game ontime #446

This commit is contained in:
2023-12-03 16:04:56 +01:00
parent 3d21123786
commit 0a47393510
11 changed files with 86 additions and 58 deletions

View File

@@ -2,6 +2,7 @@ from datetime import datetime, date
from typing import Optional
from cpl_core.database import TableABC
from cpl_core.database.context import DatabaseContextABC
from cpl_core.dependency_injection import ServiceProviderABC
from cpl_discord.service import DiscordBotServiceABC
from cpl_query.extension import List
@@ -92,10 +93,32 @@ class User(TableABC):
@property
@ServiceProviderABC.inject
def ontime(self, services: ServiceProviderABC) -> float:
from bot_core.abc.client_utils_abc import ClientUtilsABC
db: DatabaseContextABC = services.get_service(DatabaseContextABC)
result = db.select(
f"""
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedVoiceChannel.LeavedOn, UserJoinedVoiceChannel.JoinedOn)) / 3600),2)
FROM UserJoinedVoiceChannel
WHERE UserId = {self._user_id};
"""
)[0][0]
if result is None:
return 0
return float(result)
client_utils: ClientUtilsABC = services.get_service(ClientUtilsABC)
return client_utils.get_ontime_for_user(self)
@property
@ServiceProviderABC.inject
def game_ontime(self, services: ServiceProviderABC) -> float:
db: DatabaseContextABC = services.get_service(DatabaseContextABC)
result = db.select(
f"""
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedGameServer.LeavedOn, UserJoinedGameServer.JoinedOn)) / 3600),2)
FROM UserJoinedGameServer
WHERE UserId = {self._user_id};
"""
)[0][0]
if result is None:
return 0
return float(result)
@property
@ServiceProviderABC.inject

View File

@@ -7,6 +7,7 @@ type User implements TableWithHistoryQuery {
reactionCount: Int
birthday: String
ontime: Float
gameOntime: Float
level: Level
joinedServers(filter: UserJoinedServerFilter, page: Page, sort: Sort): [UserJoinedServer]

View File

@@ -132,7 +132,7 @@ class ServerStatisticQuery(QueryABC):
def _resolve_game_server_ontime(self, server, *_):
query = f"""
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedGameServer.LeavedOn, UserJoinedGameServer.JoinedOn)) / 3600),{server.server.id}) FROM UserJoinedGameServer
SELECT ROUND(SUM(TIME_TO_SEC(TIMEDIFF(UserJoinedGameServer.LeavedOn, UserJoinedGameServer.JoinedOn)) / 3600),2) FROM UserJoinedGameServer
INNER JOIN Users ON UserJoinedGameServer.UserId = Users.UserId
WHERE Users.ServerId = {server.server.id}
AND UserJoinedGameServer.CreatedAt >= "{self._get_date(**server.kwargs)}";

View File

@@ -2,6 +2,7 @@ from cpl_core.database.context import DatabaseContextABC
from cpl_discord.service import DiscordBotServiceABC
from bot_core.abc.client_utils_abc import ClientUtilsABC
from bot_core.abc.permission_service_abc import PermissionServiceABC
from bot_data.abc.achievement_repository_abc import AchievementRepositoryABC
from bot_data.abc.user_joined_game_server_repository_abc import (
UserJoinedGameServerRepositoryABC,
@@ -11,7 +12,6 @@ from bot_data.abc.user_joined_voice_channel_repository_abc import (
UserJoinedVoiceChannelRepositoryABC,
)
from bot_data.abc.user_warnings_repository_abc import UserWarningsRepositoryABC
from bot_data.model.user import User
from bot_data.model.user_history import UserHistory
from bot_graphql.abc.data_query_with_history_abc import DataQueryWithHistoryABC
from bot_graphql.filter.achievement_filter import AchievementFilter
@@ -22,7 +22,6 @@ from bot_graphql.filter.user_joined_voice_channel_filter import (
)
from bot_graphql.filter.user_warning_filter import UserWarningFilter
from modules.level.service.level_service import LevelService
from bot_core.abc.permission_service_abc import PermissionServiceABC
class UserQuery(DataQueryWithHistoryABC):
@@ -50,15 +49,16 @@ class UserQuery(DataQueryWithHistoryABC):
self._permissions = permissions
self._achievements = achievements
self.set_field("id", self.resolve_id)
self.set_field("discordId", self.resolve_discord_id)
self.set_field("name", self.resolve_name)
self.set_field("xp", self.resolve_xp)
self.set_field("id", lambda user, *_: user.id)
self.set_field("discordId", lambda user, *_: user.discord_id)
self.set_field("name", lambda user, *_: user.name)
self.set_field("xp", lambda user, *_: user.xp)
self.set_field("messageCount", lambda x, *_: x.message_count)
self.set_field("reactionCount", lambda x, *_: x.reaction_count)
self.set_field("birthday", lambda x, *_: None if x.birthday is None else x.birthday.strftime("%d.%m.%Y"))
self.set_field("ontime", self.resolve_ontime)
self.set_field("level", self.resolve_level)
self.set_field("ontime", lambda user, *_: user.ontime)
self.set_field("gameOntime", lambda user, *_: user.game_ontime)
self.set_field("level", lambda user, *_: user.level)
self.add_collection(
"joinedServer",
lambda user, *_: self._ujs.get_user_joined_servers_by_user_id(user.id),
@@ -85,37 +85,5 @@ class UserQuery(DataQueryWithHistoryABC):
UserWarningFilter,
)
self.set_field("server", self.resolve_server)
self.set_field("leftServer", self.resolve_left_server)
@staticmethod
def resolve_id(user: User, *_):
return user.id
@staticmethod
def resolve_discord_id(user: User, *_):
return user.discord_id
@staticmethod
def resolve_name(user: User, *_):
return user.name
@staticmethod
def resolve_xp(user: User, *_):
return user.xp
@staticmethod
def resolve_ontime(user: User, *_):
return user.ontime
@staticmethod
def resolve_level(user: User, *_):
return user.level
@staticmethod
def resolve_server(user: User, *_):
return user.server
@staticmethod
def resolve_left_server(user: User, *_):
return user.left_server
self.set_field("server", lambda user, *_: user.server)
self.set_field("leftServer", lambda user, *_: user.left_server)