forked from sh-edraft.de/sh_discord_bot
Added remove command #91
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@ -175,6 +175,9 @@
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},
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},
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"level": {
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"level": {
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"new_level_message": "<@{}> ist nun Level {}",
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"new_level_message": "<@{}> ist nun Level {}",
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"seeding_started": "Levelsystem wird neu geladen.",
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"seeding_failed": "Levelsystem konnte nicht neu geladen werden.",
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"seeding_finished": "Levelsystem wurde Erfolgreich neu geladen.",
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"error": {
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"error": {
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"nothing_found": "Keine Level Einträge gefunden.",
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"nothing_found": "Keine Level Einträge gefunden.",
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"level_with_name_already_exists": "Ein Level mit dem Namen {} existiert bereits!",
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"level_with_name_already_exists": "Ein Level mit dem Namen {} existiert bereits!",
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@ -188,10 +191,13 @@
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"permission_int": "Berechtigungen"
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"permission_int": "Berechtigungen"
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},
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},
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"create": {
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"create": {
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"created": "Level {} mit Berechtigungen {} wurde erstellt.",
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"created": "Level {} mit Berechtigungen {} wurde erstellt."
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"seeding_started": "Levelsystem wird neu geladen.",
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},
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"seeding_failed": "Levelsystem konnte nicht neu geladen werden.",
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"remove": {
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"seeding_finished": "Levelsystem wurde Erfolgreich neu geladen."
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"success": "Level {} wurde entfernt :D",
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"error": {
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"not_found": "Level {} nicht gefunden!"
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}
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}
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}
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},
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},
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"database": {},
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"database": {},
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@ -3,6 +3,7 @@ from typing import List as TList
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import discord
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import discord
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from cpl_core.database.context import DatabaseContextABC
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from cpl_core.database.context import DatabaseContextABC
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from cpl_discord.command import DiscordCommandABC
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from cpl_discord.command import DiscordCommandABC
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from cpl_discord.container import Guild, Role
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from cpl_discord.service import DiscordBotServiceABC
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from cpl_discord.service import DiscordBotServiceABC
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from cpl_translation import TranslatePipe
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from cpl_translation import TranslatePipe
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from discord import app_commands
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from discord import app_commands
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@ -53,6 +54,16 @@ class LevelGroup(DiscordCommandABC):
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self._logger.trace(__name__, f'Loaded command service: {type(self).__name__}')
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self._logger.trace(__name__, f'Loaded command service: {type(self).__name__}')
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async def _seed_levels(self, channel: discord.TextChannel):
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# send message to ctx.channel because send_ctx_msg resolves ctx
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try:
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await self._message_service.send_channel_message(channel, self._t.transform('modules.level.seeding_started'))
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await self._level_seeder.seed()
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await self._message_service.send_channel_message(channel, self._t.transform('modules.level.seeding_finished'))
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except Exception as e:
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self._logger.error(__name__, f'Level seeding failed', e)
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await self._message_service.send_channel_message(channel, self._t.transform('modules.level.seeding_failed'))
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@commands.hybrid_group()
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@commands.hybrid_group()
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@commands.guild_only()
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@commands.guild_only()
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async def level(self, ctx: Context):
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async def level(self, ctx: Context):
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@ -104,6 +115,14 @@ class LevelGroup(DiscordCommandABC):
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async def create(self, ctx: Context, name: str, color: str, min_xp: int, permissions: int):
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async def create(self, ctx: Context, name: str, color: str, min_xp: int, permissions: int):
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self._logger.debug(__name__, f'Received command level create {ctx}')
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self._logger.debug(__name__, f'Received command level create {ctx}')
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if not await self._client_utils.check_if_bot_is_ready_yet_and_respond(ctx):
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return
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if not self._permissions.is_member_admin(ctx.author):
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await self._message_service.send_ctx_msg(ctx, self._t.transform('common.no_permission_message'))
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self._logger.trace(__name__, f'Finished command level remove')
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return
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try:
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try:
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color = hex(discord.Colour.from_str(color).value)
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color = hex(discord.Colour.from_str(color).value)
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except Exception as e:
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except Exception as e:
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@ -116,9 +135,6 @@ class LevelGroup(DiscordCommandABC):
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self._logger.error(__name__, f'Error parsing permissions {permissions}', e)
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self._logger.error(__name__, f'Error parsing permissions {permissions}', e)
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return
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return
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if not await self._client_utils.check_if_bot_is_ready_yet_and_respond(ctx):
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return
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if ctx.guild is None:
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if ctx.guild is None:
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return
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return
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@ -142,15 +158,7 @@ class LevelGroup(DiscordCommandABC):
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self._logger.error(__name__, f'Could not save level {name} with color {color}, min_xp {min_xp} and permissions {permissions}', e)
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self._logger.error(__name__, f'Could not save level {name} with color {color}, min_xp {min_xp} and permissions {permissions}', e)
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else:
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else:
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await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.create.created').format(name, permissions))
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await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.create.created').format(name, permissions))
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await self._seed_levels(ctx.channel)
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# send message to ctx.channel because send_ctx_msg resolves ctx
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try:
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await self._message_service.send_channel_message(ctx.channel, self._t.transform('modules.level.create.seeding_started'))
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await self._level_seeder.seed()
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await self._message_service.send_channel_message(ctx.channel, self._t.transform('modules.level.create.seeding_finished'))
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except Exception as e:
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self._logger.error(__name__, f'Level seeding failed', e)
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await self._message_service.send_channel_message(ctx.channel, self._t.transform('modules.level.create.seeding_failed'))
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self._logger.trace(__name__, f'Finished command level create')
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self._logger.trace(__name__, f'Finished command level create')
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@ -183,3 +191,50 @@ class LevelGroup(DiscordCommandABC):
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# value in rg format see:
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# value in rg format see:
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# https://discordpy.readthedocs.io/en/latest/api.html#discord.Colour.to_rgb
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# https://discordpy.readthedocs.io/en/latest/api.html#discord.Colour.to_rgb
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return [app_commands.Choice(name=self._t.transform(f'common.colors.{color}'), value=f'rgb({code[0]}, {code[1]}, {code[2]})') for color, code in colors]
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return [app_commands.Choice(name=self._t.transform(f'common.colors.{color}'), value=f'rgb({code[0]}, {code[1]}, {code[2]})') for color, code in colors]
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@level.command()
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@commands.guild_only()
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async def remove(self, ctx: Context, level: str):
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self._logger.debug(__name__, f'Received command level remove {ctx}')
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if not await self._client_utils.check_if_bot_is_ready_yet_and_respond(ctx):
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return
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if not self._permissions.is_member_admin(ctx.author):
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await self._message_service.send_ctx_msg(ctx, self._t.transform('common.no_permission_message'))
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self._logger.trace(__name__, f'Finished command level remove')
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return
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if ctx.guild is None:
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self._logger.trace(__name__, f'Finished command level remove')
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return
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server = self._servers.get_server_by_discord_id(ctx.guild.id)
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level_from_db = self._levels.get_levels_by_server_id(server.server_id).where(lambda l: l.name == level).first_or_default()
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if level_from_db is None:
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self._logger.debug(__name__, f'level {level} not found')
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await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.remove.error.not_found').format(level))
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self._logger.trace(__name__, f'Finished command level remove')
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return
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try:
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self._levels.delete_level(level_from_db)
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self._db_context.save_changes()
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guild: Guild = self._bot.guilds.where(lambda g: g == ctx.guild).single()
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role: Role = guild.roles.where(lambda r: r.name == level).single_or_default()
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if role is not None:
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await role.delete()
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self._logger.info(__name__, f'Removed level {level}')
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except Exception as e:
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self._logger.error(__name__, f'Could not remove level {level}', e)
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else:
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await self._message_service.send_ctx_msg(ctx, self._t.transform('modules.level.remove.success').format(level))
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await self._seed_levels(ctx.channel)
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self._logger.trace(__name__, f'Finished command level remove')
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@remove.autocomplete('level')
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async def remove_autocomplete(self, interaction: discord.Interaction, current: str) -> TList[app_commands.Choice[str]]:
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server = self._servers.get_server_by_discord_id(interaction.guild.id)
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levels = self._levels.get_levels_by_server_id(server.server_id).select(lambda l: l.name)
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return [app_commands.Choice(name=level, value=level) for level in levels]
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